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Old 08-03-2014, 11:07 PM   #11
James Steele
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James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)James Steele makes a lot of good posts (200,000+)
Fuck all that, did they improve upon the meta-game? I want a deeper playing experience that I feel truly rewarded about upon mastery of it. There has to be a way to balance simplicity for beginners and a richer simulation experience for the mature and ripened player. Wrestling is all about the drama, psychology, and story being told and that is the perfect place to flesh out an awe-inspiring and all-encompassing gaming experience for those who want to do more than 1000 finishers, flips, and weapon moves. There is a reason Hogan/McMahon at WMXIX is a better match and more memorable than Hardy vs Hardy at WM25.
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