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Old 01-26-2012, 06:07 PM   #1
Savio
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I hope THQ folds

They continue to make there games worse and worse every year. Smack Down vs Raw really sucks now compared to HCTP/SYM. They started making the Saints Row series worse as well.




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Literally anything with Savio was great. Guy has been massively underappreciated over the years.
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Old 01-26-2012, 06:15 PM   #2
Emperor Smeat
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They already announced they are dropping all development and support for "casual" games and just focusing on "hardcore" game.

The problem is that leaves them just a few series to work with and even less once the UFC, Warhammer, and WWE licenses are removed. It also means if any of the remaining series pulls a "Red Faction" then they are screwed.

There was even some internal memos leaked that show a huge rift developing between management blaming everyone else (Wii, uDraw, casuals, licenses, etc) while others are blaming management for the stock dropping from $30 years ago to just 70 cents right now.
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Old 01-26-2012, 09:12 PM   #3
Kane Knight
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They started making the Saints Row series worse as well.
But you pissed and moaned about the prior games.

Besides, it's not the SVR series anymore. It's WWE (year name).
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Old 01-26-2012, 10:57 PM   #4
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They'll crumble and about 10 more companies will form from former employees. Circle of life
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Old 01-27-2012, 01:05 AM   #5
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Watch EA Sports get the WWE license and destroy it all to hell.
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Old 01-27-2012, 01:09 AM   #6
Destor
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Watch EA Sports get the WWE license and destroy it all to hell.
couldnt be worse
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Old 01-27-2012, 01:13 AM   #7
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Didn't EA release that Def Jam game with the old AKI/No Mercy engine?
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Old 01-27-2012, 01:19 AM   #8
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fight for new york was aweomse
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Old 01-27-2012, 01:21 AM   #9
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If EA could somehow bring AKI back into the picture, I'd be all for EA WWE games.

As it is, I haven't played a WWE video game since Here Comes the Pain.
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Old 01-27-2012, 02:44 AM   #10
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WWE 12 will likely be my last, despite being more fluid and some minor improvements, Universe mode still isn't finished and they've sacrificed pace for a more arcade-like experience. Still pisses me off that when you throw someone off a HIAC, if another opponent taps them with their shoe they jump right up again. The directional move addition from SvR 2011 helped make it more interesting, but essentially THQ advertised WWE 12 as a new game engine when it was SVR with new camera angles, breakable grapples and different button mapping.
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Old 01-27-2012, 03:05 AM   #11
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Would love for spike to get the WWE license. A WWE game with an improved King of Colosseum engine would be absolutely incredible.

Not a chance in hell though.
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Old 01-27-2012, 08:09 AM   #12
Kane Knight
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Didn't EA release that Def Jam game with the old AKI/No Mercy engine?
And all the subsequent games, the last of which basically burned the franchise to the ground and salted the earth.

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Originally Posted by Tommy Gunn View Post
WWE 12 will likely be my last, despite being more fluid and some minor improvements, Universe mode still isn't finished and they've sacrificed pace for a more arcade-like experience. Still pisses me off that when you throw someone off a HIAC, if another opponent taps them with their shoe they jump right up again. The directional move addition from SvR 2011 helped make it more interesting, but essentially THQ advertised WWE 12 as a new game engine when it was SVR with new camera angles, breakable grapples and different button mapping.
Wait, WWE 12 was MORE arcadey?
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Old 01-27-2012, 08:16 AM   #13
El Capitano Gatisto
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THQ used to be synonymous back when I was a little lad for really terribly bad games. I always found that a bit funny.
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Old 01-27-2012, 08:50 AM   #14
Kane Knight
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"Used to be?"
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Old 01-28-2012, 01:03 AM   #15
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Quote:
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But you pissed and moaned about the prior games.
I like SR3 but i miss hitting people with fire hydrants and trash cans. Not to mention mixing shirts and coats. It seems like THQ will add things to a game but take things away at the same time.
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Old 01-28-2012, 08:23 AM   #16
Kane Knight
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Oy vey.
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Old 01-28-2012, 03:48 PM   #17
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I'm quite enjoying WWE 12.
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Old 01-28-2012, 04:05 PM   #18
Kane Knight
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I hear varied things about it.
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Old 01-28-2012, 04:36 PM   #19
Penner
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Why is it so good? I played it for 15 minutes and hated it but it got a 9.0 on IGN
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Old 01-28-2012, 08:19 PM   #20
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I played it on Wii and thought could not just get into it because it was on the Wii
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Old 01-28-2012, 08:42 PM   #21
Fryza
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Instead of folding, and having a bunch of people losing their job, I'd like to see them make games. And then make them well. Good voice-acting, decent (at worst) story, great gameplay, etc etc.

You know, I'd rather see that, then just the company going under. Especially since they're only about an hour away from where I live.
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Old 01-28-2012, 09:07 PM   #22
Kane Knight
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Instead of folding, and having a bunch of people losing their job, I'd like to see them make games. And then make them well. Good voice-acting, decent (at worst) story, great gameplay, etc etc.

You know, I'd rather see that, then just the company going under. Especially since they're only about an hour away from where I live.
Well, they've laid off a fuckton of people now...
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Old 01-28-2012, 11:53 PM   #23
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Well, they've laid off a fuckton of people now...
Yeah, and it sucks. They released a TON of bad games, or games that just needed to be developed more.

Sigh.
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Old 01-29-2012, 08:10 AM   #24
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The LJN of the modern age.
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Old 01-29-2012, 08:29 AM   #25
Kane Knight
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Yeah, and it sucks. They released a TON of bad games, or games that just needed to be developed more.

Sigh.
Mostly, they released a ton of bad games.

Although they also had the brilliant idea for UDraw.
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Old 01-29-2012, 08:29 AM   #26
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The LJN of the modern age.
LJN + DLC = THQ.

Yeah, sounds about right.
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Old 01-29-2012, 08:46 AM   #27
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THQ don't make the WWE games. Yukes makes them and THQ publish them. THQ published the N64 AKI games. 13 years on and still no-one understands it. Knowing anything about game studios seems to be a taboo. The people they laid off where the Australian studios that made a load of Spongebob and other tie in games.

The irony is the game that THQ make internally are pretty good.
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Old 01-29-2012, 09:08 AM   #28
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13 years on and still no-one understands it.


Yes, rog, you are a special snowflake.
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Old 01-29-2012, 11:53 AM   #29
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If a studio closes in Australia, does it make a sound (in a different company in Japan)?
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Old 01-29-2012, 11:57 AM   #30
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Quote:
Originally Posted by The Rogerer View Post
THQ don't make the WWE games. Yukes makes them and THQ publish them. THQ published the N64 AKI games. 13 years on and still no-one understands it. Knowing anything about game studios seems to be a taboo. The people they laid off where the Australian studios that made a load of Spongebob and other tie in games.

The irony is the game that THQ make internally are pretty good.
They're also terrible publishers anyway. Far too many of their games come out unpolished because they care more about holiday sales deadlines than quality products. They, along with EA, lead the charge with this Online Pass bullshit. Their developers may make the games, but the publishers set the development cycle and its deadlines. That is the sole reason WWE games come out annually with minor changes instead of giving the dev team more time to make real progress between each game.

PS: They killed their own top franchise because they're not all that great as developers.
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Old 01-29-2012, 12:12 PM   #31
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Quote:
Originally Posted by The Rogerer View Post
If a studio closes in Australia, does it make a sound (in a different company in Japan)?
Trick question. Nobody cares about Australia.

Quote:
Originally Posted by Funky Fly View Post
They're also terrible publishers anyway. Far too many of their games come out unpolished because they care more about holiday sales deadlines than quality products. They, along with EA, lead the charge with this Online Pass bullshit. Their developers may make the games, but the publishers set the development cycle and its deadlines. That is the sole reason WWE games come out annually with minor changes instead of giving the dev team more time to make real progress between each game.

PS: They killed their own top franchise because they're not all that great as developers.
But they didn't MAKE the GAMES. Surely you don't think they have an impact on the developers, despite past occurrences.
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Old 01-29-2012, 01:25 PM   #32
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Yukes are surely having a laugh, winning the contract for that long. It's not as if they don't know they're releasing a game on a yearly basis. One of the big concerns in the Rajah thread when WWE 12 was coming out was "Can they make the belts bigger" and "Can the car come down the ramp during an entrance", truly challenging achievements after about 12 (is it twelve) releases of the same game, your programmers might have a bit of spare time to add in whatever features that people feel are missing.
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Old 01-29-2012, 03:14 PM   #33
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Quote:
Originally Posted by The Rogerer View Post
Yukes are surely having a laugh, winning the contract for that long. It's not as if they don't know they're releasing a game on a yearly basis. One of the big concerns in the Rajah thread when WWE 12 was coming out was "Can they make the belts bigger" and "Can the car come down the ramp during an entrance", truly challenging achievements after about 12 (is it twelve) releases of the same game, your programmers might have a bit of spare time to add in whatever features that people feel are missing.
Nope. 13.

  1. WWF SmackDown!
  2. WWF SmackDown! 2: Know Your Role
  3. WWF SmackDown!: Just Bring It
  4. WWE SmackDown!: Shut Your Mouth
  5. WWE SmackDown!: Here Comes The Pain
  6. WWE SmackDown! vs. RAW
  7. WWE SmackDown! vs. RAW 2006
  8. WWE SmackDown! vs. RAW 2007
  9. WWE SmackDown! vs. RAW 2008
  10. WWE SmackDown! vs. RAW 2009
  11. WWE SmackDown! vs. RAW 2010
  12. WWE SmackDown! vs. RAW 2011
  13. WWE '12
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Old 01-29-2012, 03:31 PM   #34
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Quote:
Originally Posted by The Rogerer View Post
your programmers might have a bit of spare time to add in whatever features that people feel are missing.
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Old 01-30-2012, 12:02 AM   #35
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Quote:
Originally Posted by DAMN iNATOR View Post
Nope. 13.

  1. WWF SmackDown!
  2. WWF SmackDown! 2: Know Your Role
  3. WWF SmackDown!: Just Bring It
  4. WWE SmackDown!: Shut Your Mouth
  5. WWE SmackDown!: Here Comes The Pain
  6. WWE SmackDown! vs. RAW
  7. WWE SmackDown! vs. RAW 2006
  8. WWE SmackDown! vs. RAW 2007
  9. WWE SmackDown! vs. RAW 2008
  10. WWE SmackDown! vs. RAW 2009
  11. WWE SmackDown! vs. RAW 2010
  12. WWE SmackDown! vs. RAW 2011
  13. WWE '12
+wwe RAW/WWE RAW 2/Wrestle Mania X-8, 19, Day of Reckoning, and DoR2. DoR1&2 used very similar (though imo superior) gameplay. Like a hybrid of No Mercy and the SD! series of the time.
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Old 01-30-2012, 08:30 AM   #36
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Quote:
Originally Posted by Destor View Post
+wwe RAW/WWE RAW 2/Wrestle Mania X-8, 19, Day of Reckoning, and DoR2. DoR1&2 used very similar (though imo superior) gameplay. Like a hybrid of No Mercy and the SD! series of the time.
All the DoR series needed was more features to make it the best wrestling series, period.
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Old 01-30-2012, 10:34 AM   #37
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It'd be pretty easy to do too, since most of what the engine needs is polish and an expanded moveset. The rest would be standard shit: bumped up graphics, current roster, current match types, online suite, updated customization. Maybe throw some crazy shit in there like a 6 sided ring stage or some thing, just to troll TNA or something.
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Old 01-30-2012, 10:53 AM   #38
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Going the UFC route and releasing a game every two years would be ideal,but like has already been said, it wont happen while it still makes a profit. I'm sure they pretty much start the next game in the series as soon as the last ones released.
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Old 01-30-2012, 11:08 AM   #39
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Quote:
Originally Posted by Funky Fly View Post
It'd be pretty easy to do too, since most of what the engine needs is polish and an expanded moveset. The rest would be standard shit: bumped up graphics, current roster, current match types, online suite, updated customization. Maybe throw some crazy shit in there like a 6 sided ring stage or some thing, just to troll TNA or something.
Fixing the multiplayer physics would be nice, too, but yeah, you got the basics. Plus, trolling TNA would be awesome.

Quote:
Originally Posted by whiteyford View Post
Going the UFC route and releasing a game every two years would be ideal,but like has already been said, it wont happen while it still makes a profit. I'm sure they pretty much start the next game in the series as soon as the last ones released.
It doesn't hurt the fans are clamoring for it. Long as there are minimal improvements and roster updates....

Also, it's fucking ridiculous that it took us to 2011 to stop selling games using the PS2 era build.
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Old 01-30-2012, 11:14 AM   #40
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It doesn't hurt the fans are clamoring for it. Long as there are minimal improvements and roster updates....
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