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#1 |
Selectively Social
Posts: 16,336
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I also loved DA2, and I hated the first.
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#2 |
I am the cheese
Posts: 51,467
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#3 |
Ron Paul 4 EVA
Posts: 152,467
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Really. Coulda sworn you were one of the "They changed it, now it sucks" folks in this case.
ME2. I could live with it if they just stripped out RPG elements like "lewt" and such, but the exploration is limited to conform with shooter levels, the design isn't a step up, I don't like switching away from ammo cooldowns, and most of all...fuck the story sideways. I mean, I'll admit, there was virtually NOTHING original about the story in the first one, but it was entertaining. Engrossing. Interesting. While I knew the clichés, I didn't care. Call it The Last Airbender Effect, because Avatar did more or less the same thing and again, I didn't fucing care because it was awesome. Mass Erect 2 was 80% keeping time. They tore everything apart so you'd have to build everything back up again, and that's just bad. It gets compared to Empire Strikes Back and that's true, if you trip out on shrooms and imagine that Empire was nothing more than a series of fetch quests for loyalty. No, the story of ME2 falls into a rather new cliché, "marking time in episode 2 because we need to pad this shit out for a trilogy." Which is funny, because with the ME novels written by one of the dudes who wrote ME, and the comics and shit, with all the DLC stories they're offering, they had more than two chapters worth of ideas. I don't mind the second act slowing down a bit, but this ground to a motherfucking halt. ....Unless you just wanted to shooty shooty aliens from behind chest-high walls, in which case you probably weren't intending to buy a Bioware title in the first place. |
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