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#1 |
XBL TAG : Mootkinstein
Posts: 3,342
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Legend of Zelda: The wind Waker
Ok i am stuck on this game.
iI thought i would go back to my Gamecube and play on some games that i aint completed yet. The part i am stuck on is a mini game or sumin... It's like an island where you chuck these big things and try to get them in this hole with a flag init... There's masive vines in the way so you must throw from behind the vines... i did the first one but the second one is hard... Anybody know what i'm talking about? Zero becomes One, One becomes One Hundred. ![]() |
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#2 |
Posts: 21,603
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#3 |
Jamiroquai Bodega
Posts: 18,627
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#4 |
The Greatness That Is Me
Posts: 3,593
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Shoot to the left, THE LEFT!
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#5 |
Posts: 19,298
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Such a terrible game.
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#6 |
Jamiroquai Bodega
Posts: 18,627
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I loved that game. The graphics weren't stellar, but I got used to them after 5 minutes or so.
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#7 |
Posts: 19,298
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I could never get over the "We made a gay looking kids game" compared to the at least slightly adult-like OoT on 64.
I wish Twilight Princess would come out on playstation instead of nintendo =( |
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#8 |
wekasauce
Posts: 106,857
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Quit vagsanding, Wind Waker ruled
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#9 |
bonjour
Posts: 27,814
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Yeah I loved Wind Waker.
We have to wait until April for Twilight Princess though ![]() |
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#10 |
XBL TAG : Mootkinstein
Posts: 3,342
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i'm getting twilight princess havn't heard much of it but i've seen pics...
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#11 |
Unnecessarily awesome
Posts: 8,323
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I thought Twilight Princess was gonna be released much later than April
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#12 |
I am the cheese
Posts: 51,428
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I can never get over how people think that the graphical design of a game has anything to do with the it being good or not. It's borderline retarded.
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#13 |
Posts: 19,298
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Because in that case, they -downgraded- the graphics, and the overall 'look' of things was retarded and kid-like.
Graphics don't mean everything, but they mean something. If Half-life 2 didn't have the graphics it did, and its graphics sucked, it would never have won the awards it did. You can't honestly say that graphics don't mean -something- for a game. Yes, gameplay > graphics, but when they take away from the experience, that sucks. And the graphics of windwaker made it feel like a 5 year olds game. |
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#14 |
I am the cheese
Posts: 51,428
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I still play 8-bit games.
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#15 |
BISONICA
Posts: 2,681
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They "downgraded" the graphics? Have you ever done any type of developmental cycles?
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#16 |
The Classic Dylan Staples
Posts: 51,452
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#17 |
Raw Video Footage
Posts: 45,950
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Wind Waker's visuals were incredible. Fuck off, the lot of you.
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#18 |
XBL TAG : Mootkinstein
Posts: 3,342
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This is an extremely old post...
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#19 |
I'ma gonna win
Posts: 1,743
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#20 |
History's Greatest, Mr. E
Posts: 42,425
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He might not feel that way 5 years later.
People can change. |
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#21 |
Retired Prolly.
Posts: 11,296
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I've never enjoyed cel shading, but enjoyed Wind Wanker.
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#22 |
Posts: 19,298
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#23 |
Former TPWW Royalty
Posts: 66,647
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I liked how the cell shading was used to give Link emotions depending on what he was doing although hated the sailing due to the world map being huge.
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#24 |
Posts: 19,298
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It took Assman 5 years to agree with me. Glad to know I got through to him though.
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#25 |
The Classic Dylan Staples
Posts: 51,452
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Everyone's big gripe about this game was that the sailing was tedious. That was my favorite part of the game. So much fun.
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