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Skippord
06-04-2006, 10:22 PM
I would

DS
06-04-2006, 10:23 PM
I wouldn't go that far. I would agree that it would be a large amount if it were a launch title but if it wasn't, I would still agree that a lot of wrestling fans with a PS3 would buy it. But I wouldn't say anything over 75% at the most. Still ridiculous though.

I just can't see myself buying the game with the "new" features.

Crowd Fighting: More like extended backstage areas. The real crowd fighting they had before was a let down because it was pretty much nothing. If they just improved on that then they would have something.

Enviromental Grapples: A nice addition to 2006 but it is a very limited system for interaction. At least let me go up to something and decide what to do with it, rather then having to throw someone into something. Let me grab a table and walk to a turnbuckle and then grapple in that direction to set the table up on the top ropes so I can do an Angle Slam or something.

Chain-Reversals: Depending on how they do this, it could be a good addition.

Interactive Grapples: Bells and whistles. I'm sure it will be fun at first but I wouldn't buy the game for it.

Kane Knight
06-04-2006, 10:52 PM
DS, just for you (http://dictionary.reference.com/search?q=hyperbole)

But I maintain people are stupid, and you would sell it without adding ANYTHING.

Cuzziebro
06-05-2006, 02:24 AM
LOL.

Cuzziebro
06-05-2006, 02:27 AM
Honestly I think this game will be much better than any previous game. I reckon THQ will do a good job, there is always going to be certain things they don't add so that next game there is something to look forward to. As for the four new features, I do hope they add more than just four new features but they do sound real good. I will be getting this game for PS3 for sure.

D Mac
06-05-2006, 06:28 AM
As for online, it would be cool if you could have an actual Royal Rumble where you get 30 people online and actually draw your enterance numbers and shit.

Cuzziebro
06-05-2006, 07:17 AM
Yeah that would be cool. Sort of off topic but does the PS3 come with online build in?

D Mac
06-05-2006, 07:37 AM
Yes and it will be free. Unike SuckBox 360.

Cuzziebro
06-05-2006, 07:42 AM
Awesome. Can't wait to get PS3 and Smackdown vs Raw 07.

Kalyx triaD
06-05-2006, 08:50 AM
So are we gonna have a PS3 and 360 TPWW Online League or what? I assume it'll be pretty big for both consoles, but one's gonna get more love than the other.

You guys could honestly sway me as to which SvR07 to get. I wanna be where the party is.

DS
06-05-2006, 10:00 AM
DS, just for you (http://dictionary.reference.com/search?q=hyperbole)

But I maintain people are stupid, and you would sell it without adding ANYTHING.
I knew it was an exaggerated number but the sad thing is that it's not far off. That's what I was getting at.

#BROKEN Hasney
06-05-2006, 10:30 AM
So are we gonna have a PS3 and 360 TPWW Online League or what? I assume it'll be pretty big for both consoles, but one's gonna get more love than the other.

You guys could honestly sway me as to which SvR07 to get. I wanna be where the party is.

and then you have the others who will get it on PS2 as well.

Lux
06-06-2006, 04:29 PM
I'm getting it for both PS3 and Xbox 360 just for the hell of it

Cuzziebro
06-07-2006, 02:09 AM
If I end up getting a 360 then I will get it on both.

Skippord
06-07-2006, 04:41 AM
Holy god PS3 online is free

Skippord
06-07-2006, 04:41 AM
*?

Kane Knight
06-07-2006, 10:57 AM
Yes.

Kalyx triaD
06-07-2006, 11:18 AM
PS3's online plan seems too good to be true. "XB Live only free." There has to be some flaw in there somewhere. Or rather, something the gaming community will abuse that will make Sony adopt a premium service.

loopydate
06-07-2006, 05:36 PM
PS3's online plan seems too good to be true. "XB Live only free." There has to be some flaw in there somewhere. Or rather, something the gaming community will abuse that will make Sony adopt a premium service.

It's free on the PS2, also. You buy the Network Adapter and pay your local internet charges, Sony doesn't charge a thing.

Kane Knight
06-07-2006, 06:10 PM
That's not what they claim to be offering this time though. Again, XBox live only free.

Disturbed316
06-08-2006, 05:37 PM
Gonna be interesting how the roster is gonna pan out after the recent ECW rebirth. Will they be in factions, WWE and ECW or just under the same WWE name? WHO KNOWS?!

Kalyx triaD
06-08-2006, 05:46 PM
We'll probably see it in SvR08.

loopydate
06-08-2006, 05:50 PM
Yeah, I have a strong feeling that the ship has sailed as far as including ECW. We didn't even get MNM in last year's game, so I have no expectations of playing as Sandman, Tommy, or Sabu.

DS
06-08-2006, 05:53 PM
They may not be on release but they could be added with any of the roster updates. If they do, I would expect it to be the same way they do things now. At character selection they would have the RAW, Smackdown, and ECW backgrounds.

Kalyx triaD
06-08-2006, 06:29 PM
At best theme music and attire updates will be available in the online market places of 360 and PS3. But I doubt we'll get full blown roster additions.

Kane Knight
06-08-2006, 07:00 PM
Yeah, I have a strong feeling that the ship has sailed as far as including ECW. We didn't even get MNM in last year's game, so I have no expectations of playing as Sandman, Tommy, or Sabu.

Well, several of these guys have been set to appear for months. I have no trouble believing they may make the roster. Though I don't hold out hope.

Lux
06-08-2006, 10:02 PM
They better have a dam good roster or it will ruin my love for the makers

Hired Hitman
06-08-2006, 10:37 PM
They'll probably rename the game WWE Vs ECW starting next year... or ECW could release their own game... :eek:

Kalyx triaD
06-08-2006, 11:01 PM
They'll probably rename the game WWE Vs ECW starting next year... or ECW could release their own game... :eek:

Kane Knight
06-09-2006, 10:59 AM
They'll probably rename the game WWE Vs ECW starting next year... or ECW could release their own game... :eek:

ECW will get its own game.

Unfortunately, it'll be for the Wii, and all controls will be by acting out the movies.

loopydate
06-09-2006, 12:57 PM
Can't wait for Jack Thompson to get up in arms 'cause some kid broke his neck trying a Triple Jump Moonsault.

Kane Knight
06-09-2006, 01:12 PM
I really hope more kids DO try things like this at home. IF your kid is dumb enough to get killed, your genes don't deserve to be in the the pool.

Skippord
06-10-2006, 03:00 AM
I kinda want to try a Triple Jump Moonsault

Evil Vito
06-11-2006, 02:26 PM
<font color=goldenrod>Yeah, I doubt ECW makes it in...although it is conceivable that we see ECW Legends in this game (which was rumored last year but not until around July/August

I'd take Sabu, Tommy, and Sandman over 3 Hogans every day of the week</font>

Kane Knight
06-11-2006, 04:36 PM
I'd take Mark Henry, Mae Young, and the HAND over 3 Hogans any day of the week.

loopydate
06-11-2006, 07:51 PM
I would totally make the hand my Cruiserweight Champion. How the fuck do you beat it? HE HAS NO SHOULDERS TO PIN!

DS
06-11-2006, 09:07 PM
Make it tap.

Skippord
06-11-2006, 09:27 PM
Knockout

Skippord
06-11-2006, 09:27 PM
If the Sandman gets in there he will be my World Champion

Kane Knight
06-11-2006, 09:40 PM
Knockout

This works. He'd lose by countout. You know, as he has no FEET to get to...

Cuzziebro
06-11-2006, 10:34 PM
Yeah I am praying they add some ECW stars atleast Sabu and Sandman.

loopydate
06-12-2006, 12:48 AM
This works. He'd lose by countout. You know, as he has no FEET to get to...

Pssh. Haven't you ever heard of a "hand stand?"

D Mac
06-17-2006, 05:02 AM
Why not just call it WWE/ECW 2007?

DS
06-17-2006, 05:04 AM
My guess would be the lack of ECW stars. It would be something like WWE vs Angle, Big Show, and RVD.

D Mac
06-17-2006, 05:05 AM
K just WWE 2007 or WWE 07 then.

DS
06-17-2006, 05:18 AM
Well you've got me there.

Hired Hitman
06-17-2006, 05:55 AM
Yeah I am praying they add some ECW stars atleast Sabu and Sandman.
Yeah, I made Sabu in my game and it's a lot of fun legdropping everything :cool:

Kane Knight
06-17-2006, 12:25 PM
My guess would be the lack of ECW stars. It would be something like WWE vs Angle, Big Show, and RVD (and 5 drunken hasbeens).

Cuzziebro
06-17-2006, 09:59 PM
(and 5 drunken hasbeens)
Is that the Spirit Squad you are refering to? :shifty:

Kane Knight
06-17-2006, 10:06 PM
They made it to has been?

Skippord
06-18-2006, 12:23 AM
My guess would be the lack of ECW stars. It would be something like WWE vs Angle, Big Show, THE ZOMBIE and RVD.

Disturbed316
06-19-2006, 06:14 PM
Your olympic high-res champion

http://ps3media.ign.com/ps3/image/article/713/713037/wwe-smackdown-vs-raw-2007-20060616012629172.jpg

D Mac
06-22-2006, 02:41 AM
Wow. I'm scanning the crowd and only see 1 duplicate person in that pic. :)

Evil Vito
06-22-2006, 01:24 PM
<font color=goldenrod>Heard there probably won't be more than 60 on the roster.

I'd love to see them split it completely even (20 Raw, 20 Smackdown, 20 ECW) but it's more than unlikely.</font>

TerranRich
06-22-2006, 03:50 PM
20 ECW? I can't even name 10.

I say 25/25/10 IF ECW is in the game.

Kane Knight
06-22-2006, 05:20 PM
20 ECW? I can't even name 10.

I say 25/25/10 IF ECW is in the game.

They have about 15 active wrestlers right now (Partially depending on whether you count Taz), but out of them, most folks you would never have heard of unless you were a dedicated ECW fan. So they'll probably be left out. Some will doubtless be on Raw or Smackdown anyway (The Big Show, Angle) just because those rosters will look pretty shitty anyway.

It'll probably be 25/25/10 legends/other (I wouldn't mind seeing a couple ECW guys make the game, but we'll probably get 5 Hogans and Nacho Libre)

alvarado52
06-22-2006, 05:50 PM
i always thought the Divas were pointless in the games, but im sure there are people who actually play as the divas *coughkkcough*. I think they will squeeze in the more popular ECW guys, i remember Smackdown: HCTP coming out and they managed to get Goldberg in there relatively on short notice.

Kane Knight
06-22-2006, 06:21 PM
i always thought the Divas were pointless in the games, but im sure there are people who actually play as the divas *coughkkcough*. I think they will squeeze in the more popular ECW guys, i remember Smackdown: HCTP coming out and they managed to get Goldberg in there relatively on short notice.

Actually, the only time I play as Divas are to get the stupid trophies or because it's a required element of story mode.

:p

DS
06-22-2006, 07:03 PM
We use to have Austin vs Divas in Hell In A Cell matches but after they made it where you couldn't do that, I would never play a diva again. I don't care what pointless match type they put in.

Kane Knight
06-22-2006, 07:47 PM
Yeah, it's retarded to have them in like two match modes.

I also hate that they require you to do things like "Spank" to get some of the unlockables.

El Fangel
06-22-2006, 08:01 PM
My only hope is that they bring back the hardcore title into actual storyline.

and if they do please god please let them bring back the time limit title match I loved that so much is Smackdown! 2

El Fangel
06-22-2006, 08:04 PM
The FYF match in svr 2006 was retarded.
as was the bra and panties match in svr

I have made a couple of diva's for fun, and to use as managers, although I rarely fight with them.

And im hoping against hope that they include Daniels in the game, I really don't want to make him again, last time I was nearly done, and BAM the power goes out

alvarado52
06-22-2006, 08:25 PM
Yeah, it's retarded to have them in like two match modes.

I also hate that they require you to do things like "Spank" to get some of the unlockables.

i spank every night, i should get some unlockables in life.

Evil Vito
06-22-2006, 08:53 PM
It'll probably be 25/25/10 legends/other (I wouldn't mind seeing a couple ECW guys make the game, but we'll probably get 5 Hogans and Nacho Libre)

<font color=goldenrod>Yeah, that's probably accurate. It could work, anyway.

Since I'm a roster nerd, here's a current crack at the roster (going back to April/May...the supposed cutoff date for active workers)

RAW: Big Show, Carlito, Chris Masters, Edge, Eugene, John Cena, Johnny, Johnny Nitro, Kane, Kenny, Lita, Melina, Mickie James, Mikey, Mitch, Nicky, Randy Orton, Ric Flair, Rob Van Dam, Shawn Michaels, Shelton Benjamin, Triple H, Trish Stratus, Torrie Wilson, Umaga

SmackDown: Ashley, Batista, Boogeyman, Booker T., Brian Kendrick, Chris Benoit, Daivairi, Finlay, Great Khali, Gregory Helms, JBL, Jillian, Joey Mercury, Ken Kennedy, Kurt Angle, Lashley, Matt Hardy, Mark Henry, Paul Burchill, Paul London, Psicosis, Rey Mysterio, Super Crazy, Undertaker, William Regal

Others: Bret Hart, Eddie Guerrero, Hulk Hogan, Mick Foley, The Rock, Sabu, The Sandman, Stone Cold, Terry Funk, Tommy Dreamer

---

This would be a solid roster, IMO. The only thing I don't like is that the Raw side seems kind of...boring. Mainly because you just know that THQ is gonna use the Spirit Squad as an excuse to slack off and they'll all be identical. I think MNM will be this year's Basham Brothers (they'll all have the MNM gimmick but be on different shows). Hopefully the entrance is in at least.

The others is very much just wishful thinking on my part. It is possible though...you have to believe that even then, WWE knew they were bringing all those ECW guys in and that there'd be a huge storyline.

So essentially you get 5 WWE Legends and 5 ECW Legends. And as a bonus, Mick could have his Cactus Jack attire as an alternate.</font>

DS
06-22-2006, 09:13 PM
I'm doubting the ECW guys. Especially Sabu. The majority of their creative time, Sabu was working in TNA. So unless they step up production I don't think we'll see him.

It is a decent roster though.

Kane Knight
06-22-2006, 10:16 PM
The FYF match in svr 2006 was retarded.
as was the bra and panties match in svr

I have made a couple of diva's for fun, and to use as managers, although I rarely fight with them.

And im hoping against hope that they include Daniels in the game, I really don't want to make him again, last time I was nearly done, and BAM the power goes out

Yeah, I made a Diva intended solely to be a valet. Really, since Divas are useless, shitty characters in these games, the ONLY reason to have one is basically a manager dealie.

Which, of course, is all they're good for on TV , too.

Dark-Slicer Diago
06-29-2006, 10:48 AM
Xbox 360 version

John Cena's Entrance (http://media.ps3.ign.com/media/775/775530/dl_1562201.html)
Triple H vs John Cena (http://media.ps3.ign.com/media/775/775530/dl_1562192.html)
Rey Mysterio vs Shelton Benjamin (http://media.ps3.ign.com/media/775/775530/dl_1562199.html)

credit - Jeremy Dunham

Evil Vito
06-29-2006, 11:43 AM
<font color=goldenrod>Eh, only vid worth watching there is Rey/Shelton cause its the only one with new things.

Correct me if I'm wrong but aren't there only 5 confirmed guys to this point? Rey, Angle, Shelton, HHH, Cena. Obviously there's some others that are locks, but still. Surprised there hasn't been more pics or footage or something.</font>

CSL
06-29-2006, 01:46 PM
...and they managed to get Goldberg in there relatively on short notice.

<font color=white>Goldberg debuted the night after WrestleMania. That's quite a long time.</font>

Evil Vito
06-29-2006, 02:20 PM
<font color=white>Goldberg debuted the night after WrestleMania. That's quite a long time.</font>

<font color=goldenrod>Yeah, plus back then the cutoff was around Summerslam.

Pretty sure it wasn't until the first SVR that the cutoff was pushed back to April/May</font>

James Steele
06-29-2006, 02:48 PM
I thought the cutoff for SVR 06 was SummerSlam.

Evil Vito
06-29-2006, 05:18 PM
I thought the cutoff for SVR 06 was SummerSlam.

<font color=goldenrod>Nope, the cutoff for that must have really been back in around April...hence the lack of MNM and inclusion of Mark Jindrak, Spike Dudley, and Joy Giovanni among others released back in July of last year.</font>

Disturbed316
06-29-2006, 05:40 PM
Looks decent enough. I want to see what it's gonna look like on PS2 though. Although I want to get it for PS3, the stock shortages will probably put me off for a while.

Gonzo
07-01-2006, 12:11 PM
Whats the price of SvR 06 now a days?

Evil Vito
07-01-2006, 12:50 PM
<font color=goldenrod>Best Buy is still selling it for $49.99

...which leads me to REALLY want to sell my copy off now (I plan on selling all PS2 stuff to help make money for 360) and I'd be lucky to get a dollar for most of my other games.</font>

Kalyx triaD
07-01-2006, 05:08 PM
It seems this will be a game for CAWs. The real wrestlers aren't represented well this year (Razor's Edge for everyone just to sell the "Play Maker" control? No thanks.)

Evil Vito
07-06-2006, 07:26 PM
<font color=goldenrod>The Play Maker control looks awesome, if you ask me. Most moves will now allow you to control what you wanna do. Gonna be cool.

Anyways, apparently Cory Ledesma has said in some sort of video interview that the season mode is meant to be like the one in HCTP, much more player choice. WOOOOOOOO</font> :cool:

Kalyx triaD
07-06-2006, 08:08 PM
You know I had no beef with last year's season mode? I liked it; it's the only season mode that made me like my CAW (Tommy Jay) even more after I played it.

HCTP is still the shit, though. Mostly because of how it let you set up the rosters for RAW and Smackdown! and choose who's a face or heel. That system combined with General Manager Mode could be an awesome combo.

Evil Vito
07-06-2006, 11:45 PM
<font color=goldenrod>Yeah, and it generally takes more than a couple hours to finish the HCTP season.

I'm guessing this also means VOs are gone, which is good. Sure, it adds realism and looks nice, but they limit the season mode beyond belief, unless they have EVERYONE record EVERY voiceover.</font>

Kalyx triaD
07-07-2006, 12:28 AM
I can do without VO. 'Professional' reviewers bitch about VO not being in the GCN games than bitch about the acting/enthusiasm of the wrestlers when it is in the PS2 games (although SvR06 was much better). If no VO means more options in Season; go for it.

Developers need to please us, not the review crew.

Kane Knight
07-07-2006, 11:04 AM
I'm not sure Voiceovers added more realism. I wasn't any more immersed with it than without.

Kalyx triaD
07-07-2006, 09:46 PM
I think what Big Vito was going at was the feel of WWE programing with the VO in. In the last SvR it did at times feel like a televised event. (I'll go as far at to say it was more entertaining at times.) Still, kill the VO.

2K needs to teach them a thing or three about commentary tracks, though. ESPN Football 2K5 is unmatched in that regard.

DS
07-07-2006, 09:55 PM
They will ultimately need commentary and voice-overs to make the game a complete success but it seems this generation is looking to perfect graphics over audio. I think with the release on the PS3 and 360, they will probably put more into the audio section and I wouldn't be surprised to still see voice-overs with more choices because of the release on next-gen. So it might be more like HCTP with choices, but I'm sure they will still put the voice-overs. If they do that I'm sure they will have to put it in there for the PS2 version as well so who knows.

Kalyx triaD
07-07-2006, 10:09 PM
You have to weigh in the time restraints and the ever-changing nature of WWE for that to be logical. If when a game based on a cartoon is being developed, proper VO from the show's actors is common sense; all they do is sit down and yell in a mic.

Wrestling games are different, where VO is more or less a bonus that doesn't add much to the bottom line. When I see forums and chatrooms speaking about SvR06 (now released for nearly a year), I don't read anything about the VO. All I see is extensive discussions on the CAW and General Manager modes, and whatever cool event during gameplay they just have to tell their friends about.

Madden 06 for 360 introduced in-game VO for select players...

What you think of that is exactly my point on the matter.

DS
07-08-2006, 01:42 AM
I don't see voice-over as much of a bonus as a necessity in a wrestling game. I think they shouldn't worry about it with this game and wait until they go exclusively to next-gen where they have a wider capacity to work with, but it should ultimately be put in. A game with quality voice-over will always outsell the same game without the voice-overs.

It's no big deal really, but if you are trying to make a game that feels complete, you need it. Other sports games aren't a big deal because they don't really have the players talk, but this is a sport that relies heavily on voice work.

I would much rather them give me the options for season, but if they could do it with the voice-overs, I would take that instead.

Kane Knight
07-08-2006, 11:30 AM
I think what Big Vito was going at was the feel of WWE programing with the VO in. In the last SvR it did at times feel like a televised event. (I'll go as far at to say it was more entertaining at times.) Still, kill the VO.

My statement stands.

Cuzziebro
07-09-2006, 02:11 AM
VO or no VO I will still be getting this game.
SVR06 lacked something because of the VO. Honestly THQ can put in VO without taking up alot of space for the enxt gen consoles but this game is released on both PS3 and PS2 thus the addition of VO's will take up space in the PS2 version and I am sure they do not want to make two completely different versions of the game.

Kane Knight
07-09-2006, 10:42 AM
They won't.

Evil Vito
07-10-2006, 01:37 AM
<font color=goldenrod>Just read that a few ECW Extremists have been confirmed to be a part of this game :eek: No names given though.

I'm assuming/hoping they aren't just talking about the "yeah, no shit" guys like Angle, RVD, and Big Show...especially since Angle's already been announced. Though it could just be a misleading statement.</font> :(

Cuzziebro
07-10-2006, 04:34 AM
Where did you read that?

Kalyx triaD
07-10-2006, 05:18 AM
When I play as Ric Flair; I actually climb the turnbuckle and wait for my opponant to toss me off. When my friend wails on me with a bunch of moves consecutively, I do his 'Beak First' falling taunt. And I don't feel good about a match until Flair's bleeding.

If any of you don't share my style of playing a wrestling game, and play with a win-at-all-cost mantra (which kills the fun); don't bother looking me up online. Extremely early warning. Ofcourse I wanna secure the W, but only at the end of good fun match.

That is all.

Evil Vito
07-10-2006, 12:30 PM
Where did you read that?

<font color=goldenrod>Saw it on the IGN boards (which to be fair, is usually loaded with hoaxes...but nobody actually disproved/modded this post), I guess it was confirmed in a video interview with Cory Ledesma or something. Some have even said it was briefly mentioned on WWE.com</font>

Kalyx triaD
07-10-2006, 04:20 PM
A friend of a friend of a sister of my friend said Sandman's in the game.

DS
07-10-2006, 04:36 PM
She would be correct because Sandman has been confirmed by Gamespot.

Kalyx triaD
07-10-2006, 04:52 PM
Well damn, jokes on me.

DS
07-10-2006, 05:12 PM
Actually I just made that up.

Kalyx triaD
07-10-2006, 05:18 PM
Should've known. I mean Gamespot? Wake up, Kalyx...

DS
07-10-2006, 05:22 PM
More reliable then GameFAQs I would say. :)

Evil Vito
07-10-2006, 06:26 PM
<font color=goldenrod>I guess you can also officially pencil in Mark Henry and Rob Van Dam to the roster.

Never bothered reading those interviews on IGN, but since I'm incredibly bored I did...and in each they asked RVD/Henry what they wanted to see out of their characters in the games.

God I can't wait for the next update...even if it will mean going back to the days of refreshing IGN every 5 minutes</font> :o

Kalyx triaD
07-10-2006, 07:21 PM
Henry and RVD are obvious.

I wanna hear "Holy-Shit" news. Personally I don't think there's anymore; only eloaborations to stuff we already know.

Cuzziebro
07-10-2006, 07:30 PM
"Holy-Shit" news would be that 10 ECW Extremists have been added to the game, but hey we can only pray.

Kane Knight
07-10-2006, 10:11 PM
More reliable then GameFAQs I would say. :)

That's like saying you're less evil than Saddam.

Cuzziebro
07-12-2006, 10:36 PM
I saw something on IGN boards that got me thinking.

Features:

The Latest Smackdown promises to be a fan favorite with over 100 match types availible for play.
The return of General Manager Mode, with new additions such as sabotaging your opponent's show.
Next-Generation Graphics for PS3 owners
Fight in the crowd, take interactivity to the next level.
The return of the never ending Season Mode, all voiced by real WWE Superstars.
More interactivity with the environment. Beat your opponent hardcore.

But the thing that caught my eye the most was this:
The return of the never ending Season Mode, all voiced by real WWE Superstars.

There is a link aswell http://www.neoseeker.com/Games/Products/PS3/wwe_smackdown_vs_raw_2007/ (http://www.neoseeker.com/Games/Products/PS3/wwe_smackdown_vs_raw_2007/)

Evil Vito
07-13-2006, 12:40 AM
<font color=goldenrod>Guessing it's full of shit. How can you have VO and a never-ending season without repeating the same things over and over?</font>

El Fangel
07-13-2006, 01:58 AM
The one thing I want in season mode is being able to HOLD a goddamn title, Thats what made season mode so boring in SvR 2006, and I do believe you could mess up your opponents show in SvR 2006.

Never Ending Season Mode? *drools* Smackdown 2 all over again!!! I played through like 1000 seasons while I had that game.

Kalyx triaD
07-13-2006, 03:49 AM
I saw something on IGN boards that got me thinking.


But the thing that caught my eye the most was this:
The return of the never ending Season Mode, all voiced by real WWE Superstars.

There is a link aswell http://www.neoseeker.com/Games/Products/PS3/wwe_smackdown_vs_raw_2007/

Bullshit. What you want is official news, not speculation. And yes, that really is obvious bullshit.

Kane Knight
07-13-2006, 11:10 AM
Guessing it's full of shit. How can you have VO and a never-ending season without repeating the same things over and over?

To be fair, non VO season modes repeated themselves too. HCTP, anyone?

Evil Vito
07-13-2006, 11:22 AM
To be fair, non VO season modes repeated themselves too. HCTP, anyone?

<font color=goldenrod>Yeah but HCTP season mode ended, so it was to be expected.

I just can't help that with VO, you will experience the same storylines over and over and over and it'll just get pointless to keep playing.

I AM, however, hopeful that you can go back to switching brands and heel/face alignments. That helped keep things fresh.</font>

Kane Knight
07-13-2006, 12:24 PM
I was thinking more in those terms anyway. I doubt we'll see a true return to "endless" season mode, instead seeing something closer to this.

They need more voice options for CAWs, by the way.

Kalyx triaD
07-13-2006, 07:52 PM
LOL

Didn't WWF Warzone or Attitute have more voice options for CAWs? It's sad that wrestling games have only just surpassed the Acclaim games as far as options go.

Kane Knight
07-13-2006, 09:04 PM
It's incredibly sad since they're unable to do shit on superior systems to keep up with earlier features.

El Fangel
07-13-2006, 09:10 PM
I agree if you made more then five caws it was pointless to decide which voice to give them.

And they really need to make the entrance creater, like Day of
Reckoning where you see which part you are trying to change, instead of waiting for the WHOLE thing to load.

Kane Knight
07-13-2006, 09:15 PM
I agree if you made more then five caws it was pointless to decide which voice to give them.

And they really need to make the entrance creater, like Day of
Reckoning where you see which part you are trying to change, instead of waiting for the WHOLE thing to load.

They need to make the load times shorter too. It was seamless and painless to preview DoR entrances. It was a chore to create entrances for CAWs in SVR, so usually I didn't.

El Fangel
07-13-2006, 09:23 PM
I made one for myself, which was all blue lighting, goldbergs firework entrance, while standing into it with both arms outstreched, normal walk to ring, egde slide in, the rock once in ring, and smoke coming from ring. along with Static-x starts a war song, and benoit video. Making this took took longer then making the caw (getting used to the new way of making them, and new things to use) and the move set (looking at the moves and new ones)

In other words unless the Caw in important it just isn't worth the time or effort.

And Dor is likely the best wrestling game i have played, season is awesome, able to break up moves by hitting your opponents, wicked ass entrance creater, decent caw maker, nice array of matches.

Kalyx triaD
07-13-2006, 09:25 PM
The DoR CA-Entrance and paint-program features are two things SvR really needs to incorporate in their games. It's a kick making myself with my symbol on my shirt in DoR. All that with custom tracks by way of hardrive and I got a CAW that'll extend the lifespan of the game pretty nice like.

But the 'EA-Annual' mantra has already spread; "We make a complete game, we won't need to make another one for like THREE YEARS! Who are we, Bioware!?!"

Kalyx triaD
07-13-2006, 09:28 PM
And Dor is likely the best wrestling game i have played, season is awesome, able to break up moves by hitting your opponents, wicked ass entrance creater, decent caw maker, nice array of matches.

I agree. But SvR seems so much more... flashier. SvR is obviously billed as the flagship WWE game, so I can only hope that they just merge SvR and DoR ideals for it really be a flagship title.

Evil Vito
07-13-2006, 09:30 PM
<font color=goldenrod>I too found creating an entrance to be a chore, so outside of my own character I didn't bother making a custom entrance...I just did it the traditional way.

I'm so glad I'm getting this on 360. I'm definately gonna be ripping songs onto the game for accurate entrances, probably replacing the songs already in the game if possible. It annoyed me that they didn't even have the RAW/SD themes in the game...at least those would be better for generic entrance music than some shitty rap song.

---

BTW, I love how there's 16 pages to this thread already. Just imagine when IGN does its next update</font>

Kane Knight
07-13-2006, 09:31 PM
I agree. But SvR seems so much more... flashier. SvR is obviously billed as the flagship WWE game, so I can only hope that they just merge SvR and DoR ideals for it really be a flagship title.

That's the thing. They always hype Smackdown.

Even when DoR was flashier in many ways, they never gave it a chance to begin with.

El Fangel
07-13-2006, 09:35 PM
If only I could get the entrance theme I wanted

Which would be the first 40 seconds of the song "Did My Time-Korn"

I wanted that as a entrance theme for so long.

Failed to mention that In DOR I could make my symbol, which is immensly complicated, and took like an hour.


Also it would be nice to get, a very big array of things you can do on the way to the ramp instead of a few dumbass ones, current superstars and "originals" which are just older wrestling entrances.

And is anyone else hoping for a create-a-move

Because I sure as hell am.

Kalyx triaD
07-13-2006, 09:39 PM
I've been to the 2005 Rumble and what's on display? Four SvR2006's for the masses to play (on ugly and non-responsive WWE licensed controllers). They even present the game to WWE as Madden is to the NFL, with events that are pretty much Madden Challenges. I'm not raggin on it, it's just odd how they shit on the game with a better wrestling engine (by a margin).

Kalyx triaD
07-13-2006, 09:43 PM
If only I could get the entrance theme I wanted

Which would be the first 40 seconds of the song "Did My Time-Korn"

I wanted that as a entrance theme for so long.

Failed to mention that In DOR I could make my symbol, which is immensly complicated, and took like an hour.

Also it would be nice to get, a very big array of things you can do on the way to the ramp instead of a few dumbass ones, current superstars and "originals" which are just older wrestling entrances.

And is anyone else hoping for a create-a-move

Because I sure as hell am.

Give CA-Move a few more years. I have the funniest feeling SvR won't be the ones who deliver the first try.

It's funny, I want my own music really bad, too; but it won't matter in online games. ...Unless they use some rather simple streaming tech to play someone's music from their drive.

Oh wait, that takes Research and Development. What was I thinking?

Kane Knight
07-13-2006, 09:45 PM
I too found creating an entrance to be a chore, so outside of my own character I didn't bother making a custom entrance...I just did it the traditional way.

I'm so glad I'm getting this on 360. I'm definately gonna be ripping songs onto the game for accurate entrances, probably replacing the songs already in the game if possible. It annoyed me that they didn't even have the RAW/SD themes in the game...at least those would be better for generic entrance music than some shitty rap song.

---

BTW, I love how there's 16 pages to this thread already. Just imagine when IGN does its next update

In HCTP (I think), one of my Stable's themes was "Across the Nation." I would have loved the BEautiful PEople, too, but it was too late for that one.

When I have money, I may get a 360. I doubt I'm buying the PS3, and the concept of a next gen wrestling game that's decent and has theme ripping options will kick ass.

Kane Knight
07-13-2006, 09:49 PM
If only I could get the entrance theme I wanted

Which would be the first 40 seconds of the song "Did My Time-Korn"

I wanted that as a entrance theme for so long.

Failed to mention that In DOR I could make my symbol, which is immensly complicated, and took like an hour.


Also it would be nice to get, a very big array of things you can do on the way to the ramp instead of a few dumbass ones, current superstars and "originals" which are just older wrestling entrances.

And is anyone else hoping for a create-a-move

Because I sure as hell am.

Yeah, a few real options would be nice.

I liked the logos, but it was too restrictive. Couldn't do it on certain bodyparts, etc. Normally, I just did letter logos, especially GMB.

Kane Knight
07-13-2006, 09:51 PM
I've been to the 2005 Rumble and what's on display? Four SvR2006's for the masses to play (on ugly and non-responsive WWE licensed controllers). They even present the game to WWE as Madden is to the NFL, with events that are pretty much Madden Challenges. I'm not raggin on it, it's just odd how they shit on the game with a better wrestling engine (by a margin).

Well, changing the engine would scare people. Change is bad. The same shitty hit detection issues from the first Smackdown may revisit themselves upon us, but hey!

El Fangel
07-13-2006, 09:52 PM
All I really want, with little or no regard to other things I also want.

1) A larger selection of music and videos for Caws
2) Alot shorter loading times.
3) Actual "Original" Entrances ( its good if you are MAKING that old wrestler as a Caw, but otherwise, you don't want to see those entrances on Caws you made)

Also recently In SvR 2006, I made Juggernaut, Bitch
And although I was tempted I couldn't bring myself to go to the entrace maker advanced.

Instead I went with Video-WWE , Music - Crush Kill Destroy :P, and Andre's Entrance moves.

Kalyx triaD
07-13-2006, 10:12 PM
SvR2006's 'expanded' CA-Entrance was one of those features so poorly developed I considered looking over the credits to find the man responsible and send hate mail.

Still up for it, actually.

DS
07-13-2006, 11:10 PM
Sounds like you're taking it a bit too personal.

Kalyx triaD
07-13-2006, 11:13 PM
Spending $50+ is a very personal thing to me.

Kane Knight
07-13-2006, 11:17 PM
All I really want, with little or no regard to other things I also want.

1) A larger selection of music and videos for Caws
2) Alot shorter loading times.
3) Actual "Original" Entrances ( its good if you are MAKING that old wrestler as a Caw, but otherwise, you don't want to see those entrances on Caws you made)

Also recently In SvR 2006, I made Juggernaut, Bitch
And although I was tempted I couldn't bring myself to go to the entrace maker advanced.

Instead I went with Video-WWE , Music - Crush Kill Destroy :P, and Andre's Entrance moves.

Loading times should be less of an issue, butthey'll find a way. Also, I want a "create an entrance video" deal. It doesn't need to be advanced, just let me put up images of my shitty CAW doing some moves and put a logo up there, instead of having Vince McMahon or Undertaker.

Evil Vito
07-13-2006, 11:18 PM
In HCTP (I think), one of my Stable's themes was "Across the Nation." I would have loved the BEautiful PEople, too, but it was too late for that one.

When I have money, I may get a 360. I doubt I'm buying the PS3, and the concept of a next gen wrestling game that's decent and has theme ripping options will kick ass.

<font color=goldenrod>I mean, theme ripping hasn't even been confirmed...but if it's been in XBox original games, I can't see why there wouldn't be an option

Or at least, there's probably some way to replace the files anyway.

No more shitty rap music in my game...bring on the Iron Maiden</font> :cool:

Kane Knight
07-13-2006, 11:18 PM
SvR2006's 'expanded' CA-Entrance was one of those features so poorly developed I considered looking over the credits to find the man responsible and send hate mail.

Still up for it, actually.

It wasn't even really a feature. It was more a warning.

Kane Knight
07-13-2006, 11:19 PM
I mean, theme ripping hasn't even been confirmed...but if it's been in XBox original games, I can't see why there wouldn't be an option

Or at least, there's probably some way to replace the files anyway.

No more shitty rap music in my game...bring on the Iron Maiden :cool:

It's pretty much a given. If it's not there, everyone's gonna be pissed.

Kalyx triaD
07-13-2006, 11:25 PM
Raw 2 for XB had a CA-Titantron Video. It was like finding a $20 bill in mud. Oddly enough, that along with ripped tracks made for pretty tasteful CAW intros.

But your CAW is ugly. And the gameplay is ghfkgddtykf.

DS
07-13-2006, 11:56 PM
Spending $50+ is a very personal thing to me.
I don't think you can use that as an excuse. These people put a lot of time into the stuff they do and it's not always going to turn out gold. There are plenty of review sites to help make your decision before you spend your $50+. If you are so concerned with the aspect then ask someone. I hear video stores are letting you try out games for a cheaper price then buying them these days too. If it is such a let down, then don't worry about it.

Kalyx triaD
07-14-2006, 12:32 AM
I don't think you can use that as an excuse. These people put a lot of time into the stuff they do and it's not always going to turn out gold. There are plenty of review sites to help make your decision before you spend your $50+. If you are so concerned with the aspect then ask someone. I hear video stores are letting you try out games for a cheaper price then buying them these days too. If it is such a let down, then don't worry about it.

It's not so much a letdown as it is an insult. I'm tired of the old "tried their best" excuse, when there are humorous amounts of clues that show that these developers are infact sandbagging their duties to ensure the illusion of progression in their annual franchises.

How do you even begin to explain the mysterious elimination of certain features that nobody complained about, leading to unexplained alterations in presentation and game design? Maybe I'm crazy, and have no idea what us gamers want, but I imagine the idea of improving games by keeping and expanding what works and killing off what doesn't. I think some others would agree.

Why, may I ask, are we asking for features that were already there? Why are certain dare-I-say obvious additions missing or half-assed in recent flagship annual titles (SvR, Madden)? I didn't even mention annoyances that, for all of the developers hard work, persist. Doesn't it say something that when someone writes up one of those 'Dream Wrestling Game Features' that most of the stuff he wants were already in other games? Professional developers are obligated to research others games related to their IP's genre to offer not the latest game, but the best.

Play HCTP and then the first SvR and tell me the transition made sense. Play Madden06 on current-gen consoles and then the 360 and tell me they had the right to charge 60 bones for HD Visuals most of us can't even tap.

Heck; play WWF Attitude, with four attire slots per Superstar, and tell me current wrestling games fulfilled the simplest of standards.

I don't expect gold; but dammit, give me silver.

DS
07-14-2006, 12:43 AM
First you were arguing that the create-an-entrance was made poorly and now you are arguing about features being taken out of games when they shouldn't have.

Developers aren't obligated to list out every feature they are putting in and taking out and the reasons for such. From your arguments it's hard to believe you even know what really goes on when making a game. Like I said, if you are so disappointed, read up on it and try it out before you buy.

Kalyx triaD
07-14-2006, 01:27 AM
First you were arguing that the create-an-entrance was made poorly and now you are arguing about features being taken out of games when they shouldn't have.

You seem to convey that a poorly executed CAE should've been left in. You might be illustrating my audacity for giving numerous complaints. Both possibilities are absurd.

Developers aren't obligated to list out every feature they are putting in and taking out and the reasons for such. From your arguments it's hard to believe you even know what really goes on when making a game. Like I said, if you are so disappointed, read up on it and try it out before you buy.

This dream-world where developers can do no wrong is limited to you and you alone, dude. Don't even attempt to suggest I don't know how it works behind closed doors, 'cause I've been hip to it for ages, bro. True enough I don't know how a developer exclusively puts their stuff together, nor do I care. I don't know what the Big Mac's secret sauce is made of, or the burger for that matter; I don't care. It's not my business how they do it; but my standards and expectations are their business. Don't forget who works for who. It isn't my job to rationalize their efforts, so I won't bat an eye when I call bullshit.

And yeah, I don't have to buy it. But I'm not crackpot enough to think a personal boycott's gonna change things. I watched, followed, hoped for, and purchased every Smackdown game since part 2. It's because I like the series that I expect great things and feel insulted at odd shit being tossed out. I'm not only buying the latest SvR, I'm adding to the bottom line that a new one will be produced; 'hoping' for a better game. Hi-Res Cena looks nice, but can I play my saved tracks for my CAW or as BGM? Playmaker control is cute, but I thought of that 5 years ago; these are pro developers.

Put me, KK, TNA ROCKS, and Drakul as creative managers for a WWE Game and you won't even need another one for an entire goddamn console generation. And that's what we call in Miami, "Real Shit."

But no, I don't know how it really works in the game, right? I can go back in this thread and pluck out post-ideas that had people pos-repping me. I may not know how to crunch game code, but I'll be damned if I didn't get guys approval when I discussed what I wanna see in a WWE game. And get this: I know enough about game design and development to dismiss off-the-wall shit. Everything I suggest is within production parameters and skill of the developers, so don't come at me with, "You don't know how it is in there."

I like the SvR series, but it's funny hearing about better games fantasized by us uneducated gamers.

DS
07-14-2006, 01:49 AM
Not once did I suggest, or at least mean to, that there were no flaws. I am fully aware of all the crap they leave in and all the stuff they take out. But to say that you are going to send a guy hate mail because he didn't live up to your standards is ridiculous. The guy was only trying to do his job. For one thing, he's not going to be able to go around numerous message boards and ask for input from gamers. If he did, he wouldn't be able to put it all in and who is to tell him which features are good and aren't? You know how many little kids suggest crappy ideas to those guys? Even if he came up with a good list of ideas, it's not like he can just go put it in there.

So to think this guy is just trying to do his job, and because you think he slacked off, you want to send him hate mail. If you're so certain that you can help make a better game, stop complaining on here and try and get on the team.

So, again, I agree that it's not the best. Far from it. There are a lot of things that can be fixed. I already see plenty of problems that could stem from this game and, yes, you can get great suggestions from gamers. But you are taking it too personal.

Kalyx triaD
07-14-2006, 06:00 AM
Is the man in question your dad or something? I mean really, my hate-mail statement was rhetoric at best. Sattire that illustrates my mantra of getting to the root of any problem. Bad features don't walk into games on their own, someone said, "That's good, keep it."

Would I send hate-mail? I know it would be pointless. Is the guy still off the hook? Hell no. He owes me a one on one. I wanna get into the mind of someone who okay's less-than-steller crap in their games.

It seems we're at an end to the old TPWW back-n-forth, nice doing business with you.

Kane Knight
07-14-2006, 09:34 PM
People always take colourful language literally.

Anyway, you know what'd be great? A CAE that didn't suck. The concept has been done since what? Like N64 days? People have wanted it in Smackdown since like SD2. And what do they do? Spend like, no effort on it. It's doable. It's sure as Hell done on this generation of console games, and on the "inferior" system.

It's not unreasonable. It's not unfeasable. And it's not difficult relative to other things. What the fuck would compel them to go halfway on this? Oh wait, they're gonna make it better for the next one. Hook you with the promises that the next one'll be better.

Also, they really need DoR's grapple system, where you have quick grapples. Some moves look retarded from a lockup position.

DS
07-14-2006, 09:53 PM
It's obvious you still don't understand. I don't care what you threatened, it was the fact you threatened it over such a stupid detail. You act as though the guy made the CAE even worse for one copy and handed it to you. If you are so certain you could do better, stop bitching and do it. At least moan somewhere that might have a some leverage on the creators.

Kane Knight
07-14-2006, 10:11 PM
I hear YOUR Hero works for Jakks Pacific.

Kalyx triaD
07-14-2006, 10:26 PM
It's obvious you still don't understand. I don't care what you threatened, it was the fact you threatened it over such a stupid detail. You act as though the guy made the CAE even worse for one copy and handed it to you. If you are so certain you could do better, stop bitching and do it. At least moan somewhere that might have a some leverage on the creators.

Smackdown: Just Bring It, PS2. It gave you the option of choosing the Music, Titantron, and "Moves" of you CAW. This was the basis of their CA-Entrance.

WWE Wrestlemania 19, GCN ("inferior console"). The game, still experimental with it's gameplay engine, introduced an innovative CAE that had you checking out camera angles in real time, as well as lights and even actual appearance timing.

Smackdown 4-7, PS2. Unchanged CAE from the second game. I am insulted.

WWE DoR 2, GCN ("inferior console"). Using animation from every GCN WWE game, the highest quality 'original music' for CAWs, a seemless presentation, and unparralled options, DoR2 gave us the new standard in CAE. The absence of ripped music kept it from near perfection. Introductions into the arena are one of the stables of professional wrestling, this is not a small thing.

WWE Smackdown vs Raw 2006, PS2. LOL.

So you see using my brief study of the feature, you'll realize that someone in the Smackdown team is obviously sandbagging. Or overlooking the feature completely. Many of us haven't even bothered with it, making it what I'd like to call, a "Birth Defect." Something that was better off not in the game upon release. So yes, it bothers me.

El Fangel
07-14-2006, 10:26 PM
I agree that if wrestling fans got to work on a wrestling game it would make it one hell of alot better, because we as wrestling fans we know what wrestling fans want in a wrestling game.

Kalyx, KK Drakul and Myself if we were to work on the game, would go onto this forum and make a thread for what you as the wrestling fans want out of a game, as you would be the ones buying and playing we would already know what you would want out of the game, so we know we made some people happy BEFORE we made the game.

Also I completely agree with the need of metal and rock songs in wrestling games, or being able to rip your own entrances. Because I for one don't want any shitty rap/ hip-hop for my entrance theme and I doubt any other fans would want that either.

There Is Six and Only Six Songs In SvR 2006, That I Would Use For My Entrance and Four Are Wrestlers Themes I Wouldn't Use For A Caw

1) Triple H
2) Chris Benoit
3) Edge
4) Kane

The Other Two I would use are
1) Static-X - Start A War
2) The Broken - FireBall Ministry

I find that sad.

Kalyx triaD
07-14-2006, 10:28 PM
Tracks off your hardrive will solve that for like... ever. I too found myself using the same music throughout the years.

El Fangel
07-14-2006, 10:37 PM
And THAT is sad.

But harddrive music? *drools*

DS
07-14-2006, 10:56 PM
I am not arguing features here. The majority of my posts before this have been critiques of the features that are not in the game or could be done better. So, in a way, I agree with you about the CAE feature. But to say something so ridiculous like you were going to find the guy (as if there was one man working on the feature) and send him hate mail for not living up to your expectations and then justify your actions because it was $50 that you could have been more careful with is absurd.

Before I have to hear anything else about how the four of you would be an unstoppable group amongst wrestling developers, I will also agree that the best developers are the ones who listen to their public. You are never going to be able to make a game that everyone will love if you don't know what they want.

I hope that me repeating myself 5 or 6 times has helped get my point across.

El Fangel
07-14-2006, 11:01 PM
If the developers actually DID to the fullest what we wanted we wouldn't be arguing about this would we.

Kalyx triaD
07-14-2006, 11:06 PM
But to say something so ridiculous like you were going to find the guy (as if there was one man working on the feature) and send him hate mail for not living up to your expectations and then justify your actions because it was $50 that you could have been more careful with is absurd.


You are off the chain, dude.

Do I actually have to apologize for saying that? Do you realize how out of the water you're taking it? Have you came across some of the things said about people in these forums? In TPWW, public figures are worthy of assassination. Wanna know why? Because we can say whatever the Hell we want to to illustrate our point.

You my friend, are taking it too far. And yes, us four can really make the end-all WWE game. The only WWE game worthy of game of the freakin year. So stop hatin.

Kane Knight
07-14-2006, 11:08 PM
Tracks off your hardrive will solve that for like... ever. I too found myself using the same music throughout the years.

Yeah, I'd love to take some tracks. Type O NEgative. :D

DS
07-14-2006, 11:13 PM
I don't care what you threatened, it was the fact you threatened it over such a stupid detail.
I'm not asking for an apology at all. I honestly do not care what you said you were going to do. All I have been saying is that you need to stop taking something so ridiculous so personally. That is all I said in the first post about this and that is all I have been explaining.

So, stop taking it so personally.

Kane Knight
07-14-2006, 11:15 PM
The one thing I liked about the CAE in DoR that wouldn't translate well in imported music is how well the timing was. Thought if they managed to give you more freedom in timing the effects, I would probably cream my fucking pants with all the work I'd put into it. I STILL tweak my DoR entrances.

Kalyx triaD
07-14-2006, 11:22 PM
I'm not asking for an apology at all. I honestly do not care what you said you were going to do. All I have been saying is that you need to stop taking something so ridiculous so personally. That is all I said in the first post about this and that is all I have been explaining.

So, stop taking it so personally.

But you have no idea how personal I even took it. You're unstoppable, dude! You won't rest until I'm this guy who takes things personally! LOL! Fantastic!

Okay, DS. You win. I'll stop taking it personal.

DS
07-14-2006, 11:25 PM
That's all I'm asking. Thank you.

Kalyx triaD
07-14-2006, 11:28 PM
I made MK's Scorpion and Sub-Zero as a tagteam in DoR2. Me and my friend made up some badass manual team attacks. Wanna hear about 'em?

Kane Knight
07-14-2006, 11:38 PM
Shoot.

Kalyx triaD
07-14-2006, 11:56 PM
Okay.

As we know DoR's engine allows for moves to be ceased by attack. So we came with stuff that engine-wise, didn't really work like it should. But they looked badass. Other moves are plays on the engine.

Ong-Bak: There was a move where you can jump in the ring from the apron with a knee attack. I gave it to Scorp. SubZ would grapple a fool and get behind them, whacking him with elbows to the back. After the third strike Scorp, who is waiting on the outside, hops in with a vicious knee.

Crucifixer: One ninja lifts for the razor's edge, with the victim facing a turnbuckle while in 'crucified state'. When he's in perfect position; dropkick, bitch.

Meteor Shower: Basically a double falling elbow from 'high places'. Double damage doesn't register but on a table... wow.

Van-Vindicator: (NOTE: People really fall for this) Scorp has a chair and threatens his opponant, but does nothing. SubZ is outside, faking a battle with his target, but he must constantly switch focus to the other guy in the ring. Eventually, Scorp gets his chair 'taken' from him (his back must be to a turnbuckle). SubZ climbs the turnbuckle with his focus to the guy in the ring, now holding a chair. Scorpion may take a hit for the cause, but the manual VD to the face by SubZ closes the deal. Timing is crucial.

Cuzziebro
07-15-2006, 12:14 AM
Sounds awesome.
How cool is this thread getting up to 17 pages long without much information about the game.

Kane Knight
07-15-2006, 11:04 PM
Pretty decent.

El Fangel
07-18-2006, 12:47 AM
I have to agree it all sounds cool, but the ong-bak sounds like it would screw up alot.

Kalyx triaD
07-18-2006, 01:00 AM
I have to agree it all sounds cool, but the ong-bak sounds like it would screw up alot.

That one sounds shaky to you? The last one's practically a science.

El Fangel
07-18-2006, 01:04 AM
They all sound pretty shaky, but this one more so.

Me and my friend had this crazy-assed double team, I would power-bomb, he is on top rope, jumps hits the guy, I pick him up throw into corner, he grabs chair, friend dropkicks him. It worked beautifully.

FourFifty
07-18-2006, 03:46 AM
And THAT is sad.

But harddrive music? *drools*

I'm looking forward to that because in SmackDown vs Raw & SmackDown vs Raw 2006, "The Reason For The Ratings" Lance Silver has had Torrie Wilson's theme. She has a new theme that might be on the new game... But if I can get music from the hard drive, Silver will still have his theme music. Who knows, maybe I could find someone with a cool voice to say "The name is SILVER" right as the song starts.

Kalyx triaD
07-18-2006, 05:33 AM
Lance Silver isn't a superstar on par with Spark Zane. If you and Lance have a problem with that, you could talk about it while on the recieving end of the Spark Plug (Saving Grace), Inzane Drop (Falcon Arrow), or the Shooting Star Press (Shooting Star Press).

Volchok
07-18-2006, 11:59 PM
wow...

Evil Vito
07-19-2006, 01:39 PM
http://xbox360.ign.com/articles/719/719609p1.html

<font color=goldenrod>Two More for SmackDown '07
THQ confirms an additional pair of wrestlers for November, verifies public appearance.
by Jeremy Dunham



July 18, 2006 - THQ announced today two more superstars expected to appear in the lineup for WWE SmackDown vs. Raw 2007 -- the first multi-console SmackDown release in the franchise's history. The two wrestlers in question, Booker T and Chris Benoit, join the already-confirmed roster of Triple H, John Cena, Rey Mysterio, Kurt Angle, and Shelton Benjamin -- making for what amounts to roughly 12% of the entire list of final grapplers.

Perhaps the biggest news of the day, however, is the fact that SmackDown vs. Raw 2007 will be available for public play at the San Diego Comic-Con later this week. The event begins on July 20 (through the 23rd) at the San Diego Convention Center and will include a number of games from a number of different publishers. The build of SmackDown on-hand at the show will include all of the wrestlers listed above, except for the two revealed today.

Expect updated impressions of the game, should they apply, sometime later this week as we report from the show floor.
---------
There's a PS2 pic in the article. Booker is without his King Booker garb. :( Ah well, it was to be expected so whatever.

Also, apparently the 7 guys confirmed make up about 12% of the roster, so 58, 59, or 60 is going to be the number again this year</font>

Evil Vito
07-19-2006, 01:49 PM
<font color=goldenrod>Actually, looking at the visuals they have of Booker and Benoit (PS2 visuals), they appear to be the same models as last year, plus there's no sweat system or anything.

It might just be because I've been watching primarily the 360 media, but these models look shit in comparison. Can't wait to see what the 360 versions of Book and Benoit look like</font>

Disturbed316
07-19-2006, 06:02 PM
http://ps3media.ign.com/ps3/image/article/719/719577/wwe-smackdown-vs-raw-2007-20060718060142984.jpg
http://ps2media.ign.com/ps2/image/article/719/719573/wwe-smackdown-vs-raw-2007-20060718054350594.jpg

Makes me want to get it for PS3 than the PS2.

DS
07-19-2006, 09:53 PM
If anyone has the option for PS3/360 over the PS2, there is no reason for there to even be a thought of which to get it for.

Kalyx triaD
07-19-2006, 10:06 PM
That news update wasn't news at all. And I totally expected the PS2 visuals to barely hop ahead of SvR2006.

D Mac
07-20-2006, 03:35 PM
No King Booker. :(

Disturbed316
07-20-2006, 07:38 PM
From Gamespot.com (http://uk.gamespot.com/ps2/action/smackdownvsraw2007/news.html?sid=6154400)

WWE SmackDown! vs. Raw 2007 Feature Spotlight: Analog Controls

We climb in the ring for a nuts-and-bolts look at the new analog grappling system in SmackDown! vs. Raw 2007.
By Brian Ekberg, GameSpot
Posted Jul 20, 2006 10:15 pm GMT

The SmackDown! series has come a long way over the course of its development. Remember, it wasn't that long ago when wrestling fans were over the moon about the integrated storylines in the original WWF SmackDown for the PlayStation. By contrast, last year's WWE SmackDown! vs. Raw 2006 had season mode (complete with real WWE voice talent), a newly introduced general manager feature, and online play to boot, in addition to the standard wrestling modes. The evolution of the series continues in WWE SmackDown! vs. Raw 2007, specifically in terms of player control. Here, we'll take a look at how the analog controls will play a big role in exactly how you deal the pain to your opponent in the ring.

If you've played a wrestling game in the past, you're used to the standard method of pulling off grappling holds--you hold a face button or two, usually in tandem with a directional button, to get your opponent wrapped up and then pull off a suplex or a slam with another button combo. The producers behind SVR 2007 realize that this system--though certainly familiar to veteran wrestling game fans--isn't necessarily intuitive. What's more, it can be downright perplexing for players who pick up the game for the first time. The obvious solution, then, was to remap grapple controls from face buttons to the right analog stick. Now, instead of needing to memorize combinations of face buttons (or worse yet, just hitting a button and hoping for the best), a simple flick of the stick is all that's needed to pull off a devastating move on your foe.

SmackDown! vs. Raw 2007 producers are quick to point out that this new control scheme does not come at the cost of depth--players will still be able to pull off the same moves they're used to with their favorite superstars. Only now, those moves will be much more accessible. In terms of the moves themselves, the game organizes its grapples into two categories: quick and strong grapples. As the name implies, quick grapples are fast, low-damage attacks--think of Rey Mysterio's arm-drag takedown or Kurt Angle's leg trip--which are used to work over an opponent and get him or her ready for the more-powerful, strong grapples moves. To execute a quick grapple, you simply move the stick up, down, left, or right within the vicinity of your opponent.

After you've softened up your foe with some quick grapples, you'll want to dish out some serious punishment using the strong grapple types. These moves are the ones that get the crowd out of their seat and put the welts on your opponent's body--power bombs, suplexes, as well as submission moves are all examples of devastating strong grapple moves. Unlike quick grapples, strong grapple moves can only be executed when in a grappled state. To lock your opponent up in a grappled state, you simply hold down the R1 button (on the PlayStation 2 controller) and move the right analog stick either up, down, left, or right.

The direction you choose determines which set of strong grapple moves you can execute. Pressing R1 and moving the stick up, for example, will put your opponent in a submission grapple hold. From here, you'll have access to four different submission moves by pressing either up, down, right, or left on the analog stick. But it doesn't stop at submission moves. You'll also have access to clean and dirty grapple moves by locking up your opponent in the clean/dirty hold (by pressing R1 and up on the stick), as well as two additional categories of moves which you can either leave as default or assign in the game's create-a-move-set option. There are seven categories to choose from: power, technical, brawler, martial arts, diva, luchadore, and old school. One move set is accessed by pressing the R1 button and left on the analog stick; the other by pressing R1 and moving right with the stick.

As with submission moves, once you've locked your opponent into a specific grapple hold (such as power or brawler grapple), you'll have access to four moves within that set, which you can access by once again moving the right analog stick. For example, after you've locked your foe in a clean/dirty hold, you'll have four different clean or dirty moves available to you depending on the direction you move the right analog stick. Also, interactive grapple moves--such as holding an opponent at the apex of a suplex and then walking him around the ring before slamming him back on the canvas--can only be executed with strong grapple moves. The default additional move sets for the superstars have been set by the Yuke's development team based on his or her personality type (Angle's move sets default to power and technical, for example) but you will be able to customize move sets as you see fit both for WWE superstars and your created wrestlers.

With all of these moves available to you with just a flick of the analog stick, it seems that SVR 2007 is making a significant step toward bringing the game's sometimes-complex controls into a scheme that is approachable for beginners, without sacrificing the depth that longtime veterans of the series have become accustomed to over the years. We're looking forward to getting some hands-on time with the game in the near future to put these control changes to the test for ourselves, as well as to report on the other new features found in the game. You can expect to see much more on SVR 2007 in the coming weeks, so stay tuned.

http://i.i.com.com/cnet.g2/images/2006/200/reviews/932463_20060720_screen001.jpg
http://i.i.com.com/cnet.g2/images/2006/200/reviews/932463_20060720_screen002.jpg
http://i.i.com.com/cnet.g2/images/2006/200/reviews/932463_20060720_screen003.jpg
http://i.i.com.com/cnet.g2/images/2006/200/reviews/932463_20060720_screen004.jpg
http://i.i.com.com/cnet.g2/images/2006/200/reviews/932463_20060720_screen005.jpg

Kalyx triaD
07-21-2006, 12:25 AM
It's neither more or less complicated than it was before. The activation scheme is just different. The controls do solve the 'Right-Direction Grapple to the left aligned opponant' issue.

Still, this game will be the game for CAW's. I have this odd feeling that Superstar in-ring presentation is gonna hurt with this control scheme (King Booker, Powerbomb Position; Angle, Razor's Edge... Hello?).

I wonder what the Circle (B-XB360) button will be used for.

Kane Knight
07-21-2006, 12:35 AM
I think the thumbstick bit is a bit alienating for those "new" people, actually.

I like the idea, but think it could have been better done with button combinations. Just streamline the combos.

DS
07-21-2006, 12:54 AM
I would say the Circle button would be taunts.

I think the right analog stick will actually make the game a lot easier. Not much different than pressing the Circle but I think it will be easier to think about...or not think about.

What Would Kevin Do?
07-21-2006, 01:59 AM
WHOOOOOOOOO!!!!

Best news so far, at least somewhat. I'm talking about the incorporation/return of quick, non lock up moves. Finally we can do simple moves like arm drags, etc, without having to be in a grapple.

Evil Vito
07-21-2006, 06:14 PM
http://ps3.ign.com/articles/720/720091p1.html

SmackDown 2007: Improved Match Types
Ladders and chairs get an upgrade, plus Money in the Bank!
by Jeremy Dunham
July 21, 2006 - It has been a relatively quiet summer for THQ's upcoming WWE SmackDown vs. Raw 2007. Other than its appearance at E3 and the confirmation of two new additions to the roster, the annual grappler has remained somewhat of a mystery since its pre-WrestleMania debut earlier this year. Luckily, a familiar season is starting up again -- a season where the wrestling marks at IGN and the creators at THQ team up to bring you the most comprehensive SmackDown coverage in the world... and it all starts today.

Though our yearly "SmackDown Countdown" series won't begin for a few more weeks, we still have something cool lined up for the weekend -- an updated list of SVR 2007's improved match types. More specifically, these are the bout variations that we'll see the most dramatic changes in this year (not to mention a new one altogether: the Money in the Bank Match). Highlighted below are the different match types and the changes you can expect to see in them.


The Undertaker joins Nitro as today's newly-announced superstars.

As an added bonus, we're also pleased to announce that THQ has confirmed two more superstars in addition the pair of personalities revealed earlier this week. Yes fans, The Undertaker and Johnny Nitro will definitely be in the game. This brings the current WWE superstar roster to nine, with plenty more yet to be announced.

Now, as RVD would say, "On with the whole F'n show!"




--------------------------------------------------------------------------------


Money in the Bank Match (New!)
After two consecutive WrestleManias, THQ has finally brought the wildly popular Money in the Bank match to SVR. In it, six different WWE superstars battle it out for a shot at the title from their particular brand (SmackDown or Raw).

Similar to a traditional ladder match, this contest places a briefcase with a championship contract suspended high above the ring. The first wrestler to successfully navigate his way to the top of a taller ladder and grab the briefcase wins the match. Being successful guarantees that superstar the right to a title shot any time they want. Sadly, the exact way in which this works during the career mode (re: if?) is still unknown. But at least we know that it's in there.


Money in the Bank can get hectic.

Incidentally, the first two people to win the "Money in the Bank" match (Edge and Rob Van Dam) went on to win the WWE Championship later in the year. By coincidence or not, John Cena was the man who lost the belt on both occasions.

Ladder Match
Before we reveal the changes in this match type, consider this bit of background info first: The moment in which Shelton Benjamin ran up a leaning ladder (which was resting against an already-setup ladder) and clotheslined Chris Jericho off the top rung at WrestleMania 21's Money in the Bank match served as inspiration for this year's improvements. In addition, last year's Rey vs. Eddie custody-deciding ladder battle (and the several spectacular moments it provided) also motivated the SmackDown team for this year. You can guess where this is going...

SVR 2007 will indeed give players the ability to lean one ladder against another so that they perform running spears or clotheslines off of it. If that isn't enough, gamers can also position ladders into turnbuckles both vertically AND horizontally. This means that when you Irish whip an opponent into the steep-steps during a grapple initiation that you can perform four different kinds of attacks. You can use the ladder as an environmental grapple too -- just drag a fallen opponent towards a floor-bound ladder and you can sandwich him between it. Also, players can expect the ability to control how many times they can close it on him as well.

But that's not all. The way in which players can grab hanging championship belts has also been change. As many fans probably remember, the ladder used to automatically fall down once users grabbed the title. Acquiring that belt was then accomplished by tapping the bejeezus out of the controller. No More. Now, the right and left analog sticks are used to reach for the strap via individual arms; Move the left stick up and the left arm extends, move the right stick and the right arms extends. And yes, if you move both up at the same time both arms will definitely reach for the belt simultaneously.


Cena is in trouble...

Once the championship is in hand, the next thing to do is locate what THQ is calling its "sweet spot." As an example, if you grab the title with your left hand, the sweet spot can be found by moving the left analog stick around. The closer to the spot you get, the more the controller will rumble. A "Ladder Gauge" will then appear on the screen and start to throb and disappear. If the wrestler can hold onto the belt until the meter disappears, he'll win the free the title and win the bout. This same technique applies to the other two methods of grabbing the belt as well (right analog or both), but there's more risk involved when using two hands because if he doesn't find the sweet spot quick enough he'll fall off the ladder (after all, there isn't a free hand to anchor himself). Of course, the advantage is that two hands depletes the ladder meter faster than one.


Table Match
The last match type to get a big overhaul this year is the Table match. Previously, it was far too easy to break a table and there was no drama with setting it up in the first place. THQ hopes to correct that in WWE SmackDown vs. Raw 2007.

This time, players who want to put their enemies through a table have to meet two separate requirements. Requirement number one is that your wrestler has a stored finishing move icon (easy enough) and requirement number two is about momentum --that meter must be filled as well. Once both of those goals have been reached, users can them send an opponent through a table.

Keep in mind, however, that breaking a table doesn't just "happen." Once the table is set up (be it against a turnbuckle or in the center of the ring), users must Irish whip their opponents towards the thing to get them to lay or lean on it. Once that has been accomplished, gamers can then execute a finishing maneuver smash their way to victory.


Tables are handled very differently this year.

The good news is that there are different table finishers that depend on a variety of factors. Table placement affects the animations and moves that take place on it; superstar-specific finishing moves have been added in there as well. Play as Triple H, for example, and you can pedigree someone right through the top of the wood. What's more is that most superstars on the roster will have their own unique table finisher (no word yet on how many, though). Even better is that the way in which the closing moves are performed will get an upgrade too -- so expect a much a more cinematic presentation at the end moment.

Oh, and there is one other goodie worth mentioning: an all-new feature for SVR 2007 is the ability to double-stack tables. To do it, players just have to set one table up in the ring and then, while holding another table, walk towards the one that's already standing and tap the action button (X on PlayStation systems, A on the 360). This will set the second table on top of the first one. If you perform a finishing move on a double-stack, the wrestler on offense will climb the turnbuckle and superplex their victim through them.




--------------------------------------------------------------------------------


That's all for this week's SmackDown vs. Raw feature. Be sure and check back with us again in the near future for even more information, more superstars, and more media than anywhere else on the Internet!

-----------------------

<font color=goldenrod>DFHFUKSHDFJHSAFJHSJFHDHHSFHJK this game sounds even more fucking incredible</font>

DS
07-21-2006, 06:34 PM
That's good news. The TLC/ladder matches were my favorite to play. I'm hoping there is a couple more match types seeing as how the MITB match is just a six man ladder match. Oh well, it sounds impressive.

Disturbed316
07-21-2006, 07:03 PM
JOHNNY FUCKING NITRO!

Nice to see the ladder coming more into play other than just shoving it in the guys face.

Double stacking tables, properly instead of glitchy, can be interesting. Still think Table matches will still be won too easily though.

IGN has some video's up, go check them out NOW!

Disturbed316
07-21-2006, 07:10 PM
http://ps2media.ign.com/ps2/image/article/720/720093/wwe-smackdown-vs-raw-2007-20060721023308422.jpg

Table splinters? Hmmm

Disturbed316
07-21-2006, 07:17 PM
FUUUUUUUUUUUUUCK!

God, those video's ruled so much. The annimation when running up the ladder is perfect!

Cena hits Rey with a Razor's Edge onto the ladder in the corner, looks insanely brutal.

The suplex through the double stacked tables is awesome, the broken tables still disappear afterwards though.

PISGHAIUTHNAVTGQTMEQ89TGQ9 SHANE O'MAC ELBOW FROM THE TURNBUCKLE TO THE ANNOUNCERS TABLE!

JOHHNY FUCKING NITRO!

DS
07-21-2006, 07:41 PM
I hate how the tables look like they bend rather than break. It's like they're rubber. I really wish they would implement some physics into these games.

PorkSoda
07-21-2006, 07:51 PM
I wish I could watch the videos with waiting. AOL sucks.

This game looks like its going to be figgedy figgedy FUN.

I've said it before and I'll say it again, there should be a better way to reverse finishing moves rather than hitting L2+L3. Like Legends of Wrestling when you do a move, if you do a suplex you can hit X during a certain to floatover into a pin, you should be able to do that when your on the receiving end to counter it. Like Rey Mysterios 619, if you don't reverse it in the beginning, you should be able to duck when he goes to kick you. Or reverse the hurricinrana into a pin or a powerbomb or something. RKO, be able to throw Orton when he's in the air. :yes:

Disturbed316
07-21-2006, 07:55 PM
Thats one thing I've wanted in wrestling games, to counter a finisher with a finisher.

Like, reversing the F5 into the Cripler Crossface, or Sweet Chin Music into the ankle lock (although that one can be done already, sort of).

Of course, it would take alot of time figuring out counters for each finisher, but it could be interesting.

But we should at least be able to counter the 619 at different points. Saying that, I wouldn't mind two versions of the 619 combo, one with the hurricanrana and one with drop the dime.

Savio
07-21-2006, 11:42 PM
Svr Is the only game series I know where everything gets worse as the sequals progress except maybe one or 2 things.

Kane Knight
07-22-2006, 12:25 AM
What, praytell, is worse?

FourFifty
07-22-2006, 04:00 AM
What, the fuck, is worse?

Kalyx triaD
07-22-2006, 04:24 AM
*GONG*

Kalyx triaD
07-22-2006, 08:43 AM
After watching the vids, I must say some of the ladder stunts are pretty nice. I'm bothered that pushing a ladder over still doesn't send people out of the ring but I could be wrong. As always, I'm turning the damn camera off. I hate the angle changes during moves; it just doesn't happen on the show. By now they should be able to incorporate the PIP replay style from TV. Like Raw for XB did... a few years back.

The double-stacked tables is cute but I can come up with WAY better stunts than a superplex.

The Shane-O-Mac Elbow to the announcers table looks like one big animation, when I'm hoping for it to be manual.

Triple H, Choke Slam hold... Hello?

What's the difference between a MITB match and a standard Ladder match?

DS
07-22-2006, 11:53 AM
The difference is MITB has 6 men. Plus however they do the season mode and the effects of the match.

Also, what do you mean you're bothered that pushing the ladder over doesn't send people out of the ring? It's done that for at least the last two games.

Evil Vito
07-22-2006, 12:11 PM
But we should at least be able to counter the 619 at different points. Saying that, I wouldn't mind two versions of the 619 combo, one with the hurricanrana and one with drop the dime.

<font color=goldenrod>Yeah, that would be cool. Though I'd probably only keep the DOTD version. I usually like giving everyone at least one front or back special so they can perform them when out of the ring. This keeps guys like RVD and Rey from being screwed over in hardcore matches.</font>

Kalyx triaD
07-22-2006, 03:07 PM
The difference is MITB has 6 men. Plus however they do the season mode and the effects of the match.

Also, what do you mean you're bothered that pushing the ladder over doesn't send people out of the ring? It's done that for at least the last two games.

There's no reason a ladder match shouldn't have a 6-man option, especially since tag team 3-way dances were in older games. I imagine a 6-man ladder match would work identical to a MITB match, unless they make a 6-man ladder match unavailable; which would give the MITB match an illusion of being seperate. Which is what they'll most likely do.

The differences between MITB and a ladder match during season mode is not being disbuted, I know the matches gimmick in-story, I'm talking exibition.

If you can fall out of the ring when pushed over on the ladder; I may have missed it. I don't have the game now but I'll check soon enough. I must say, they were pretty close to the edge and they fell safely in the ring.

Just John
07-24-2006, 02:45 PM
Hate to be the bringer of bad news all...but...Damn...


http://www.gamesradar.com/gb/ps3/game/news/article.jsp?sectionId=1006&articleId=20060724144112265011&releaseId=20060328113246140020

#BROKEN Hasney
07-24-2006, 02:48 PM
this is probably bullshit but I might as well post it anyways. This is saying it's been canclled for PS3

http://www.pro-g.co.uk/news/24-07-2006-3237.html

EDIT: IGN confirms it?

http://ps3.ign.com/articles/720/720579p1.html

Just John
07-24-2006, 03:01 PM
Same thing said in my link too, its on IGN as well, this aint BS.

Disturbed316
07-24-2006, 03:04 PM
lol Gamespot has the release date down as cancelled. Looks like I'll be getting it for PS2 after all.

Just John
07-24-2006, 03:15 PM
Same here, not that I was gonna get it for PS3 anyway.

Kalyx triaD
07-24-2006, 04:02 PM
It's because of the PS3's kick-in-the-balls price and controller's lack of rumble (rumble's being used for gameplay).

By Fall 2007 the PS3 will be cheaper (hopefully) and the controller will have it's rumble back.

It's a pretty "LOL" story, though. I know I did.

Viva la XB360.

#BROKEN Hasney
07-24-2006, 04:28 PM
Yeah, I'm glad I got my 360 instead of waiting for PS3 now. next-gen PES and Smackdown a year earlier *drool*

Kane Knight
07-24-2006, 04:43 PM
Man, I love this. Sony losing the flagship wrestling game for their new console.

#BROKEN Hasney
07-24-2006, 06:10 PM
I'm not sure how much of this is technical, or wether Bill Gates money was involved though...

Disturbed316
07-24-2006, 06:12 PM
Isn't the 360 also getting GTA before PS3? Or is that the other way round?

DS
07-24-2006, 06:18 PM
Should be released on the same day.

Skippord
07-24-2006, 06:42 PM
Getting this for PS2 then

Kane Knight
07-24-2006, 07:44 PM
I'm not sure how much of this is technical, or wether Bill Gates money was involved though...

I don't know if any of it is technical, but I'd blame laziness more than anything.

Mike the Metal Ed
07-24-2006, 08:52 PM
Hate to be the bringer of bad news all...but...Damn...


http://www.gamesradar.com/gb/ps3/game/news/article.jsp?sectionId=1006&articleId=20060724144112265011&releaseId=20060328113246140020

Bad news? This is one of the best things to have happened. Another nail in the coffin of the PS3. :cool:

DS
07-24-2006, 09:03 PM
I bet Sony is thinking of stopping production on the PS3 because one game for their console is being pushed back a year. I don't know how they are going to sell any of them now that SvR 07 isn't coming out.

Mike the Metal Ed
07-24-2006, 09:25 PM
It's not much, but still a major franchise. Every little helps.

Mike the Metal Ed
07-24-2006, 09:26 PM
There's also no FIFA 07 for the PS3 here, which will hurt it.

No good games didn't stop PSP owners mind. But still, there's hope.

Kane Knight
07-24-2006, 10:04 PM
I bet Sony is thinking of stopping production on the PS3 because one game for their console is being pushed back a year. I don't know how they are going to sell any of them now that SvR 07 isn't coming out.

Wow. All that drama.

DS
07-24-2006, 10:22 PM
I just don't understand why anyone would think the PS3 would fail because a game is pushed back a year. Not to mention how I can't understand why anyone would want it to fail. It's not like you're going to see any price cuts or any of the money that Microsoft or Nintendo make because the PS3 failed. If anything, the fact that it's around is making the product better.

Kalyx triaD
07-25-2006, 06:55 AM
For the record, I wish financial death for no one.

SvR07 won't hurt PS3's launch, PSP sold without any good games. Any.

#BROKEN Hasney
07-25-2006, 01:29 PM
For the record, I wish financial death for no one.

SvR07 won't hurt PS3's launch, PSP sold without any good games. Any.

Ridge Racer is fucking awesome thank you. Other than that though, I'd agree.

Just a question, has this news actually affected any of you guys who were getting a PS3? I don't mean indefinatly, just will you wait a little longer to pick up a PS3?

Kalyx triaD
07-25-2006, 01:50 PM
I doubt many of us were getting a PS3 at launch regardless.

Just John
07-25-2006, 02:50 PM
Not a chance, I'll give it some time, I always give time with consoles, just incase theres a problem and its in the first few batches. And for a nice price drop.

Seen those vids, and all I can say is wow. Looks like its gonna be pretty damn cool, its a shame I'm not more up to date with WWE (Had cable cut so I cant watch it) because its a pretty good game to get into.

Kane Knight
07-25-2006, 05:05 PM
I just don't understand why anyone would think the PS3 would fail because a game is pushed back a year. Not to mention how I can't understand why anyone would want it to fail. It's not like you're going to see any price cuts or any of the money that Microsoft or Nintendo make because the PS3 failed. If anything, the fact that it's around is making the product better.

Did anyone actually say this? I must've missed it, and mistaken you for someone who forgot their prozac.

Kane Knight
07-25-2006, 05:06 PM
For the record, I wish financial death for no one.

SvR07 won't hurt PS3's launch, PSP sold without any good games. Any.

And they weren't even selling the Blu-Ray technology.

Though what I've been reading on Blu-Ray makes me less than enthusiastic for it.

Mike the Metal Ed
07-25-2006, 09:32 PM
I just don't understand why anyone would think the PS3 would fail because a game is pushed back a year. Not to mention how I can't understand why anyone would want it to fail. It's not like you're going to see any price cuts or any of the money that Microsoft or Nintendo make because the PS3 failed. If anything, the fact that it's around is making the product better.

A bitter PS2 owner that chose his console over the strength of the PSX but found next to nothing good on PS2, combined with crap online support. That with how Sony are going the "we can do anything with the PS3 and you fools will buy it" attitude, makes me enjoy Sony's little failings, even if they turn into no big deal in the end.

loopydate
07-25-2006, 11:07 PM
I just don't understand why anyone would think the PS3 would fail because a game is pushed back a year. Not to mention how I can't understand why anyone would want it to fail. It's not like you're going to see any price cuts or any of the money that Microsoft or Nintendo make because the PS3 failed. If anything, the fact that it's around is making the product better.

Did anyone actually say this? I must've missed it, and mistaken you for someone who forgot their prozac.

Bad news? This is one of the best things to have happened. Another nail in the coffin of the PS3. :cool:

Glad to help.

Kane Knight
07-25-2006, 11:51 PM
Glad to help.

Note the word, another, Loopy? Which really doesn't indicate that this, alone, would kill the system?

Silly me. I took that to actually imply something. But damn, quoting it changes its context entirely, and totally proves that Mike thinks that not getting a game will be the death of the PS3 (Rather than another factor in its downfall).

Kane Knight
07-25-2006, 11:54 PM
A bitter PS2 owner that chose his console over the strength of the PSX but found next to nothing good on PS2, combined with crap online support. That with how Sony are going the "we can do anything with the PS3 and you fools will buy it" attitude, makes me enjoy Sony's little failings, even if they turn into no big deal in the end.

Let's be fair. Sony fans are retarded. Sony knows this. Who can blame them? When there were complaints about the PSP, Sony said "deal," And people just sucked it up and bought it.

The only group of people more retarded on this planet are Apple iPod fans. There could be a class action lawsuit because the batteries explode when fully charged, and the stupid fucks would queue around the block to get it.

DS
07-26-2006, 02:52 AM
A bitter PS2 owner that chose his console over the strength of the PSX but found next to nothing good on PS2, combined with crap online support. That with how Sony are going the "we can do anything with the PS3 and you fools will buy it" attitude, makes me enjoy Sony's little failings, even if they turn into no big deal in the end.
I can understand that.

Skippord
07-26-2006, 01:36 PM
Let's be fair. Sony fans are retarded. Sony knows this. Who can blame them? When there were complaints about the PSP, Sony said "deal," And people just sucked it up and bought it.

The only group of people more retarded on this planet are Apple iPod fans. There could be a class action lawsuit because the batteries explode when fully charged, and the stupid fucks would queue around the block to get it.
GOD I HATE IPODS

Kalyx triaD
07-26-2006, 06:03 PM
It's funny, without an insulting price (and audacious reasoning behind it) PS3 may be the console to get. They were this close to perfecting what a home console should be, then they went overboard.

It's a bad sign when consumers and developers have worries. I wouldn't make a game for a system 200 people are gonna have this Christmas. And I wouldn't buy a console that supports a format that will not sell(I promise you) with the price as is. Add to that the horror stories of first shipment Sony products and you have more reason to hold off for a year than just picking it up.

Sony says you may be able to get made-to-order PS3's; I'd like a 20GIG black and with a side of MGS4 and hold the Blu-Ray. Can I get a Tekken 6 with that?

Funky Fly
07-26-2006, 06:21 PM
Gonna wait out and see what they have to offer in 07/08.

Kane Knight
07-26-2006, 06:26 PM
Blue Ray's gonna revolutionise the market!

...Except for its production issues...

...Its durability issues...

...Its copy protection issues...

...Its lack of support from several major movie house issues....

James Steele
07-27-2006, 04:32 AM
Yeah, I have almost no interest in the PS3 now. All my friends have XBox 360s and I usually play those when we hang out and I am considering trying to trade my PS2, XBox, and all my PS2 games and see what I can get for it. I doubt I'll be able to get a 360 with that alone, but I am probably going to wait until after Christmas when I'll have a job again and prices will slightly drop.

loopydate
07-27-2006, 12:03 PM
Blue Ray's gonna revolutionise the market!

...Except for its production issues...

...Its durability issues...

...Its copy protection issues...

...Its lack of support from several major movie house issues....

But other than that...

Disturbed316
07-27-2006, 12:11 PM
The only reason thats stopping me with getting a 360 is the fact that none of the games appeal to me besides Dead Rising, and I'll be damned if I'm gonna pay for a console to play two games max (Smackdown included).

I feel I would get my money's worth from a PS3, due to me being more interested in the games coming out for it (MGS4, Assassin's Creed, Devil May Cry 4 to name afew). Plus, the backwards capabilities means I can still rock out to the Guitar hero games (adapter pending of course) and play God of War 2 etc.

loopydate
07-27-2006, 12:17 PM
Really, the only games I play consistently on the PS2 are sports games, SmackDown, and GTA.

And now all of those will be on the 360, along with the Halo series, Perfect Dark, and the 360 isn't as ridiculously priced.

I'm torn, though, since I was a bit underwhelmed by the original XBOX (other than Halo).

Kane Knight
07-27-2006, 12:27 PM
Samurai Warriors 2 is coming out for the 360, which means the franchise will likely be on there.

If they get Ace Combat and a few good RPGs on there, I might not need to get any other system.

Kalyx triaD
07-27-2006, 01:04 PM
The comedy continues; Microsoft's rise had nothing to do with Microsoft, just Sony's own way of thinking.

Reminds me of a time Wile E Coyote strapped a rocket on his back to catch the Roadrunner. He went faster alright, and flew into a wall.

#BROKEN Hasney
07-27-2006, 02:13 PM
The only reason thats stopping me with getting a 360 is the fact that none of the games appeal to me besides Dead Rising, and I'll be damned if I'm gonna pay for a console to play two games max (Smackdown included).

I feel I would get my money's worth from a PS3, due to me being more interested in the games coming out for it (MGS4, Assassin's Creed, Devil May Cry 4 to name afew). Plus, the backwards capabilities means I can still rock out to the Guitar hero games (adapter pending of course) and play God of War 2 etc.

http://www.joystiq.com/2006/07/25/assassins-creed-for-xbox-360-gets-previewed/

http://www.joystiq.com/2006/07/20/rumor-guitar-hero-ii-on-xbox-360/

Kane Knight
07-27-2006, 02:20 PM
The comedy continues; Microsoft's rise had nothing to do with Microsoft, just Sony's own way of thinking.

Reminds me of a time Wile E Coyote strapped a rocket on his back to catch the Roadrunner. He went faster alright, and flew into a wall.

Ironically, this seems to be how Sony became powerful in the first place.

Last generation, Sony was punked both in terms of power (XBox), gameplay (Primarily GCN), and graphics (Both). Sony fans being graphics whores, and who hyped their system on its technical specs, would not be outdone.

And it'd be a great idea, but they did Blu-Ray wrong. While HD-DVD will be a reliable, user-friendly format, BR will instead have flaws similar to the earliest days of CDs, when nobody had a fucking clue what they were doing.

BR is the primary price issue, too. I mean, it's not alone, but it doesn't have to be...It just has to be significant enough to skyrocket the price. I mean, sure, the 360 will eventually require the HD-DVD drive, but at least it's not a "if you don't buy it now, your system will suck forever" problem like the non-upgradable elements of the PS3. Microsoft's system looks more reasonable, and the only downside I have is the whole "pay to play" online deal. But then, I don't play online much anyway.

Kane Knight
07-27-2006, 02:21 PM
http://www.joystiq.com/2006/07/25/assassins-creed-for-xbox-360-gets-previewed/

http://www.joystiq.com/2006/07/20/rumor-guitar-hero-ii-on-xbox-360/

Assassin's Creed on XBox is anbother reason for me to get one. Now all I need is a job.

DS
07-27-2006, 02:36 PM
It's either get a PS3 and get a large library, next generation discs, true high definition, free online play, extended features, unique exclusive games, etc...or guy buy a 360 which sells me games that I can get on my PC and charge me $10 more. If the 360 comes out with some great exclusive games I'd be happy to look into buying it, I'm not going to not buy a console just because it's from a certain company, but there is just no reason to purchase it now or anytime this year.

Once the HD-DVD becomes a need on the 360, you're most likely going to be paying anywhere from $150-200 anyways. So purchasing the $399 bundle and then having to upgrade will be just as if you paid the $599 price of the PS3 but without the more powerful features.

Not saying that it's going to be great just because of those reasons or anything like that. I know how a few of you like to make assumptions.

Kane Knight
07-27-2006, 02:47 PM
It's either get a PS3 and get a large library, next generation discs, true high definition, free online play, extended features, unique exclusive games, etc...or guy buy a 360 which sells me games that I can get on my PC and charge me $10 more. If the 360 comes out with some great exclusive games I'd be happy to look into buying it, I'm not going to not buy a console just because it's from a certain company, but there is just no reason to purchase it now or anytime this year.

Once the HD-DVD becomes a need on the 360, you're most likely going to be paying anywhere from $150-200 anyways. So purchasing the $399 bundle and then having to upgrade will be just as if you paid the $599 price of the PS3 but without the more powerful features.

Not saying that it's going to be great just because of those reasons or anything like that. I know how a few of you like to make assumptions.

So do you, evidently.

The 360's getting a lot more love this time around, so library is less of an issue (I'm not saying a non-issue), not to mention the "Next Gen" discs, which are a problem for several reasons already listed.

DS
07-27-2006, 02:57 PM
I mostly meant the backwards compatibility of two systems when I mentioned the library. And I know the 360 has more party support but the problem is that since the 360 is so close to PC status that it is very easy for companies to release a multi-platform game. Sony seems to like to throw money at companies to get them to release exclusive titles.

I explained, or tried to, my reasoning for putting the library, it has been said for ages now that there is not much difference in the blu-ray and HD-DVD except for the storage size, it has been proven that the PS3 supports 1080p, Sony has already confirmed free online, extended features are a fact as well, and there are already a few exclusive games that show great promise (MGS, God of War, etc). I'm trying not to make assumptions but I feel like I'm pretty well backed in what I mentioned. The discs are walking the line but nobody knows what they really hold in terms of games.

Kalyx triaD
07-27-2006, 03:38 PM
For the record, I'm eventually getting a PS3. There's some games I want that will be PS3 exclusive, and the backwards compatibility is nice (Street Fighter Alpha Anthology, I will have you no matter what...).

Aside from that, 360 is the more welcoming console. Sony's online plan is awesome; on paper. As I said before there has to be some flaw in there somewhere. I'm not hexing it but but as a gamer I've learned that perfect set-ups are few and far between, and Sony was rarely apart of those events.

XBLive is established, tried and true and getting better. I trust it. I will get a 360 knowing XBLive is what I'm used to. PS3's Network is untested, and sounds to good to be true. Even Nintendo started on a small scale with DS online. Although the buddy-system is odd; we know Nintendo isn't bullsh*ting about free online play. Wouldn't it have made sense to test a small variation of Sony's network with the PSP? Note: I'm not Sony bashing.

Wanna know why HD-DVD will win? Quite simply because the name is familiar with consumers. Nothing more complicated than that. I promise this will be the case. You read it here first.

I'm not worried about getting a seperate device to play HD-DVD's because it's not even mainstream enough for me to care right now. 360 plays normal DVD's and that's fine with me. I still bought VHS tape heavily even after I got a PS2; DVD's were still meh, not even taking up space at the local Blockbuster. You can use that logic to combat my stance on how BR hurts the PS3. Well BR hurts the PS3 because of the ramped up price, not because it'll be a failed format. Microsoft could've made HD-DVD standard and screwed us all, but didn't.

And finally, bringing up PS3's resolution is meh. I don't have an HDTV, I'm betting most of us can say the same. I honestly don't even look at res-specs.

Kane Knight
07-27-2006, 03:59 PM
I mostly meant the backwards compatibility of two systems when I mentioned the library. And I know the 360 has more party support but the problem is that since the 360 is so close to PC status that it is very easy for companies to release a multi-platform game. Sony seems to like to throw money at companies to get them to release exclusive titles.

Except they've largely lost that, making it meaningless.

I explained, or tried to, my reasoning for putting the library, it has been said for ages now that there is not much difference in the blu-ray and HD-DVD except for the storage size, it has been proven that the PS3 supports 1080p, Sony has already confirmed free online, extended features are a fact as well, and there are already a few exclusive games that show great promise (MGS, God of War, etc).

Well, that would probably mean more if XBox wasn't getting their own exclusives, and many "Exclusive" titles weren't now cross-platform. Supporting 1080pi is nice, but the number of extra features offered is rather limited, and free online will be less of an issue what with Nintendo doing it too (And their library will include all prior 1st party games), though Free online support is still awesome, it hardly makes up for a lot of the drawbacks.

I'm trying not to make assumptions but I feel like I'm pretty well backed in what I mentioned. The discs are walking the line but nobody knows what they really hold in terms of games.

Kane Knight
07-27-2006, 04:08 PM
Wanna know why HD-DVD will win? Quite simply because the name is familiar with consumers. Nothing more complicated than that. I promise this will be the case. You read it here first.

I'm not worried about getting a seperate device to play HD-DVD's because it's not even mainstream enough for me to care right now. 360 plays normal DVD's and that's fine with me. I still bought VHS tape heavily even after I got a PS2; DVD's were still meh, not even taking up space at the local Blockbuster. You can use that logic to combat my stance on how BR hurts the PS3. Well BR hurts the PS3 because of the ramped up price, not because it'll be a failed format. Microsoft could've made HD-DVD standard and screwed us all, but didn't.

And finally, bringing up PS3's resolution is meh. I don't have an HDTV, I'm betting most of us can say the same. I honestly don't even look at res-specs.

HD-DVD will win because many studios refuse to support Blu-Ray. Familiarity will never even become an issue. I think the list of MP studios who support HD-DVD only includes TWELVE major movie houses. Now, when everyone's producing videos on one format, and almost nobody's producing on the other format, what happens? Ask the folks at BETAmax.

One thing I should have mentioned in response to DS, too. The HD add on may bring the cost up, but it's an accessory, and people don't really factor these in when making their decisions. People still need to be told they need a Memory card for disc systems. Sure, it's 100 or more bucks somewhere down the road, but it's down the road. By the time it becomes an issue of mandatory upgrades to play the newer games, the issue will be pretty much over.

However, people do look at Hi Definition like it's some sort of Holy Grail, even if they're still on a shitty 13" CRT. I don't know why, exactly, but it's reality, so it is a selling point. I doubt I'll need Hi Def in the life of the PS3/360 generation, so I agree with the "meh" comments, but...

DS
07-27-2006, 04:19 PM
I'm not regarding any of this towards Nintendo. I was comparing the 360 and the PS3 because that is what most people seem to do. I'm not here saying that nobody should get a 360 because I think it has potential to become a great console. I am just meaning to say that I don't see how the 360 is any better then the PS3 in any way. They have stopped backward compatibility, requiring a $150+ add-on for next generation discs, a lackluster library (as of now), and features that don't come even with the PS3. I can't justify paying $399 for a system to play Uno.

The HD-DVD is out and Microsoft has yet to utilize it. Sony on the other hand has pushed their console back to make sure that it will be ready when Blu-Ray is. BR isn't just selling the PS3, they are selling each other. People will buy the PS3 because of Sony's name alone and that will sell Blu-Ray. Blu-Ray is what they are relying on to give the games. Games and videos are in a weird market because they rely on something else to sell. They both need TVs and the main concern all comes down to HD. With dropping prices and gamers looking for the best picture, HDTVs will begin to sell and thus giving a more desirable look to the PS3.

Sony is a master at selling ideas.

DS
07-27-2006, 04:27 PM
I hope this doesn't come off like I don't understand your arguments because I completely do. I'm just throwing my opinion in.

Disturbed316
07-27-2006, 05:26 PM
http://www.joystiq.com/2006/07/25/assassins-creed-for-xbox-360-gets-previewed/

http://www.joystiq.com/2006/07/20/rumor-guitar-hero-ii-on-xbox-360/

Hmm that takes the total to four games now. Gonna have a serious think about this now

Blitz
07-27-2006, 05:28 PM
Why are so many people rooting for the PS3 to fail?

Disturbed316
07-27-2006, 05:30 PM
Why are so many people rooting for the PS3 to fail?

A bitter PS2 owner that chose his console over the strength of the PSX but found next to nothing good on PS2, combined with crap online support. That with how Sony are going the "we can do anything with the PS3 and you fools will buy it" attitude, makes me enjoy Sony's little failings, even if they turn into no big deal in the end.

One persons reaason.

Kane Knight
07-27-2006, 09:20 PM
I hope this doesn't come off like I don't understand your arguments because I completely do. I'm just throwing my opinion in.

I'm just saying.

And honestly, until recently, I was all up for the PS3.

But then I read about their copy protection on Blu-Ray. Most of the MPAA, the group who sues people for downloading movies on the internet, finds these steps unecessary.

And then I read about being unable to buy games used.

And then I read about the massive flaws with Blu Ray discs.

And then I read about all the "Exclusives" shifting over to XBox or going MP.

...And I started to wonder if Hi Def or free online play was really worth it.

DS
07-27-2006, 09:59 PM
I agree with some of those, especially the rumor about not being able to buy used games, but last I heard that was just a rumor. If it turns out to be true I'll be angry. They still have plenty of games that will only be for the PS3 and I can't think of one 360 only game I would be willing to buy the console for. I don't have a high definition TV now but if I purchased a PS3 I would be more willing to get it. There's no reason for me to have it now because I don't want to pay for HDTV channels when I could just download them if I wanted but I would really consider if I had a game console that looked as superb as the PC games that use HD.

Blitz
07-27-2006, 10:00 PM
The thing about the used games, was that confirmed? I thought they just applied for a patent or something.

Kane Knight
07-27-2006, 11:07 PM
I agree with some of those, especially the rumor about not being able to buy used games, but last I heard that was just a rumor. If it turns out to be true I'll be angry. They still have plenty of games that will only be for the PS3 and I can't think of one 360 only game I would be willing to buy the console for. I don't have a high definition TV now but if I purchased a PS3 I would be more willing to get it. There's no reason for me to have it now because I don't want to pay for HDTV channels when I could just download them if I wanted but I would really consider if I had a game console that looked as superb as the PC games that use HD.

It was reported that Sony had contacted retailers saying they wouldn't be able to, due to the fact that you were not buying the game, but a license.

Sony never commented on this one, which isn't the same as the alleged patent.