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Old 04-12-2011, 11:22 PM   #1
BigDaddyCool
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How the hell are fighting games still popular?

Well? I mean from the looks of it there are like 3 street fighters out or on the way in street fight v, marvel v capcom and street fighter x tekken. And don't correct me, marvel v capcom is totally street fighter. If you can be Ryu it is street fighter.

A new mortal kombat seems to be coming out. Maybe I haven't been paying attention but how are these titles still relevant?
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Old 04-12-2011, 11:29 PM   #2
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Always love these "I don't understand it so how can anyone else" threads.
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Old 04-12-2011, 11:38 PM   #3
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I never said they are awful, I loved street fighter back in the day. But it just blows my mind that there can be 3 separate street fighter games at once that are commercially viable. I don't see any other game competing against itself in it's genre like that.
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Old 04-12-2011, 11:42 PM   #4
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call of duty? halo? yearly sports games? music games?
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Old 04-13-2011, 12:00 AM   #5
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Quote:
Originally Posted by RoXer View Post
call of duty? halo? yearly sports games? music games?
RPGs? FPSs? Action games? Puzzle games? Racing games? Stealth games? Video games?
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Old 04-12-2011, 11:45 PM   #6
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No one makes music games anymore. That fad died.

Idk... Maybe it just seems like fighting games are more popular here because we have kalyx.
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Old 04-13-2011, 12:05 AM   #7
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Yeah but you don't have halo reach coming out the same time as halo v gears of war and bungie v image comics.
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Old 04-13-2011, 12:24 AM   #8
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Same instance here. You've got Marvel Vs. Capcom 3, which just came out. Before that, the last Capcom fighting game released was Super Street Fighter IV, one year ago. In your first post, you've got Street Fighter V, which isn't even really a rumour at this point, MVC, which just came out, and Street Fighter X Tekken, which won't be out till 2012.
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Old 04-13-2011, 01:02 AM   #9
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Mortal fucking Kombat is gonna be awesome.
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Old 04-13-2011, 01:19 AM   #10
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Games sell. People like genres. Different types of gameplay... ect ect
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Old 04-13-2011, 01:49 AM   #11
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I would play Bungie vs Image Comics. I'm sure Spawn would be cheap as hell with chain and cape ranged attacks, and thus use him religously. Pun intended.
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Old 04-13-2011, 02:38 AM   #12
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Street Fighter 4 was in 2009. Super Street Fighter 4 was in 2010. Marvel vs Capcom 3 (which is apparently Street Fighter 5) came out 2011. All the Capcom games have been a year apart.

Mortal Kombat (9) is coming out in a week or so. MK vs DC Universe came out 2008. The last one before that (MK Armageddon) was on the PS2 and original XBox all the way back in 2006.

It's not like these are coming out every other day. They're around the same release schedule as all the major FPS titles. Fighting games just have a smaller, more elitist core audience.
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Old 04-13-2011, 06:37 AM   #13
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Quote:
Originally Posted by BigDaddyCool View Post
Well? I mean from the looks of it there are like 3 street fighters out or on the way in street fight v, marvel v capcom and street fighter x tekken. And don't correct me, marvel v capcom is totally street fighter. If you can be Ryu it is street fighter.

A new mortal kombat seems to be coming out. Maybe I haven't been paying attention but how are these titles still relevant?
You play platformers still.

And so do I, so don't take this as bashing you (Which you will, because you're an easily offended little Sascha), but platformers are one of the oldest and most basic major game types.

Really, how is that different? Frequency of releases? Well, the fighter fans have already pointed out the time span being wrong, so....
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Old 04-13-2011, 07:40 AM   #14
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I feel that fighting game's don't have a strong narrative... Plus I can never pull off the combos
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Old 04-13-2011, 08:09 AM   #15
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By the way, not a HUGE fighting obsessive, but I want MVC 3. Just can't justify the cash right now, with a laptop on the fritz and my MP3 player dead.

Also, if TVC comes out, I'll want that too.

And Mortal Kombat actually looks slick for once. Never was a huge MK fan even when I played a lot of fighters, but this one has impressed me so far.
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Old 04-13-2011, 09:31 AM   #16
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Again, they just seem more popular on tpww I guess.
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Old 04-13-2011, 12:58 PM   #17
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Quote:
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Again, they just seem more popular on tpww I guess.
Something about the combination of Autism and long lists of moves/combos to memorise seems about right....
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Old 04-13-2011, 11:38 AM   #18
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If it's awesome, they will come.
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Old 04-13-2011, 11:42 AM   #19
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I like fighting games, they are fun with a group of friends, but the button mashing nonsense that some people employ takes away from the game.
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Old 04-13-2011, 11:44 AM   #20
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<--*pwns buttons mashers*
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Old 04-13-2011, 12:00 PM   #21
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I'm a button masher because I don't know how to play.
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Old 04-13-2011, 12:08 PM   #22
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I'm a button masher because I don't know how to play.
You want Tekken then.
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Old 04-13-2011, 12:19 PM   #23
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Yeah, grab Eddie.

His two button specials are great.
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Old 04-13-2011, 12:36 PM   #24
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Anyone remember Power Stone for the Dreamcast? That was another nice button-masher friendly game.
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Old 04-13-2011, 12:44 PM   #25
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Anyone remember Power Stone for the Dreamcast? That was another nice button-masher friendly game.
loved that game
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Old 04-13-2011, 12:40 PM   #26
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Yeah, I was pretty good at Tekken.
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Old 04-13-2011, 12:53 PM   #27
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Power Stone 2 was awesome Capcom should put out a new one or remake the first two for HD.
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Old 04-13-2011, 12:59 PM   #28
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Sweet jesus, I hate when people will pause the game in the middle of a fight to check how a move is done.
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Old 04-13-2011, 01:52 PM   #29
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Sweet jesus, I hate when people will pause the game in the middle of a fight to check how a move is done.
Not quite the same, but:

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Old 04-13-2011, 02:54 PM   #30
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They became popular again once Capcom and a few others realized fighting games have to become more accessible in order to expand their customer base.

Before Street Fighter IV, fighting games had become too complex to play for most people which led to less popularity and a niche-like fanbase. It is sort of similar to the New Super Mario Bros on the Wii getting huge sales numbers because a lot of people are more comfortable playing a 2D platformer than the more complex 3D platformers.
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Old 04-13-2011, 05:30 PM   #31
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Because they are fun?
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Old 04-13-2011, 06:06 PM   #32
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I feel that fighting game's don't have a strong narrative... Plus I can never pull off the combos
They usually don't have strong narrative. 99% of the time it's a opening cutscene, maybe a brief conversation with a mid boss then and ending screen. Then they add a story in the next game.

Check out SoulCalibur 3, the last 5 or so Mortal Kombat games and the BlazBlue series for both strong narrative and easier combos. Plus they all have practice modes where you can learn the preset combos and learn to build your own.

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By the way, not a HUGE fighting obsessive, but I want MVC 3. Just can't justify the cash right now, with a laptop on the fritz and my MP3 player dead.

Also, if TVC comes out, I'll want that too.

And Mortal Kombat actually looks slick for once. Never was a huge MK fan even when I played a lot of fighters, but this one has impressed me so far.
Damn, sucks dude. However, Tatsunoko vs Capcom did come out in the west a while ago. And it's awesome.
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Again, they just seem more popular on tpww I guess.
Yup.
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I like fighting games, they are fun with a group of friends, but the button mashing nonsense that some people employ takes away from the game.
Button mashers job to poking. Take your time and whittle them down.
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Yeah, grab Eddie.

His two button specials are great.
Getting pretty sick of this Eddie hate. Yeah, he's a capoeira fighter, so most of his shit is going to be acrobatic kick madness. That's how the style kinda is irl. I use him, but I know the character inside and out and will wreck you as a result.
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They became popular again once Capcom and a few others realized fighting games have to become more accessible in order to expand their customer base.

Before Street Fighter IV, fighting games had become too complex to play for most people which led to less popularity and a niche-like fanbase. It is sort of similar to the New Super Mario Bros on the Wii getting huge sales numbers because a lot of people are more comfortable playing a 2D platformer than the more complex 3D platformers.
Yes and no. The Playstation era saw a massive influx of new fighting franchises, the same way it did for 3D platformers and racing games. A lot of people were trying new stuff because 3D gaming had just arrived and development costs were relatively nonexistant and people had ideas. So naturally people get burnt out when 4358902347687623478 games are coming out all the time. Think Guitar Hero but with punching. Plus Capcom seems to be on this "new sequel every decade or so" kick.

Some of the newer games are more accessible, but it's because they design it to be easy to learn, hard to master. Street Fighter and MK are great for that. BlazBlue will make fighting noobs' heads explode, especially if they already hate anime.
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Because they are fun?
Yes.
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Old 04-13-2011, 08:53 PM   #33
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Don't have a Wii currently, so TVC isn't available for me.
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Old 04-14-2011, 08:24 AM   #34
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They're actually not that popular.
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Old 04-14-2011, 08:25 AM   #35
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And they'll stop coming out in rapid succesion again soon enough.
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