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Old 02-07-2012, 04:14 AM   #11
Kalyx triaD
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Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)Kalyx triaD makes a lot of good posts (200,000+)
How's the combat to you? I assure you it's better than MK. Then again, what you want out of fighting games is what you want. I just think you're 'missing the point' of the genre. To me it's like somebody playing an RPG straight through, ignoring side-quests, ignoring exploration, doing the main story as linear as possible and beating the game with bare minimum abilities/character level and saying, "That's it, I'm done with it." It just comes off as strange to me.

If you abandon SCV after merely playing the story/arcade mode, and this I say for all fighting games, then you have not given the game fair chance to impress you.

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