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Old 10-05-2011, 06:56 PM   #81
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Some new stuff was revealed by Sega with the main things being the pre-order soundtrack for the Japanese was revealed and at some point in the game both Sonics will meet up with each other.

Pre-order soundtrack cd contents (3DS has a different one):
Quote:
SEGA call
Angel Island - Act 1 (Sonic 3 (although it says Sonic 2 in the Japanese article))
Splash Hill - Act 1 (Sonic 4 Ep 1)
Palm Tree Panic - Present (Sonic CD)
Green Grove - Act 1 (Sonic 3D Blast)
Can You Feel The Sunshine (Sonic R)
Blue Azure World (Sonic Adventure)
Escape From The City (Sonic Adventure 2)
Westopolis (Shadow the Hedgehog)
Quick Trip To Paradise (Sonic Rivals)
Wave Ocean - The Water's Edge (Sonic 2006)
Windmill Isle - Day (Sonic Unleashed)
http://www.screwattack.com/news/trac...racks-revealed

Quote:
The new Sonic game, Sonic Generations features chubby classic Sonic and skinny modern Sonic. They will meet in story sequences, Sega's Aaron Webber told me, but only one of them will speak. Modern Sonic will talk. Classic Sonic will be mute.

Oh, Webber told me, maybe they could have had Classic Sonic talk, if only they'd gotten actor Jaleel White on board. I didn't know that White—better known as the nerdy Urkel in the 90's sitcom "Family Matters"—had played classic Sonic in a bunch of cartoons. He did. HE would have been appropriate, but Sega couldn't get him. Thus mute Classic Sonic will have to listen to Modern Sonic yammer on.
http://kotaku.com/5846911/sonic-will...ng-revelations
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Old 10-09-2011, 01:25 AM   #82
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Old 10-11-2011, 07:09 PM   #83
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Sega confirms the PC will be getting the game and will use Steamworks, 3D support, Steam Achievements, and online leaderboards.

Also Silver the Hedgehog was revealed to be another rival/boss for the game.


http://www.screwattack.com/news/soni...rival-revealed (PC specs in the link)
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Old 10-14-2011, 12:48 PM   #84
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Old 10-17-2011, 02:20 PM   #85
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Quote:
Originally Posted by SEGA
Today we are excited to confirm that a second demo is incoming for Sonic Generations! Best of all, it’s coming really really soon – like really soon! The second demo for the game will be available via Xbox Live Arcade on 19th October across North America and Europe and PlayStation Network on 25th October for North America! You’ve been waiting patiently, you’ve seen the demos, videos and materials we’ve been teasing – now you can enjoy the demo a few days ahead of the full game release on November 1st!

The first demo, released on June 23rd 2011 – the anniversary of Sonic’s 20th year – allowed fans to play as Classic Sonic only. Now the second demo not only contains the Classic content you enjoyed, but now adds in Modern Sonic in the iconic Green Hill level from Sonic Generations! Take that Monday, this week just got a whole lot better!
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Old 10-20-2011, 10:10 PM   #86
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Didn't even know this had a 3D option. It's not too bad. Frame rate takes a dip, though. Wonder how many other 360 games have the option now.
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Old 10-21-2011, 02:36 AM   #87
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The first demo had a 3D option as well. Though, that 3D option just set the game to display two smaller screens side by side.
I don't have a 3D tv so it wont let me try out this 3D option just to see what it looks like.

Peoples opinions on the demo?

I'm liking it.
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Old 10-21-2011, 03:43 AM   #88
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Red face

It's not bad. If it was full-price I wouldn't touch this with a barge-pole. But £17 for the PC version? Oh hells yes.
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Old 10-21-2011, 07:27 AM   #89
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I think they should have given us a level other than Green Hill Zone as the demo. With GHZ being the first zone, it's not exactly the most thrilling level to hook someone into the game.
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Old 10-22-2011, 02:29 PM   #90
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Steam version is giving away the PC versions of Sonic 3 & Knuckles and Sonic 3D Blast for free as a pre-order bonus to go along with the discount of $20 off the regular price ($29.99).

http://www.screwattack.com/news/pre-...enesis-goodies


3DS version won't come out until November 22 but all the others still have the normal November 4 date.
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Old 10-22-2011, 02:54 PM   #91
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Thumbs up

It's even cheaper on Green Man Gaming

http://www.greenmangaming.com/games/...c-generations/

They'll just give you a CD Key to install via Steam so you might even get the pre-order bonus (I did with Dead Island).
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Old 10-24-2011, 03:13 AM   #92
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Unlockable spoiler:
SPOILER: show
Quote:
Originally Posted by Kotaku
From Paris Games Week comes news that Sonic Generations will include the original Sonic the Hedgehog as an unlockable game, according to Destructoid. Takashi Iizuka of Sonic Team made the announcement.
This is going to be the Megadrive/Genesis version, isn't it? The one that's available in two different ways on the 360 (on XBLA and on the Mega Collection disc). It's really cool they're giving us a full game. I'd have like it if it was the Master System game as that's not available on any console besides the Wii.
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Old 10-31-2011, 01:36 PM   #93
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Old 11-03-2011, 01:12 PM   #94
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I got the game a day early and gave it a spin (no pun intended). Great game, so far.

Each zone only has 2 acts, one for Classic and one for Modern but, once you clear a zone, a selection of "challenge gates" open. Green Hill has, I think, 12 challenge gates, 6 for each Sonic, all of them unique to that Sonic.

Challenges include races (multiple types of race), tricks, enemy heavy challenges etc.

Some take place in a slightly altered version of that Sonics act for Green Hill (or whichever zone you're in.) and others take place in totally new levels.
One of Classic Sonics challenges involved reaching the goal in a level consisting mainly of swinging bridges with wasp enemies everywhere.

Anyone that played the demo will know that sometimes it was impossible to run through a loop without spin dashing. It wasn't poor design, it was on purpose.
The game has "skill sets" which you can customise to your style, once you buy abilities from the in game store.
I had to buy an ability that stopped my speed decreasing on hills and in water to make those "impossible" loops without spin dashing.

Music is cool. The remixes are well done and you can unlock other tracks, which you can listen to in the zone hub or use them as BGM in whatever level you like.
It was pretty awesome playing as Modern Sonic in Green Hill with "Sonic Boom" as the BGM.
You can also unlock artwork, movies and characters bios.

I've only played for a couple hours (and unlocked 12 achievements already, they aren't too hard to get) but, like I said, it's a great game.
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Old 11-03-2011, 01:14 PM   #95
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I got my preorder bonuses. The dashboard theme sucks, the Avatar costume sucks but the Casino Nights Pinball table minigame was pretty cool. Liking the jazz version of the Casino Nights theme they used.
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Old 11-03-2011, 01:49 PM   #96
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Sad that Crush 40 music wasn't included. I'd say they are the sound of modern Sonic.
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Old 11-03-2011, 02:34 PM   #97
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I thought they sang City Escapes theme.
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Old 11-04-2011, 12:23 AM   #98
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Ted Poley sung the city escape themes.
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Old 11-04-2011, 03:23 AM   #99
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There is a new version of the Super Sonic Racing theme. I think I heard that version on YouTube where it was called the "Crush 40 version".

I've gotten to what I think is the last boss already. I've just got to do two more challenges to get the 2 keys to gain access to him. I could be wrong and there could be more but the signs point to it being the final boss.

The challenges should keep me going afterwards anyway. I'm hoping they have a good bulk of DLC zones out sooner rather than later. None of this SEGA All Stars Racing crap where they give us one new track as DLC and call it a day.
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Old 11-04-2011, 12:31 PM   #100
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There is a secret room in the game. To get there, go to the Collection Room at the far left of the zone hub. Hold back/select while in the room and you'll eventually be taken to the secret room after a few seconds.

It's a statue room. The only way to get statues is with passwords. Here they are and what statue they give you, one or two may be slight spoilers.:

SPOILER: show
204390--Sonic the Hedgehog (Modern)
171045--Sonic the Hedgehog (Classic)
632951--Miles "Tails" Prower (Modern)
359236--Miles "Tails" Prower (Classic)
863358--Amy Rose
679417--Knuckles the Echidna
332955--Cream the Rabbit and Cheese the Chao
888200--Rouge the Bat
894526--Espio the Chameleon
544873--Blaze the Cat
868377--Vector the Crocodile
226454--Charmy Bee
629893--Chao
870580--Omochao
613482--Dr. Eggman
103729--Dr. Robotnik
277087--Metal Sonic
262416--Shadow the Hedgehog
688187--Silver the Hedgehog
353012--Big the Cat
601409--E-123 'OMEGA'
383870--Jet the Hawk
507376--Hero Chao
869292--Dark Chao
309511--Chip
483990--Moto Bug
852363--Buzz Bomber
363911--Crabmeat
639402--Chopper
275843--Grabber
466913--Spiny
360031--Eggrobo
640456--Cop Speeder
530741--Spinner
668250--G.U.N. Hunter
975073--G.U.N. Beetle
125817--Egg Pawn
872910--Iblis Biter
513929--Iblis Taker
711268--Iblis Worm
851426--Egg Fighter
973433--Egg Launcher
329494--Aero-Cannon
200078--Egg Chaser
548986--Sandworm
070178--Spring (Yellow)
537070--Spring (Red)
209005--Item Box
777921--Capsule
933391--Goal Plate
283015--Goal Ring
390884--Ring
008140--Chaos Emeralds
495497--Booster
249651--Cucky/Pucky/Flicky/Pecky


All you can do, it seems, is rotate the statues when you view them. There are no bios for the statues.
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Old 11-04-2011, 06:32 PM   #101
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Laughing

Love how if you change the music for a level, it plays that games invincibility/speed sneaker music.
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Old 11-05-2011, 07:38 AM   #102
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Kind of in shock at just how good this game is. I pretty much gave up after 4 and Colours got decent reviews but I disliked them. This is all awesome, even the behind the shoulder bits.
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Old 11-05-2011, 08:48 AM   #103
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Angry

The City Escape remixes on both acts are horrible compared to the original. Hope I can unlock that one.
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Old 11-05-2011, 09:04 AM   #104
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You can unlock the original Green Hill and Chemical Plant zone themes. I'd assume the originals of each zones themes would be in.
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Old 11-05-2011, 09:46 AM   #105
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Red face

Yeah, I've got them. Was liking the Sky Sanctuary remix, but I did forget how awesome the original was too.
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Old 11-05-2011, 08:44 PM   #106
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Angry

Really hated the last few worlds. Just no personality to them at all with shitty music (which you can thankfully change).
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Old 11-06-2011, 02:31 AM   #107
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Of the last 3 worlds, I enjoyed the middle one the most. The first of the last 3 was my least favourite because it's so unsonic.
I think that's a problem with a lot of the levels in the new games. They don't look or feel like Sonic levels a lot of the time.

The old zones like Green Hill and Chemical Plant were great because they felt like videogame locations. The locations in the "Dreamcast" era with Sonic Adventure 1 and 2 were good too because they looked anime-like. Places like Crisis City or Spagonia or whatever aren't Sonic like at all. If they could go back to locations that felt either game like or anime like, it would be cool.
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