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Disturbed316
05-01-2013, 04:00 AM
From just those short clips I can tell Trevor is going to be my favourite.

Savio
05-01-2013, 08:28 AM
Trevor is awesome.I wouldn't want to hang with him, seems like a loose cannon

Nicky Fives
05-01-2013, 12:31 PM
holy fuck that trailer is amazing.....

#BROKEN Hasney
05-02-2013, 01:40 PM
http://www.edge-online.com/features/grand-theft-auto-v-inside-rockstars-next-epic/


Forget the new Grand Theft Auto V trailers – last week Rockstar invited select press to its London offices to lay eyes on the game. And before we go any further, let’s put one thing to bed: this is definitely a current-gen game, played with a DualShock 3 on a debug PlayStation 3.

That the platform that powered Tuesday’s trailers was even up for discussion shows that this is a huge step forward from Grand Theft Auto IV, and not just visually. It’s a mechanical refinement of the GTA formula, too, and it’s clear that Rockstar has learned something valuable from every game it has made in the four-and-a-half years since GTA IV’s release. You can see Red Dead’s influence in the beautiful Blaine County sky, and its countryside, too. Max Payne 3′s legacy is apparent in GTA V’s vastly improved cover shooting, and there’s even a hint of LA Noire – though not its tech – in the game’s improved facial animation. There’s much, much more insight, analysis, exclusive artwork and screenshots from our time with Grand Theft Auto V in Edge 254, on sale May 9.



The protagonists

Grand Theft Auto V’s playable trio – retired heist mastermind Michael, car-loving adrenaline junkie Franklin and the unhinged Trevor – have their own lives, and tastes too. Switch from one to the other when off-mission (by pressing down on the D-pad to bring up the character wheel) and they could be doing one of any number of things. Franklin kicks off our demo 1000 feet up in the Blaine County sky, ready to jump out of a helicopter. Michael is stepping out of the Von Crastenburg hotel in Vinewood in the early evening. Trevor, meanwhile, is just waking up on a remote beach, blood-spattered with bottle of whisky in hand, wearing only his underwear.

In other words, they don’t just hang around waiting to be summoned, and time will often pass between transitions. All this means Rockstar can subtly nudge time and story forward during downtime, and it’s a smart way of surfacing certain activities, side-missions or even TV shows that players might otherwise miss.



Waterworld

From the moment Trevor gets in a motorised dinghy and sets off up the coast it’s clear that we’re not in Vice City any more. The dinghy, buffeted about by waves powered by overhauled water physics, comes to a rest just offshore, and Trevor hides his socks-and-pants modesty by donning a set of scuba gear he finds on board.

He dives off the side and the Blaine County sun does its best to follow him down, its rays refracted by the water’s surface. Rounding the bow of a sunken ship we swim right into the path of a couple of sharks – dangerous enough to warrant their own icons on the radar, but tamed for the purposes of our demo. The sea is as alive as the land, then, and just as well. GTA V’s landmass is three-and-a-half times the size of Red Dead Redemption‘s; include the sea and the world is five times as big – and this time, the whole thing is fully explorable from the word go.



Heists and crew management

These are the beating heart of GTA V. They’re woven into its narrative, spread across multiple missions and requiring planning and prep work. The demo mission begins with Michael, Trevor and Franklin convening at a suburban truck stop, donning disguises and driving a garbage truck into town, which Michael uses to block a road, forcing a security van to come to a halt. Franklin rams the van with a tow truck, turning it on its side and blowing its doors off with a sticky bomb. We steal its cargo just as the police show up, and the shooting begins.

It won’t just be the three of you going out on heists, either. For the bigger jobs, you’ll need to hire a crew, and split the takings between those who survive. There’ll be a fine balance of risk and reward: do you hire in numbers and take a smaller cut of the payout, or try and pull a more lucrative heist with a bare-bones crew?



Skills and special moves

Like Skyrim, each of the protagonists’ skills in certain disciplines – shooting, driving, flying and so on – improves the more they are used. So while Franklin will start the game as the most accomplished driver and Trevor’s time in the military means he’s the best pilot, you’ll be able to redress the balance simply by playing the game. Stamina, lung capacity, strength and stealth are also tracked, and Rockstar says new tools and boosts will be unlocked as you improve.

Each of the three characters also has a unique special move, use of which is limited by a meter under the minimap. Michael can slow down time in combat in a refined version of Max Payne 3′s bullet time; Franklin can do likewise from behind the wheel of a vehicle, comfortably taking tight turns at high speed. Trevor, fittingly, has a Rage mode of sorts, doling out double damage and taking less himself until the meter is spent.



Modern warfare

Here’s your headline: the gunplay is Max Payne 3′s, broadly speaking, right down to the turning circle and the kill-confirming reticule X. This is no copy-paste from Rockstar’s 2012 shooter, though: there’s a new evasive roll, and a ‘combat jog’ that lets you move at speed with your weapon drawn, but not raised.

Again, the three-character setup proves its worth: no longer are you sat behind cover popping off heads until all the red dots are gone from the radar. Franklin stays behind a chunky concrete bollard for the most part, taking potshots and calling out enemy targets to his allies. This is hardly Michael’s first rodeo, so he’s more mobile, running and gunning from cover to cover. Trevor has the most fun, switching to a sniper rifle to dispatch an enemy team setting up across the street, and taking out an RPG to dispose of a police chopper and squad car.

The mechanics are the first thing you notice, but it’s the pacing that makes the stronger impression. The constant character switching ensures the action doesn’t let up until the shooting stops, while regenerating health, another series first, encourages ballsy play. The trio of protagonists doesn’t solely mean Rockstar gets to tell three stories at once; there are genuine gameplay benefits to the system, too.

Bolded the most interesting bits to me.

#BROKEN Hasney
05-02-2013, 01:43 PM
Gamespot: http://uk.gamespot.com/features/the-many-weird-and-wonderful-roles-you-can-play-in-grand-theft-auto-v-6407706/?tag=Topslot%3bSlot1

Remember the modest car customization found in San Andreas? Well, apparently that feature is coming back with a vengeance in GTAV

So let's say you're driving along the dusty back roads of Blaine County and you happen to see a hitchhiker looking for a ride. Sure, you could pick him up and drive him to wherever he's going. But where's the fun in that? So why not drive him up to some remote peak, let him out of the car, and introduce him to those friendly coyotes and mountain lions? Or coast your car off a dock and see how good he is at fighting off sharks. Or take him up to some winding cliff-side road and plow your car through the guardrail, looking at your terrified guest as you proclaim, "Oh, I'm sorry. I thought you had a parachute too. Well, good luck!" just as you deploy your chute and safely float down to the flaming wreckage that was your car. Anyway, you get the idea. You can do some messed-up stuff with these new side missions.

IGN: http://uk.ign.com/articles/2013/05/02/how-grand-theft-auto-5-moves-the-series-forward

When Trevor threw on some SCUBA gear and hopped off the side of a boat, I was expecting the usual sparse underwater trench with a few floating bits of seaweed – not circling sharks, deep underwater ridges, schools of fish, a barnacle-encrusted wreck and shafts of sunlight shimmering through the water. It’s properly explorable down there, assuming you aren’t crippled by a paralysing fear of sharks. You can literally dive for sunken treasure. This marks a huge step forward for Rockstar’s worlds.

LoDownM
05-02-2013, 02:13 PM
Hearing Adam Sessler & Co. talk about this on Rev3 makes it sound more RDR and less GTA, and I have no problems with that.

Drakul
05-02-2013, 02:15 PM
http://backend.meristation.com/files/imagenes/juegos/360/action/sandbox/grand_theft_auto_v/nervous_ron_18_rgb.jpg

http://backend.meristation.com/files/imagenes/juegos/360/action/sandbox/grand_theft_auto_v/lamar_stealing_car_14_rgb.jpg

http://backend.meristation.com/files/imagenes/juegos/360/action/sandbox/grand_theft_auto_v/jimmy_and_tracey_19_rgb.jpg

http://backend.meristation.com/files/imagenes/juegos/360/action/sandbox/grand_theft_auto_v/heists_1280x720.jpg

Drakul
05-02-2013, 02:22 PM
http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_092.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_102.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_109.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_144.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_156.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_209.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_207.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_205.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_203.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_201.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_208.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_206.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_204.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_202.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_200.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_199.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_178.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_169.jpg

http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_161.jpg

Drakul
05-02-2013, 02:45 PM
Info summery:

Features

You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
You can customise yourself with haircuts, new clothes, and tattoos
Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
A combat roll has been introduced for moving between cover
Liquor store and ATM robberies is possible.
Side missions will be making a return. One would involve Michael in Vinewood Boulevard racing a starlet away from the paparazzi.
You can either free aim, soft lock, or hard lock on targets while on combat (similar to Max Payne 3).


Police Encounters:
The classic wanted system will be making a return - with five stars instead of the usual six.
They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing.
- Kotaku

Skill Categories:
Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
Specials are governed by a meter, it drains after use and recharges slowly
Other skill categories are shared and can be improved by completing missions, side missions, activities and more
Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
One of the skill categories is stealth, suggesting players will be able to take different approaches to missions

General:
The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
Some boats will include gear such as wetsuit, flippers and tanks for diving
An underwater ecosystem exits, "the sea is teaming with fish and sharks"
Treasures can be found underwater, but NPCs will be looking for them too
GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
Dives won't offer massive payoffs, but will "help grease the wheels"
Pressing Down on the d-pad will drop the play in and out of multiplayer.
There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV
There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
If you die the game reloads to the last checkpoint, even if two other characters are alive
Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
There is a wider field of vision, and players can run-and-gun
There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
A deer and a wildcat was spotted in the mountains.

More info may be added soon. Taken from a GTA newsite.

Drakul
05-02-2013, 03:10 PM
New info:


Citizens will react to what you do, and if they see you robbing someone they could alert the police, film you, or even try to take you down themselves.
Similar to previous GTAs, the map isn't landlocked (surrounded by water).
The map 3.5 times the size of Red Dead Redemption in terms of playable area above ground. Five times if you count underwater area.
(Concerning hiring crews for big heists) These additional characters will be able to specialize in different areas such as wheelman, gunman, technician, and so on.
There will be visual and audio alerts from your other characters so you're not completely caught off guard in case things get hairy.
Shipwrecks, sharks, hidden treasures and more could be found underwater
The entire world is populated with fitting wildlife and inhabitants unique to specific areas

Combat:
Fluidly run and gun from the hip while still maintaining complete control of the reticule
'Combat jog' that allows you to move at high speeds with your weapon out, but not raised.
Camera pulled back when zoomed in over the shoulder to open up players' field of vision
Combat roll to move strategically from cover and evade incoming fire
Reticule switches from white to red to identity an enemy
Tiny 'X' flashes over the reticule when targeted enemy is killed
Smoother transitions when moving in and out of cover

Emperor Smeat
05-02-2013, 03:27 PM
http://www.edge-online.com/features/grand-theft-auto-v-inside-rockstars-next-epic/

Heists and crew management

These are the beating heart of GTA V. They’re woven into its narrative, spread across multiple missions and requiring planning and prep work. The demo mission begins with Michael, Trevor and Franklin convening at a suburban truck stop, donning disguises and driving a garbage truck into town, which Michael uses to block a road, forcing a security van to come to a halt. Franklin rams the van with a tow truck, turning it on its side and blowing its doors off with a sticky bomb. We steal its cargo just as the police show up, and the shooting begins.

It won’t just be the three of you going out on heists, either. For the bigger jobs, you’ll need to hire a crew, and split the takings between those who survive. There’ll be a fine balance of risk and reward: do you hire in numbers and take a smaller cut of the payout, or try and pull a more lucrative heist with a bare-bones crew?


Bolded the most interesting bits to me.

Wonder if the game will allow something like the bank scene from the Dark Knight to be possible. Get a sizable crew and then kill them all off before the payout to keep 100% of the spoils.

Savio
05-02-2013, 04:00 PM
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.cooooooooool :)

Drakul
05-02-2013, 04:17 PM
Hunting animals is in.
The geographical scope is huge and spans:
Mountains
Rivers
Lakes
Military bases
Farmland
Desert
Dense urban environments...and more

Heist:
You can attack targets by stealth or brute force. This will affect the content of the heist.
A huge payout to split between the crew
After-action report that tallies your total cash haul, each surviving member's cut, and any profit you managed to earn

Trivia:
Franklin alone has more textures than the entire ped population of GTA: San Andreas
Largest selection of vehicles in any GTA game
Largest selection of weapons in any GTA game

Drakul
05-02-2013, 04:21 PM
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/buzzard.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/strip-club.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/police-chase.jpg

Nicky Fives
05-02-2013, 04:35 PM
fucking hell this looks/sounds sweet.

Kalyx triaD
05-02-2013, 04:47 PM
I will never know how R* pulls this shit off.

Savio
05-02-2013, 05:07 PM
They take the time to make the game good and not a cash grab (MW3)

Kalyx triaD
05-02-2013, 05:09 PM
That's not even an exclusive stab at MW3, you just describe a lot of the industry now.

Fignuts
05-02-2013, 05:44 PM
miiiiiiiiiiiiiiint

Drakul
05-02-2013, 07:34 PM
Hiring the same crew members across several heists (assuming they survive) will allow their skills to improve
Weapon selection has been overhauled: You now select your weapons from a weapon wheel.

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/michael-shotgun.jpg

Wan Ka Internet Cafe

Savio
05-02-2013, 08:33 PM
http://media1.gameinformer.com/imagefeed/screenshots/GrandTheftAutoV/RSG_GTAV_Screenshot_200.jpg

Thought this pic was racist for a second

El Fangel
05-02-2013, 09:46 PM
I don't know what to think anymore. I feel like I will be let down because this looks too fucking amazing. But it is R* who has never let me down.

Conflicted here. :drool:

Crimson
05-02-2013, 10:17 PM
My goodness. Between all this plus online play which I also love. Not enough hours in a day.

Pretty sure i'll be playing it for an entire year at least . 5x times a week.

Kalyx triaD
05-02-2013, 11:30 PM
I learned to expect R* to deliver after San Andreas when all the promises came off as bullshit until I played it. Believe in R*.

Savio
05-03-2013, 12:06 AM
The only time Rockstar let me down is when they said "Vice City is twice as big as Liberty City" that said though I still lovvvvve vice city.

El Fangel
05-03-2013, 01:25 AM
The only time Rockstar let me down is when they said "Vice City is twice as big as Liberty City" that said though I still lovvvvve vice city.

That game was so "the shit" as it were.

El Fangel
05-03-2013, 01:25 AM
Ramping Comets near the Malibuuuu

Drakul
05-03-2013, 04:15 AM
I think this is the last of the new info.

Fluidly run and gun from the hip while still maintaining complete control of the reticule

Drakul
05-03-2013, 05:45 AM
I think I've just had a little tiny bit of the story ruined for me by CVG and their analysis video. One of them mentioned the casting call for GTA V and how it described certain characters and went into details R* hasn't revealed yet. :(

Maybe it was something they'd tell us eventually or maybe it's something we'd learn early in the game, no big deal. Though, on the other hand, maybe it was something that would have been brought up later in the game.

Savio
05-03-2013, 09:40 AM
Ramping Comets near the Malibuuuu
My fave ramp was by the greasy chopper

El Fangel
05-04-2013, 01:56 AM
My fave ramp was by the greasy chopper

I hated that goddamn race. Never went back near there.

Blitz
05-04-2013, 02:48 AM
I am afraid this game will be too big.

Drakul
05-04-2013, 03:10 AM
One of the characters is a pilot and can fly right almost right away so we can just jet everywhere if it's too big. It's a safe guess we'll be able to fast travel too.

Blitz
05-04-2013, 03:21 AM
I'm not saying just too big spatially. I mean too much to do altogether.

Drakul
05-04-2013, 03:25 AM
Value for money. :shifty:

Fignuts
05-04-2013, 04:06 PM
Yeah, I can never have too much to do in these types of games.

Kalyx triaD
05-04-2013, 11:00 PM
A very strange kind of concern...

Blitz
05-05-2013, 04:33 AM
How is it strange?

Kalyx triaD
05-05-2013, 06:24 AM
Having a lot to do is never a problem since you can simply choose not to do everything the game offers.

Drakul
05-05-2013, 08:58 AM
Maybe he think R* will spread themselves too thin and we'll get 10 "meh" activities instead of 3 great ones.

Kalyx triaD
05-05-2013, 09:38 AM
Didn't read that at all, he specified having to play the game's content.

Drakul
05-05-2013, 12:19 PM
Perhaps he worries the game will be so big it has a hard time keeping us interested?

Drakul
05-05-2013, 12:46 PM
It seems that you can customize cars completey, as was mentioned before. The outside and the inside. You can even customize the license plates. It's also possible to overtune your car but i'm no car expert so I don't know if that means your car blows up or breaks down.

Blitz
05-05-2013, 01:57 PM
Having a lot to do is never a problem since you can simply choose not to do everything the game offers.
But I'm a gamer who likes to do almost everything. It just becomes overwhelming if a game is offering a main story, 10 different sets of side missions, customization, etc, etc..

Quality could also be an issue like Drakul mentioned, but I'm not so worried about that because it's Rockstar.

Fignuts
05-05-2013, 02:52 PM
Sounds like a personal problem, mate.

Drakul
05-05-2013, 03:57 PM
I'm not at all worried about quality because it's R*.

Kalyx triaD
05-05-2013, 04:26 PM
Yeah that's a personal issue, no offense.

And still a strange one, btw. If it freaks you out then you need to factor that into your purchase decision.

Drakul
05-05-2013, 04:31 PM
People have refused to purchase games for stranger reasons.

Savio
05-05-2013, 04:42 PM
<iframe src="http://www.youtube.com/embed/ss7CulJmDUA" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>






:shifty:

Requiem
05-05-2013, 04:43 PM
How is it strange?

Because this kind of complaint is the exact opposite of what people bitch about 99% of the time with games, due to the direction the game market has gone in recent years. Game companies have entered a trend where they release a game for $60 that has maybe 10-15 hours, give or take a couple, of content. Then they release $10 or $15 DLC after a while to add on content that really should have been there from the start.

R* comes along and spends years developing a new game, with potentially so much content that even if you didn't finish it all, would have given you MORE than your moneys worth.

I fail to see how that is a negative.

Emperor Smeat
05-05-2013, 05:52 PM
As long as it doesn't become a requirement or semi-forced to do all those side missions, it shouldn't be an issue.

Think Mass Effect 3 and Black Ops II somewhat forced having side missions and/or multiplayer done in order to do well near the end of the single player. Without it either the final mission(s) were a lot harder or the endings were completely tied into them being done.

Kalyx triaD
05-05-2013, 06:03 PM
People have refused to purchase games for stranger reasons.

But here and now I'm responding to Blitz. Not worried about others, this is TPWW discussion.

Kalyx triaD
05-05-2013, 06:17 PM
And nothing about GTA historically shows that you HAVE to do any side-missions.

It's like you guys are fishing for birds.

El Fangel
05-06-2013, 07:26 AM
I am afraid this game will be too big.

I'm not saying just too big spatially. I mean too much to do altogether.

Just curious but did you think the same things regarding the other GTA titles? I mean to say San Andreas was a large game for its time. Hell, still is and I cannot prove it since I no longer have the memory card with the save but I managed to get 100% completion. It took me near two solid months of continuous gameplay to get it. I did it merely because I played the absolute shit out of it anyways and decided to see the sum of what they offered.

I can see where you are coming from but if you take a 16 year old who lives in a small communitys time invested to finish SA like that then multiply it by about 8-10 times (I am estimating, back off)

You will be playing this game likely well into next year if you want 100% completion, so basically you can pick this up 6 months after release and dick around and STILL accomplish something new.

I haven't touched GTA IV since I completed it, because it is horrible to do so in.

Value for money. :shifty:

They are the rockstars of the game developers.

Maybe he think R* will spread themselves too thin and we'll get 10 "meh" activities instead of 3 great ones.

I really think they will go with more then 10 :p

But I'm a gamer who likes to do almost everything. It just becomes overwhelming if a game is offering a main story, 10 different sets of side missions, customization, etc, etc..

Quality could also be an issue like Drakul mentioned, but I'm not so worried about that because it's Rockstar.

This of it this way, with that level of game you alone will not likely play the same way twice. Replay value!

NoJabbaNoBogRoll
05-06-2013, 11:43 AM
They better not include a ton of compulsary-complete flying sequences. Those things are always a nightmare on PC.

Savio
05-06-2013, 12:06 PM
I thought I heard GTAV was not going to PC.

NoJabbaNoBogRoll
05-06-2013, 12:14 PM
That would be terribly gay of them.

Blitz
05-06-2013, 01:52 PM
Sounds like a personal problem, mate.

Yeah that's a personal issue, no offense.
I'm not sure where I suggested anything other than that.

Savio
05-06-2013, 02:27 PM
That would be terribly gay of them.
Commentators said it might not happen because of pirating.

DAMN iNATOR
05-06-2013, 02:51 PM
And nothing about GTA historically shows that you HAVE to do any side-missions.

It's like you guys are fishing for birds.

Exactly. Same goes for non-side mission activities. They're just fun little diversions for people who might at some point might need to get away from the main quest.

Savio
05-06-2013, 03:36 PM
The only game that ever made me do side missions was Saints Row 2.

VSG
05-06-2013, 03:43 PM
I thought I heard GTAV was not going to PC.

Boooo

Drakul
05-07-2013, 04:38 PM
http://i.imgur.com/uTTBDhp.jpg

http://i.imgur.com/IvBiJND.jpg

http://i.imgur.com/64AXuys.jpg

http://i.imgur.com/i961It5.jpg

http://i.imgur.com/hQeatu4.jpg

http://i.imgur.com/JOUAPJk.jpg

http://i.imgur.com/Tg1u9sC.jpg

http://i.imgur.com/riZYOKn.jpg

http://i.imgur.com/oOe6THt.jpg

http://i.imgur.com/mKw6dwM.jpg

http://i.imgur.com/g9nNRBI.jpg

http://i.imgur.com/OYO1xLZ.jpg

Fignuts
05-07-2013, 04:45 PM
Its going to be a long summer.

Mooияakeя™
05-07-2013, 05:19 PM
Damn skippy nuts. It really is.

Emperor Smeat
05-07-2013, 06:10 PM
PC version rumored to be included based on leaks from several retailers although at the moment no release dates were listed.

If GTA history is any indication, it would arrive around 6 months after the Xbox 360 and PS3 version.

German retailers Amazon Germany and GamesOnly both have listings for a PC version of Grand Theft Auto 5.

“We can confirm that the content, as it is stated in the item description, is correct” a spokesperson for GamesOnly informed GTA fan site GTA-extreme.de.

Considering Grand Theft Auto 4, GTA 3, andVice City all saw PC releases, it stands to reason GTA5 would as well. Grand Theft Auto 4′s PC version came 7 months after the console release.
http://www.egmnow.com/articles/news/rumor-german-retailers-reveal-gta-5-pc-version/

El Fangel
05-08-2013, 12:43 AM
Am I more excited than I should be for diving gear?

#BROKEN Hasney
05-08-2013, 07:22 AM
Am I more excited than I should be for diving gear?

Go play a game with an underwater level.

Never be excited for water.

Drakul
05-08-2013, 07:40 AM
Yeah, I hate water levels in games.

I can see why he would be excited by the diving gear, though. It's a whole new level of exploration for R*.

I'm just waiting for Loch Ness Monster rumours or something.

VSG
05-08-2013, 08:26 AM
Go play a game with an underwater level.

Never be excited for water.

Even FC3: Blood Dragon with its cyber sharks?

El Fangel
05-09-2013, 12:06 AM
Go play a game with an underwater level.

Never be excited for water.

Been playing Skyrim and Bioshock...

Yeah, I hate water levels in games.

I can see why he would be excited by the diving gear, though. It's a whole new level of exploration for R*.

I'm just waiting for Loch Ness Monster rumours or something.

I actually love underwater missions. I don't even have a reason really.

Fignuts
05-09-2013, 02:18 AM
Blaster Master on Nintendo had an amazing water level tbh

El Fangel
05-09-2013, 02:42 AM
Mario 3 water level was one of my favorites as well.

Kalyx triaD
05-09-2013, 03:03 AM
TMNT. For NES. Water level.

Fignuts
05-09-2013, 03:11 AM
Oh you can fuck right off with that one kalyx.

El Fangel
05-09-2013, 03:14 AM
Get. The. Fuck. Out.

El Fangel
05-09-2013, 03:15 AM
Contemplating negging you for bringing that back into my thoughts.

Drakul
05-09-2013, 03:47 AM
TMNT. For NES. Water level.

That is the one time I actually enjoyed a water level. Never understood the hatred it got.

Fignuts
05-09-2013, 05:13 AM
shitty Controls + shitty obstacle + shitty time limit = hatred

Drakul
05-09-2013, 05:31 AM
I never felt the controls were bad and I don't think I ever ran out of time on that stage. Even when I played it at a very young age.
The only issue might be that they had it too early in the game. Maybe it would have been better received if it were a later level.

Savio
05-09-2013, 09:36 AM
I always had problems with that when I was a kid but I played it on an emulator a couple years ago and it was quite easy

Drakul
05-09-2013, 01:23 PM
Sreens and minor details taken from EDGE magazine.

http://imageshack.us/a/img856/7038/photomok.png

http://imageshack.us/a/img29/5693/photo2ix.png

http://imageshack.us/a/img703/1196/photolt.png

Minor details, not edited by me. Quotes from the magazine and the brackets are by whoever typed it up.

"Time will sometimes pass when you switch, allowing Rockstar to subtly nudge the story forward"
The camera is "grainy" when pulling up into the Google Earth style view, during switches.
"They'll each stick, broadly speaking, to one area of the map". (When you're not controlling them.)
The descent when Franklin drops from the Helicopter, that opens the demo, took 3 minutes.
"We're in Red Dead country, then, with the soporific rhythm of hooves on dirt replaced by the whistle of wind through silk, and a new, dynamic score". (The hooves are probably referring to Red Dead, and not confirmation of horses.)
The hotel Michael is leaving during the demo is called Von Crastenburg (I couldn't remember if the name has been mentioned before, though the hotel part has, but I included it anyway).
The ambient score when Franklin descends has a soft-synth reminiscent of something out of the Drive OST.
The view of the land is flatter in the radar/mini-map, reminiscent of a GPS (whatever that means), and three colour meters for health, armour and Special are below it (mentioned before as green, blue and yellow respectively).
Michael looks like a tough guy, in his walk, but his sprint shows his age.
"80's Soul" heard from one car.
Handling is more forgiving, but not "dumbed down".
You'll only be able to switch characters, when a menu overlay appears in the bottom corner during missions. A lot of the switches in mission are made automatically. There are also text prompts suggesting character switches.
The characters' turning circle is more like Max Payne's, and less like Niko's (so smoother movement).

Fignuts
05-09-2013, 01:30 PM
Like the news about cars. Liked that they had more "weight" to them than other sandbox games, but it was a little too hard to control. It's GTA not Gran Turismo after all.

Hopefully they found some middle ground between Saints Row and GTA IV.

El Fangel
05-09-2013, 03:14 PM
I am so pumped for that car.

Drakul
05-16-2013, 03:40 PM
http://www.rockstargames.com/V/screenshots/screenshot/1131/1280.jpg

Kalyx triaD
05-16-2013, 04:12 PM
Get your James Cameron on.

Drakul
05-16-2013, 04:25 PM
It would be cool if we could dive down there in a scuba suit in multiplayer and then harpoon straight through the window of that thing, drowning whoever was in there.

Miotch
05-16-2013, 04:41 PM
*waits for Fangel post about how excited he is*

RoXer
05-20-2013, 06:00 PM
<article class="full-article" data-article-id="32502">‘Grand Theft Auto V’ Missions To Focus Largely On Tutoring, Community Outreach

News in Brief (http://www.theonion.com/features/news-in-brief/) • Science & Technology (http://www.theonion.com/channels/science-technology/) • video games (http://www.theonion.com/channels/video-games/) • ISSUE 49•21 (http://www.theonion.com/issue/4921/) • May 20, 2013
http://o.onionstatic.com/images/22/22140/original/700.hq.jpg?5853



NEW YORK—Confirming months of speculation, developers at Rockstar Games revealed today that the missions in the upcoming Grand Theft Auto V video game will largely revolve around the player serving as a tutor and volunteering for various community outreach programs. “We’ve developed a deep and immersive gaming experience wherein players will be able to go on a diverse array of missions, from coaching high school students in math to working closely with a series of nonprofit groups with a focus on aiding disadvantaged neighborhoods,” Rockstar President Sam Houser said of the newest installment in the popular GTA series, noting that the game will take place in the expansive open world of Los Santos, which the main character can safely traverse in a two-door sedan loaded with study materials and potted plants. “As the game develops, players will eventually be able to undertake more challenging missions relating to LSAT prep and inner-city soccer programs, as well as unlock a one-bedroom apartment that offers a quicker commute to the Boys and Girls Club. That is, if they pass the credit check.” Though Houser refused to divulge additional details, sources have hinted that the game ends with a tragic episode in which the player is beaten and subsequently run over by a carjacker.


Source. (http://www.theonion.com/articles/grand-theft-auto-v-missions-to-focus-largely-on-tu,32502/)
</article>

Kalyx triaD
05-20-2013, 06:30 PM
okay

Savio
05-21-2013, 09:47 AM
http://2.bp.blogspot.com/-EKRGm-YTOW4/UW0FnNjV4zI/AAAAAAAABSk/D7up6iZ4Jnc/s1600/congratulations_party-2309.gif

Drakul
05-22-2013, 02:53 PM
Genuine YT comments about GTA V.
<iframe width="640" height="360" src="http://www.youtube.com/embed/iBf0Anqbd3w?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

Drakul
05-23-2013, 09:19 AM
Preorder bonus:
http://www.rockstargames.com/V/img/global/blimp.jpg

Special Edition:
http://www.rockstargames.com/V/img/global/special-full.jpg

Collectors Edition:
http://www.rockstargames.com/V/img/global/collectors-full.jpg

Drakul
05-23-2013, 09:34 AM
<iframe width="640" height="360" src="http://www.youtube.com/embed/HA1mbZ_MMh8?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>

The collectors edition is mine, providing it's not insanely expensive.

Drakul
05-23-2013, 10:22 AM
We get a few hints in the description of the bonus content. Some of it is more convincing than other parts of it.

- First confirmation of Ammunation, I think. So, that's back.
- Online Character Creation. Not sure if it'll be GTA IV level or Saints Row level but at least we know it's not RDR style, with preset models.
- Someone in the comments of the R* site suggests that cars may actually use petrol/gas as R* mention the Khamelion is electric. There wouldn't really e a need to mention that otherwise, would there?

#BROKEN Hasney
05-23-2013, 12:23 PM
- Someone in the comments of the R* site suggests that cars may actually use petrol/gas as R* mention the Khamelion is electric. There wouldn't really e a need to mention that otherwise, would there?

The noise it made would be very different.

Drakul
05-23-2013, 12:31 PM
That's all I could think would be different, besides it's appearance.

I did think for a split second that, if they had petrol in cars that the special exlectric car would never run out of fuel. Then I remembered you'd need to charge it.
Just thought, why has no one ever made a solar powered car? Someone probably has, actually.

A C5 would be a cool little extra.

Drakul
05-23-2013, 12:32 PM
http://4.bp.blogspot.com/-KzxRgmmC1ks/TlOiFMLp06I/AAAAAAAAB14/6NPuVPUbRkw/s1600/sovibrant+sinclair+c5_2.jpg

Drakul
05-23-2013, 12:39 PM
People over at GTAForums put togethor the bits of the map you can see in the special/collectors edition images and put them togethor.

http://media.gtanet.com/images/7151.jpg

Big Vic
05-23-2013, 04:52 PM
ugh hope you don't need to stop at gas stations

Extreme Angle
05-23-2013, 07:32 PM
<iframe width="420" height="315" src="http://www.youtube.com/embed/fJ3juM6vHwg" frameborder="0" allowfullscreen></iframe>

that map makes me excited

Fignuts
05-23-2013, 07:42 PM
ugh hope you don't need to stop at gas stations

yeah, would feel like a neat little novelty for about 5 minutes, before it gets old.

Kind of like deteriorating weapons. Fucking annoying.

Disturbed316
05-24-2013, 03:55 AM
I want all that extra digital content but don't want to spend $200 to get it.

Drakul
05-24-2013, 03:58 AM
I want all that extra digital content but don't want to spend $200 to get it.

There will probably be codes on eBay at some point.

Drakul
05-27-2013, 04:44 PM
Heard/read about a bunch of cool things. Hopefully I'll be able to post them but I have family staying over at mine this week so I've no idea when that will be.

I did want to say that multiple sites/magazines were shown the same demo. One of the missions (maybe a side mission?) involved driving an actress away from paparazzi by heading out to the hills/countryside. One site/mag reported the mission going as normal while another reported that, during their viewing of the same mission, a deer ran out infront of the car as they drove down a road through countryside and the character driving said "Oh, shit!!" before swerving to avoid it.
I thought it sounded cool. I'm hoping the swerving was manual, rather than automatic.

Another cool little detail was said by Leslie *something* (I forget the name. Big wig at R*). He was asked if the whole "switching to trevor as he wakes up in his underwear" thing was one of a few similar things because it wouldn't be something you'd imagine they'd spend a lot of time on.
Leslie said there were alot of those things. Examples given included switching to Michael to see him shopping with his wife.

You don't lose your guns after you run out of ammo. This means you aren't wasting your money by customising a gun just to have it vanish after it's been exhausted. I'm hoping this means you can maybe threaten people with an empty gun. Would be cool to bluff my way through a robbery.

Money has a lot of uses in the game and a lot of it makes sense. For example, you can't buy a helicoptor unless you first buy a helipad. Same goes for boats. You'd need to buy a marina.

Loads more but I'll add them in later.

OssMan
05-27-2013, 07:10 PM
Get. The. Fuck. Out.

Contemplating negging you for bringing that back into my thoughts.
calm down

DAMN iNATOR
06-01-2013, 06:39 PM
@ Drakul: You were probably thinking of Leslie Benzies.

Nicky Fives
06-10-2013, 02:36 PM
I actually like the gas idea, especially if you cannot gas up during missions and are given enough fuel to compete it....

El Fangel
06-10-2013, 06:40 PM
Less than 100 days left guys.

Juan
06-10-2013, 06:47 PM
calm down

El Fangel
06-10-2013, 06:57 PM
No, I will not calm down. You are as fucking excited as I am.

Drakul
07-02-2013, 10:23 AM
http://media.rockstargames.com/rockstargames/img/global/news/upload/actual34894374.jpg

“So can you switch characters? Trevor Michael and Franklin - can you play all of those guys? And everybody has their own missions???!” – @GTAVISBEST
"How is changing between characters going to work during missions?" – HIBMFL
“Do you have to switch characters constantly?” – killer772

Michael, Franklin and Trevor have their own separate lives with their own sets of friends and acquaintances, and even their own preferred ways of spending their free time. When you’re not on a mission, you can freely switch in real-time to any of the three characters to drop in and out of their lives letting you see what they’re up to. And because they have their own schedules, you’ll never know what they might be doing – you might drop in on Michael in the middle of a family dispute, interrupt Franklin chatting up some ladies, or Trevor on the run from the law – or whatever else these guys do in their free time... How and when you switch between characters when you’re not on a mission is completely up to you.
In addition, each of the guys has their own missions and side jobs. There will be times on a mission when you play as one character, or as combinations of two of them, and sometimes as all three, always being able to switch between the characters mid-action. Off mission, it’s up to you. You can play as one character on his own or hang out with either of the other two or both of them, or you can switch between any of them.


"If I play as Trevor, can I zoom out, find out where Michael is, and then go and kill him while playing as Trevor? #GTAV" – @GTALAD4EVA

In the open world, the characters are meant to be living their own ongoing and unpredictable personal lives, so understandably it’s not always easy to track one of them down in the vast city of Los Santos or the many towns spread about Blaine County at any given moment, but you will be able to find them. Having found them, (or simply after calling them up and arranging to meet them), you’ll certainly be able to hang out with them, annoy them should you choose, and maybe even assault them, but you won’t be able to kill them. They all have remarkable powers of recovery and good health insurance. The game is based on playing all sides of these three characters’ interwoven stories rather than having generic, interchangeable leads, so permanently killing a major character in that way wouldn’t make sense. If a player is determined enough though, they may well find a way to badly injure one of the characters and switching to that character would just put you in the hospital to continue where you left off.


“Hello, I noticed that the Special Edition of GTA V includes a large "blueprint" of the map. I was wondering if the Standard Edition of GTA V will include the traditional folded paper map that, as far as I can recall, has always been included with GTA games.” – received via Mouthoff
"Will a GTA V poster be included when the game is purchased?” – @ny718kid

As in all previous Grand Theft Auto games, we’ve made a point of including a map of the world to aid players in navigating the city. In all versions of GTAV, the game disc will accompany a map with all the details players will need to navigate the world. One big change though with this game is that with a world of this size, we created a double-sided map based poster to make sure players have all the information they might need to discover and explore the world. The blueprint map in the other editions does contain plenty of additional information and secrets on it.


“My name is Pedro and I have a doubt. When are you going to release the pre-order links of the Special Edition and Collector's Edition of Grand Theft Auto V on Brazil?” – received via Mouthoff

Hi Pedro, we’re working hard to make the Special Edition and Collector’s Edition available for pre-order in Brazil as soon as we can. We’re currently waiting on some customs issues to be resolved before retailers in Brazil can start accepting pre-orders. To all others who have questions about whether and where the Special Edition or Collector’s Edition is available in your particular country, we’ve been maintaining the www.rockstargames.com/V/preorder page to be as up to date and accurate as possible for all territories shown – if you have additional questions beyond that, feel free to hit us up at mouthoff@rockstargames.com and we’d be happy to investigate for you.


“Would you be able to tell me to what extent are weapons and vehicles customizable?” – @kieranmgklaceup

Without going into detail just yet, we can tell you that both will be very customizable – with a range of weapon upgrades as well as some very deep car customization. Stay tuned for more very soon.


“Rockstar, how many discs will the Xbox and PS3 versions of the game have? I am asking because I am just conscious of how many discs I will have to install onto my Xbox 360 HDD.” – cj67890
“Hi R*, as you said GTAV will be the biggest game that Rockstar ever created, normally it should be the biggest in size too. So how you are going to solve Xbox 360 disc limit issues? I mean will GTAV have many discs (on Xbox 360 platform)…?” – youtubos
“If we install GTAV on Xbox 360 do we have to insert other discs or not?” – Persian-boy1995

Grand Theft Auto V is the largest and most ambitious game we have yet created, and takes full advantage of every ounce of processing power available in the current generation of consoles. In order to provide the best possible experience for such a massive and detailed world, the game will have installation requirements on both Xbox 360 and PlayStation®3 systems. For Xbox 360, Grand Theft Auto V will ship on two discs; Disc 1 will be used for a one-time mandatory install and Disc 2 will be used to play the game. After the install, players will be able to enjoy both Grand Theft Auto V and Grand Theft Auto Online without any need to switch discs.
This initial install will require an Xbox 360 Hard Drive or an external 16GB USB flash drive with at least 8 GB of free space. If using a USB flash drive it must be at least USB 2.0 with a minimum 15mb/s read speed and formatted for Xbox 360 use. A new USB flash drive is recommended to ensure optimum performance. For PlayStation®3, the game ships on one disc and will install content as soon as you insert the game. The install is roughly 8GB, and players will be able to play as soon as the install is complete.


“Will we ever see some GTA V gameplay?”– @ASTR4Lx

Yes. Soon (or in September if you don’t want to see it before you play it… it’s up to you) – the first Official Gameplay Video is on its way...


“Hey Rockstar, I'm curious whether you are planning on releasing GTA V on the PC...” – received via Mouthoff
“You've probably been asked before, but is GTA V coming for next gen consoles also?” – @tomtoon2010

The only versions of the game that we have announced are for the Xbox 360 and PlayStation®3 which are set for a September 17th worldwide release. We don’t have anything to share about the possibility of a next-gen or a PC platform release at this time and we are completely focused on delivering the best possible experience for the consoles people have right now.

“When will we get information on GTA V multiplayer?” – @camronbnl3

Expect to hear some first details soon – it’s called Grand Theft Auto Online and we’re very excited to unveil it for you sometime this summer.

“A healthy GTAIV multiplayer game is really hard to come by nowadays. By healthy I mean players play for good clean fun. Every time I join a game it's either modded or hacked. When I create a custom game, some abusive d*ck joins my game and ruins everyone's fun game. I can't just kick him out unless everyone votes. Do something about this in GTAV, Rockstar.” – received via Mouthoff

Ever since Grand Theft Auto IV was released, we’ve continued to integrate newer and stronger methods of cheat detection and prevention for each of our games. While we have yet to reveal specifically what new anti-cheating measures we have planned for GTAV, rest assured that we’re focused on creating as level a playing field and as fair, fun (and healthy as you say) an experience as possible for everyone. There will always be some people who want to cheat but we are going to do our best to stop it. We have spent a lot of time and effort making an incredible Online experience and proper support is part of that package.


“Hello Rockstar, I have a question: how much difference will there be between the PS3 and Xbox 360 versions of the game?” – received via Mouthoff

Players can expect the same great gameplay experience on both the PlayStation 3 and Xbox 360 platforms as they have both been developed in tandem. Like all of our games, trust that we’re committed to making sure Grand Theft Auto V looks and runs as great as possible regardless of whether you pick it up for PlayStation 3 or Xbox 360, and we are excited for fans on both platforms to experience Grand Theft Auto V this September. We expect any visual differences to be completely negligible.

“I smell a delay...” – SanViceCity
“Hope R* will release this game on September 17th. HOPE it will no be delayed AGAIN.” – creed_20103

There’s nothing to worry about, so we aren’t quite sure what you’re smelling! GTAV will be available for PlayStation 3 and Xbox 360 on September 17th.

Big Vic
07-02-2013, 11:43 AM
Damn 8 gigs?

RoXer
07-02-2013, 01:30 PM
That's not a lot.

Big Vic
07-02-2013, 01:49 PM
I only have the 60 gig PS3

Drakul
07-02-2013, 02:21 PM
http://i.imgur.com/7MqcVLR.png

Drakul
07-02-2013, 03:23 PM
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_1.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_2.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_3.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_4.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_5.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_6.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_7.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_8.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/e3sony_9.jpg

Drakul
07-02-2013, 03:24 PM
It may be worth pointing out that Franklin has a little tuft of hair on his chin in the 6th image. A small example of character customisation.

Kalyx triaD
07-02-2013, 05:58 PM
I look at these screens and wonder if the next gen is coming a bit early.

Nicky Fives
07-02-2013, 09:28 PM
shit fuck balls am I excited for September 17!

Heisenberg
07-02-2013, 10:27 PM
I traded in 5 games for this GTA, fuckin' psyched

Evil Vito
07-05-2013, 11:25 AM
<font color=goldenrod>Gonna have to buy a new hard drive before this game drops. I've already had to clear shit off to fit in the Black Ops 2 maps. GTA 5 and Battlefield 4 alone will be worth a new hard drive.</font>

DAMN iNATOR
07-05-2013, 12:05 PM
Gonna have to buy a new hard drive before this game drops. I've already had to clear shit off to fit in the Black Ops 2 maps. GTA 5 and Battlefield 4 alone will be worth a new hard drive.

Yeah, I mean I've got 38.3GB out of 60 GB on my hard drive, but still, why the fuck does it have to install and take 8 GB just for me to play? :(

Evil Vito
07-05-2013, 12:21 PM
<font color=goldenrod>I'm still on the original hard drive that came with my 360. :o I sold back a lot of old games over the years and I realize that some games I'm just not likely to play again after the new versions are out (sports games, COD, etc.) so I don't hesitate to delete things.</font>

Drakul
07-05-2013, 02:01 PM
I have a 120GB HDD I've never used. I keep meaning to buy a transfer cable to move my 60GB of stuff to it but I never get around to it and I'm worried I'll press a button and lose everything.

Going to have to get that sorted before September. Really don't want to pay £15 for a cable I'm going to use once.

DAMN iNATOR
07-05-2013, 02:05 PM
I'm still on the original hard drive that came with my 360. :o I sold back a lot of old games over the years and I realize that some games I'm just not likely to play again after the new versions are out (sports games, COD, etc.) so I don't hesitate to delete things.

Don’t get me wrong it’s not a HUGE deal, but it is kind of a nuisance to have to pop in an install disc, wait for the game to install to the hard drive, switch to disc 2 and then be able to play. Just seems like a lot of hoops to jump through.

RoXer
07-05-2013, 02:09 PM
It seems like it's one hoop.

A very large, easy to jump through, hoop.

DAMN iNATOR
07-05-2013, 02:12 PM
Well la-tee-fucking-dah for you. :|

Tommy Gunn
07-05-2013, 03:16 PM
Just put the disc in, hit install, and go make a nice cup of tea.

Kalyx triaD
07-05-2013, 04:38 PM
Don’t get me wrong it’s not a HUGE deal, but it is kind of a nuisance to have to pop in an install disc, wait for the game to install to the hard drive, switch to disc 2 and then be able to play. Just seems like a lot of hoops to jump through.

lol No it isn't. Some of these big games we wait years for, less than half an hour is nothing. I install games that aren't required just to shave off loading times - that's a bitch after a few fights in a fighting game (offline).

I do like the idea of playing a section of the game during installation, should be nice next gen.

DAMN iNATOR
07-05-2013, 06:23 PM
lol No it isn't. Some of these big games we wait years for, less than half an hour is nothing. I install games that aren't required just to shave off loading times - that's a bitch after a few fights in a fighting game (offline).

I do like the idea of playing a section of the game during installation, should be nice next gen.

Yeah, and then when it's done installing I can take such great comfort and solace in knowing that just the files for a fucking GAME to run, never mind saves, only took up 8GB of my hard drive space.


Oh, well. I guess that’s the price I’ll have to pay to enjoy what will hopefully be yet another top-notch GTA experience.

Juan
07-05-2013, 06:30 PM
Just put the disc in, hit install, and go make a nice cup of tea.

Well la-tee-fucking-dah for you. :|

Tommy Gunn
07-05-2013, 06:49 PM
8gb of space shouldn't be a big deal in 2013, unless you're on a 60gb console from 2008, in which case, if you can afford GTA V on release day, you can probably afford a bigger hard drive as well. Treat yourself.

Kalyx triaD
07-05-2013, 06:56 PM
Tommy is correct. Less than 100gigs is fucking yourself over. Installs, DLC, digital titles, etc.

Level up.

El Fangel
07-07-2013, 12:21 AM
Why would you need more than 8gb? Not like you'll be playing much else after Sept 17th.

Blitz
07-07-2013, 01:51 AM
Got a 20gb hard drive, fuck y'all.

ClockShot
07-07-2013, 10:21 AM
Caved and bought this for my PS3 this morning. GTA 4 scared me from getting this, but I found I needed another game to hold me over after I finish Splinter Cell: Blacklist

Not really keen on the quick switching between 3 guys, but maybe it'll work out in the long run.

whiteyford
07-07-2013, 12:14 PM
Pretty sure most folk would install it regardless to speed it all up.

OssMan
07-07-2013, 02:06 PM
Just put the disc in, hit install, and go make a nice cup of tea.

We don't have tea kettles in America

SlickyTrickyDamon
07-07-2013, 02:27 PM
I've got a memory stick in the Xbox. Hope it's up to scratch for the speed.

SlickyTrickyDamon
07-07-2013, 02:32 PM
Just put the disc in, hit install, and go make a nice cup of tea.

This is 'murica. We want instant satisfaction! We don't even like the time it takes to peel the stickers off the box! Rabble rabble rabble!

Drakul
07-08-2013, 01:37 PM
R* confirm GTA V gameplay video will be released tomorrow at 10am EST (3pm GMT).

Lux
07-08-2013, 10:33 PM
I just want to play it right now.

Kalyx triaD
07-09-2013, 02:44 AM
Maaaaaaaan

Drakul
07-09-2013, 03:33 AM
I'm thinking it wont really be gameplay like what was done before Saints Row 3 released where the developer actually plays the game saying "And if we cross the street and press X, we can open this and do this...there we go."
I think it'll be like the RDR videos where it's a narrator telling us stuff while we get brief clips to illustrate what he's talking about.

Cool King
07-09-2013, 11:11 AM
<iframe width="560" height="315" src="//www.youtube.com/embed/N-xHcvug3WI" frameborder="0" allowfullscreen></iframe>

Drakul
07-09-2013, 11:25 AM
<iframe width="640" height="360" src="http://www.youtube.com/embed/P4uwFNth2F0?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>

Drakul
07-09-2013, 01:55 PM
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_285.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_284.jpg
Customised car.

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_283.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_282.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_281.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_280.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_278.jpg

Drakul
07-09-2013, 05:56 PM
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_286.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_287.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_288.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_289.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_290.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_291.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_292.jpg

alvarado52
07-09-2013, 05:59 PM
I'm gonna have loads of fun doing strafe runs in jets on unsuspecting villagers.

Drakul
07-09-2013, 06:02 PM
Poorly worded info:


Overhaul of gun play to open up new styles of shooting while playing
In addition to left and right aiming and triggering, there is run and shoot
When engaged in combat, character's default speed switches to combat job for improved mobility
Each character's personality is reflected in their movements and use of weapons: Trevor's aggressiveness, Franklin's swagger and Michael's efficiency
Gun play still GTA-based at core, but have used other studios to bring aspects of RDR and MP3 over
Overhaul of aiming system to make game more immersive, split into 3 modes: assisted, traditional and free aim
Car is used as cover by getting out staying low to avoid exposure
Wide range of weapon modifications available in Ammunation such as clips, grips, tints and other attachments
Some missions request you to customise vehicles in a certain way, the rest is up for experimentation
Vehicle customisation taken a lot further than in GTA SA
Pay & Spray not in game - replaced by Los Santos Customs that are located throughout the map
More than 1000 vehicle modifications available, both cosmetic and performance
You can take a photo of your finished vehicle and upload it to Social Club

Maybe more soon.

Evil Vito
07-09-2013, 08:36 PM
<font color=goldenrod>That trailer...my god.

I want this game to take me out to dinner at a sleazy dive bar, go back to my place, and fuck all night.</font>

Cool King
07-09-2013, 09:27 PM
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_287.jpg

Love Fist!

El Fangel
07-09-2013, 09:42 PM
OH MY FUCK THIS LOOKS AMAZING!

JimmyMess
07-09-2013, 10:21 PM
I officially have an erection.

Also this game looks amazing

El Fangel
07-10-2013, 12:13 AM
I cannot wait to find the highest point in this game for some Mt. Chiliad level rramping.

SlickyTrickyDamon
07-10-2013, 01:07 AM
I think I know what I'll be doing when not beating up hookers and stealing their money: Golfing. Hope they can have online multiplayer golf.

El Fangel
07-10-2013, 01:19 AM
Its GTA and you want to go...golfing?

Kalyx triaD
07-10-2013, 01:41 AM
Some of those minigames have strong appeal.

El Fangel
07-10-2013, 01:46 AM
I concur. But...Golf?

Kalyx triaD
07-10-2013, 02:12 AM
You can shoot the people who beat you.

RoXer
07-10-2013, 02:14 AM
Can you beat this game without killing anyone is what I want to know

RoXer
07-10-2013, 02:14 AM
Isn't it possible to do that in all the Metal Gear games?

El Fangel
07-10-2013, 02:21 AM
You can shoot the people who beat you.

I plan on it.

Isn't it possible to do that in all the Metal Gear games?

Yep. I finished MGS3 with zero kills, all knocked out.

Drakul
07-10-2013, 03:52 AM
You can shoot the people who beat you.

Just like real life. I'm Scottish, I know how these things work.

Drakul
07-10-2013, 03:54 AM
I think I know what I'll be doing when not beating up hookers and stealing their money: Golfing. Hope they can have online multiplayer golf.

Something gives me the impression GTA Online will be some kind of MMO thing with actual missions and a story.

Also, did no one notice that the MP footage was filmed from inside a building?

In the gameplay video, I was impressed when it zoomed out to the other guys. What made it cool was the music. it was a sort of "boom" beat for each level of zooming out/in. When I first saw it, I thought that that music would play as you zoomed and stop when you took control of the next guy. It continues in the trailer so I guess not.

The Destroyer
07-10-2013, 05:34 AM
Just like real life. I'm Scottish, I know how these things work.
Exactly how it was first developed all those centuries ago.

Game looks great. I feel I should probably try to finish GTA 4 first though.

El Fangel
07-10-2013, 05:53 AM
I feel like that time would be better spent playing GTA: San Andreas.

IV is mediocre gameplay and storywise. The city is dull as well.

Still fun to dick around in though.

El Fangel
07-10-2013, 05:55 AM
I see Hasney.

Hi Hasney.

Drakul
07-10-2013, 06:46 AM
I really don't like Micheals son at all. I really hope we get to throw him off a bridge or out of a plane or infront of a bus or something.

Savio
07-10-2013, 06:49 AM
I plan on that too

Extreme Angle
07-10-2013, 08:42 AM
http://ih0.redbubble.net/image.7675900.3002/sticker,375x360.png

SlickyTrickyDamon
07-10-2013, 12:43 PM
I concur. But...Golf?

Yeah a good stress-free distraction from all of the killing in the game. The Tennis and Scuba diving looked really good too.

I mean we know what GTA is. The only real differences in the games are the mini-games they have and the music. Bowling was one of the most fun I had in GTAIV and Air Hockey in the Lost and Damned.

Drakul
07-10-2013, 04:59 PM
Exclusive interview:
<iframe width="640" height="360" src="http://www.youtube.com/embed/vBpTePVmdmg?feature=player_embedded" frameborder="0" allowfullscreen></iframe>

Points of interest from the interview:

"Over 1,000 car customization options" (Bulletproof tires, armor, etc.)
Cars will turn up in an impound if left in the street. Must pay a fine to retrieve it
You can't directly "weaponize" your car, but there are a lot of little options. (Car leaking petrol and light em up, sticky bombs)
Guns will be with you throughout the whole game
Customized guns will broaden range of options during missions. (Stealthy vs. loud, Scope, etc.)
Moved from static fights to free focus. Quickly switch your focus to other enemies. No longer need to lock on to enemies, although you can lock on if you wish
"Hits are much more satisfying"
Each character has different animation. Strength stat has a bearing on melee capability
Expect really cool destruction/carnage/damage
Combat AI much more advance with more knowledge of environment
Enemies will behave different by who they are (SWAT is organized, gang members are more "gung ho")
3 protag will feel natural and will not feel like a balancing act, allowing the game to feel more natural. (if Franklin and Michael are in a car, you can drive as Michael, switch to Franklin, and Michael will continue driving)
Shooting stat will affect steadiness of aim, amount of ammo you can carry, aim stability, etc. (You can go to the shooting range to increase stat. Also goes up if you kill an enemy. You are rewarded for better kills like head shots)
Car horns can be customized

Drakul
07-10-2013, 05:14 PM
Listening to the interview, there are bits of info not included in the points of interest I posted. For example, the guy from R* just said you could ride a bulldozer through cars.

Emperor Smeat
07-10-2013, 06:14 PM
According to Rockstar, the gameplay trailer shown off yesterday was running off from the PS3 build of the game.
http://www.egmnow.com/articles/news/grand-theft-auto-v-gameplay-trailer-was-running-on-playstation-3/


They are also currently rumored to be hiring employees to work on a potential PC version of the game.
http://www.egmnow.com/articles/news/rockstar-job-listing-hints-at-grand-theft-auto-v-pc-port/

DAMN iNATOR
07-10-2013, 09:04 PM
The Sabre Turbo in that screenshot reminds me of my favorite REAL vehicle of all-time, the 4-4-2.

Drakul
07-11-2013, 09:54 AM
I saw the new GTA V trailer! It was awesome, way too awesome. This degree of freedom is surely the future of gaming! It's at a different level from others. To be honest, it depresses me.
I don't think our V can reach that level, though, Rockstar's devs are the best. Make no mistake, this will raise the potential of video games.

Drakul
07-11-2013, 09:57 AM
http://25.media.tumblr.com/73a5070006282bdc092d8875a910f037/tumblr_mpqra3ZuMh1rw70wfo1_500.png

Emperor Smeat
07-11-2013, 03:47 PM
Didn't they end up sort of having that feature in SA though.

It wasn't GTA V style with swappable characters or you playing as any of your friends but the map did have certain spots that allowed for co-op to be possible.

Kalyx triaD
07-11-2013, 04:03 PM
I wouldn't say that's the same.

Drakul
07-11-2013, 06:26 PM
I already posted that.

Kalyx triaD
07-12-2013, 12:39 AM
...What are you asking?

Emperor Smeat
07-12-2013, 12:54 AM
Was a post about Kojima's reaction to the trailer I made and completely overlooked Drakul had made the same post before the DYK gaming one.

Ended up deleting it.

SlickyTrickyDamon
07-12-2013, 01:46 AM
Hope you can help the Grove Street Families been too long since the Ballas got got.

Drakul
07-12-2013, 03:08 AM
Was a post about Kojima's reaction to the trailer I made and completely overlooked Drakul had made the same post before the DYK gaming one.

Ended up deleting it.

I didn't mean it to sounds jerk-like. Like "I already posted that!!". I was just busy so I had to make it a quick message. Incase it does sound jerk-like.

Drakul
07-12-2013, 03:10 AM
My brother and I used to do the 2-player SA thing and it was always fun. I think he always played as a priest and we'd use gun/ammo cheats and spawn flying cars etc. I'd really like it if they could crowbar something like that into V, ad well.

V is sounding like it's what they wanted SA to be, if it wasn't for the limitations of the time.

Savio
07-12-2013, 04:19 PM
Me and my friend wouls always put the "Moon Jump" Cheat on GTA:SA when playing 2 players, it was really fun, only draw back was you could not shoot in the air.

I also like how sometimes when you got in a car your weapon would not change to an Uzi and you could do drive bys with a shotgun.....never knew how to do that on cue though

Drakul
07-12-2013, 05:12 PM
Never knew you could do drivebys with anything other than uzis and handguns.

Fun fact: Driveby is preset into the Wii U predictive text. Words like sex are not. Penile is, though, strangely.

Savio
07-12-2013, 05:31 PM
It was like a glitch that would happen 1 out of 10 times

Drakul
07-12-2013, 05:43 PM
It probably had a trigger like cycling backwards through your weapons as you got into a certain car.

Nicky Fives
07-12-2013, 06:34 PM
sweet little baby Jesus on the cross this game looks amazing....

Drakul
07-12-2013, 07:03 PM
I was thinking earlier tonight about something R* said way back at the start of the whole GTA V thing when everyone was asking if we'll see Niko or Tommy etc again. This might be spoiler-like but I'm not sure.

R* said that there was a mission in the game in which you'll encounter/rescue someone from a past GTA. Not long before then, R* said that GTA 1 and 2 were one universe/timeline, while 3, VC and SA were another and IV was it's own and V is a new universe/timeline. So, how could someone from a past GTA be in V if V is a new universe?
In this same statement, which was triggered by someone asking about graffiti in GTA IV, they said that one GTA character was able to exist in multiple GTA universes, besides Lazlow. Now, I think this is who we'll see in GTA V:

http://www.igrandtheftauto.com/img/content/640x0/2156.jpg
El Burro. He was in GTA 1, maybe 2 I can't recall, he was also in III. There was a graffiti image of him in IV. I think he'll be in V. It makes sense if he's the only one that R* has said exists in multiple universes and he's been in 1, 2, 3 and 4 in some way.

I know it sounds crazy.

<iframe width="640" height="360" src="http://www.youtube.com/embed/sgSNJ6ZQmF8?rel=0&start=20&end=25&autoplay=0" frameborder="0" allowfullscreen></iframe>

Kalyx triaD
07-12-2013, 10:32 PM
Seems strange that any GTA would have to exist in separate timelines since nothing particularly world breaking or retcon inducing occurs in any game. No idea why they would do that.

And on that, that's probably why we never got a mega-GTA with every city accessible via airplane or train. ...Still waiting on that dream, I spoke about this before.

Drakul
07-13-2013, 03:49 AM
I know but it's just the way they define the eras, I guess. the original, the 3D and the HD eras. They did explicitly say that that character can exist in multiple universes. Which is weird because GTA is hardly sci-fi. Then there were the reports that R* had said we'll see someone from a previous GTA. It fits pretty well.

El Fangel
07-13-2013, 09:08 AM
I seem to remember flying to Liberty City to kill someone once. What game was that? San Andreas?

ClockShot
07-13-2013, 10:19 AM
Yeah. Going back to St. Mark's to whack the mob at the restaurant.

El Fangel
07-13-2013, 10:39 AM
I am trying to remember other instances.

I know Catalinas new BF was the guy from GTA3

Drakul
07-13-2013, 10:53 AM
All within the same era of games. There are a few more instances:

The guy you play as in Liberty City Stories is the dead guy in the back of a car in an early mission in GTA III.

Also, something about VC stories has you play as Lance Vances brother and something happens to him in the original VC.

El Fangel
07-13-2013, 11:25 AM
Ken Rosenberg. Love that guy.

Evil Vito
07-13-2013, 11:42 AM
I seem to remember flying to Liberty City to kill someone once. What game was that? San Andreas?

<font color=goldenrod>Yeah. That made me hella nostalgic.

On a semi-related note I downloaded GTA 3, Vice City, and San Andreas off of Steam as I haven't played any of them in ages. Gonna relive the great memories before GTA 5 comes out.</font>

El Fangel
07-13-2013, 01:06 PM
I've been replaying San Andreas while my wife watches. She is slow to learn new control schemes but it's been entertaining.

She was doing well until a police cruiser nailed her on the bicycle while chasing someone. She is likev"The hell, I didn't do any...wait they hit me and are chasing someone else?"

Me: "Get used to that, happens a lot. "

Drakul
07-13-2013, 01:20 PM
I remember letting my aunt play Vice City when I was younger. She drove within what would be the speed limit, she stopped at lights, stayed on the correct side of the road, she never over took and, when an ambulance was driving by, she pulled over to let it past. If she ever hit anyone or their car she'd be apologetic about it.

I'm going to miss that kind of thing when we eventually reach an era in which everyone is totally used to games and just plays them as you'd imagine they would. I'm going to try and get her to play GTA V when she comes over for Christmas this year.

El Fangel
07-13-2013, 05:10 PM
My cousin used to do that with the Driver games.

Thought he was weird.

SlickyTrickyDamon
07-13-2013, 05:29 PM
I know but it's just the way they define the eras, I guess. the original, the 3D and the HD eras. They did explicitly say that that character can exist in multiple universes. Which is weird because GTA is hardly sci-fi. Then there were the reports that R* had said we'll see someone from a previous GTA. It fits pretty well.

Maybe the hot chick from the internet cafe you couldn't bang from GTA4.

Savio
07-13-2013, 05:40 PM
All within the same era of games. There are a few more instances:

The guy you play as in Liberty City Stories is the dead guy in the back of a car in an early mission in GTA III.

Also, something about VC stories has you play as Lance Vances brother and something happens to him in the original VC.
Didn't you play as Tony the guy Claude did favors for in LCS?

Drakul
07-13-2013, 05:42 PM
The guy in LCS is the guy from that mission I mentioned above, I'm sure. It has been 10+ years, though.

SlickyTrickyDamon
07-13-2013, 05:50 PM
http://en.wikipedia.org/wiki/Toni_Cipriani#Toni_Cipriani

http://en.wikipedia.org/wiki/List_of_characters_in_Grand_Theft_Auto:_Vice_City_Stories

Correct on both Vice City and Liberty City Stories characters.

OssMan
07-13-2013, 06:00 PM
In GTA4 people would hit you if you stopped at lights.

Emperor Smeat
07-13-2013, 06:14 PM
I remember letting my aunt play Vice City when I was younger. She drove within what would be the speed limit, she stopped at lights, stayed on the correct side of the road, she never over took and, when an ambulance was driving by, she pulled over to let it past. If she ever hit anyone or their car she'd be apologetic about it.

I'm going to miss that kind of thing when we eventually reach an era in which everyone is totally used to games and just plays them as you'd imagine they would. I'm going to try and get her to play GTA V when she comes over for Christmas this year.

Not 100% sure but I think either the Mafia series or just Mafia II had it set in a way that the cops went after you if they noticed you were speeding or reckless driving.

Drakul
07-13-2013, 06:16 PM
Yeah, that was Mafia, I remember reading about it in a magazine. it's one of those things you'd experience when you first played the game and think "Oh, cool!" but, after 10 hours you'd be getting annoyed at it.

Savio
07-13-2013, 07:27 PM
http://en.wikipedia.org/wiki/Toni_Cipriani#Toni_Cipriani

http://en.wikipedia.org/wiki/List_of_characters_in_Grand_Theft_Auto:_Vice_City_Stories

Correct on both Vice City and Liberty City Stories characters.
Toni wasn't dead in a trunk in GTA3

SlickyTrickyDamon
07-13-2013, 07:34 PM
Surprised they never tried a San Andreas Stories, but I guess that's what this one is sort of going to be like.

Savio
07-13-2013, 07:41 PM
They easily coulda done one with sweet, or the ballas, for the one of the main antagonists for GSF we really know nothing about them, and only heard one of their members by name.

Emperor Smeat
07-15-2013, 06:38 PM
Might have been hinted or announced before by Rockstar but according to Famitsu, the customization options in the game even extend to dogs and accessories.

As translated by members of the official GTAV forums, the Famitsu article states that Chop’s collar and doggy accessories will be fully customizable. And I suppose in what is best described as an effort to grab that coveted Nintendogs demographic, players will have to care and tend to Chop. Negligent dog ownership could result in Chop running away.

The latest issue of Famitsu also reports that there will be over 15 types of wild animals roaming the Los Santos wilderness.
http://www.egmnow.com/articles/news/gtav-customization-extends-to-dog-collars-accessories/

Savio
07-15-2013, 06:39 PM
Hope they add the Call of duty dog

Drakul
07-15-2013, 07:08 PM
I want to dress Chop in an orange cravat and big pink novelty shades.

Drakul
07-15-2013, 07:15 PM
Photos of a magazine with new screenshots:

http://i.imgur.com/D6nPfxf.jpg

http://i.imgur.com/fxjZmdM.jpg

http://i.imgur.com/uqA3408.jpg

Franklins looking a little chunky to me in that last image.

Mooияakeя™
07-15-2013, 07:21 PM
Gonna have to keep the PS3 to play the old GTA's, Wipeout's and X-Com.

Drakul
07-18-2013, 06:50 AM
I just read a little bit of info that could be new if it isn't fake.

Apparantly, when you hunt an animal, you can sell it's meat to places like Burgershot.

Also, Micheal can rob ATMs which is done through a mini-game.

El Fangel
07-18-2013, 07:55 AM
This game is going to require many hours of my life.

Drakul
07-18-2013, 08:04 AM
I went on a GTA forum and suggested that, with all the work they put into caring for Chop being gameplay, would it be likely that they'll also input that gameplay into Micheal looking after his kids.

People started to think I was asking for some kind of Sims gameplay and that I was wishing for it, when, in reality, I was pointing out that it would be a bit pointless to stick that stuff in for just a dog.

Tommy Gunn
07-18-2013, 08:24 AM
I'm gonna wait until I finish Uni before I buy this, so I don't fail Uni.

Drakul
07-24-2013, 07:35 PM
http://media.gtanet.com/images/7287-gta-v-michael-trevor-franklin-heist.jpg

I was flicking through old posts in this thread and came across the below post. Some of the info is actually in the game. Not obvious stuff either.
Cars can be repaired/upgraded
You can make the car leave trails of petrol and ignite them
Triatholons
Character customization
Possibly human sheilds, if the gameplay vid is any indication
Stats and improving stats
Weapon customization

That's quite a few things he got right. It's not obvious stuff either. Weapon customization and the petrol thing would have sounded highly unlikely to anyone who didn't know. Perhaps the other things mentioned are also true.

A poster from GTA Forums is claiming to be a journalist for PSM UK and had the chance to view footage of Grand Theft Auto V at the developer's office. *Take this information strictly as rumors.*

1. Cars can be repaired/upgraded.

2. The dating aspect of the game is gone. You still have a cell phone, but only people you meet in the game will call you to ask you to do a mission or something else before the mission.

3. Weapons include the usual arsenal you'd expect, but flamethrowers, laser trip mines, and remote control mines are included. It's possible now to pick up objects in a buidling/street to use as a weapon. There's also a museum where it's possible to steal axes, swords, etc.

4. It's possible to rupture a fuel line, and if you shoot at the trail of gasoline, it will lead straight back to the car, blowing it up.

5. Mini games such as bowling, darts, ect. are all gone. You can enter triatholons, gamble, play basketball, and more.

6. Character customization is back, but only in terms of clothing, weight, etc. The character you start off with can't be altered by age, height, race, etc.

7. No children at all.

8. There's now the ability to grab people and use as shields in hostage situations.

9. The cops are much more realistic. If you kill somebody when there are no cops around, you won't run the risk of one star as often as you would in GTA 4. The cops will use dogs and rams to knock down the doors of buildings you're hiding in.

10. You can enter some buildings and lock the door or push objects in the way to barricade it.

11. You become better at things as the game progresses. If you only ride motorbikes then you'll increase your skills, same as weapons.

12. Weapons can be customized and some even home-made.

13. One mission involves breaking out a familiar GTA icon from a previous game.

14. Rain and even tremors will appear in the game.

DAMN iNATOR
07-24-2013, 10:44 PM
Yeah. Going back to St. Mark's to whack the mob at the restaurant.

Oddly enough, I believe (IIRC) the mission itself is called "Saint Mark's Bistro".

I also love the angry call at the end of the mission when Salvatore Leone tells C.J. he his family and everybody he knows is "fucking dead!":lol::rofl:

El Fangel
07-27-2013, 07:03 PM
Do we have confirmation on 360?

Blitz
07-27-2013, 08:13 PM
Do we have confirmation on 360?
Real post?

DAMN iNATOR
07-27-2013, 11:17 PM
Do we have confirmation on 360?

Do bears shit in the woods?

Drakul
07-29-2013, 01:11 PM
http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_304.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_303.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_302.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_301.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_300.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_299.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_298.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_297.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_296.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_295.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_294.jpg

http://media.gtanet.com/gallery/gta-5-screenshots/fullsize/RSG_GTAV_Screenshot_293.jpg

Stay tuned for much more details and media from the game in August including the first proper unveiling of Grand Theft Auto Online.

Kalyx triaD
07-29-2013, 06:10 PM
This game is all like, "Fuck next-gen what is it for?"

ClockShot
07-30-2013, 09:30 AM
Boats and Planes.

THEY GOT BOATS AND PLANES!

Like to get my hands on that modified Chinook chopper. :drool:

Drakul
07-30-2013, 11:31 AM
A small group of people think 83 could be a hint as to when we'll see MP info. Their reasoning is that 83 is on the front of the bike in the latest batch of screenshots and, during the gameplay video, you see the character wheel in the bottom right. The character wheel has a silhouette of a 4th character that people assume is our MP character. The silhouette has the text "83 days" across it. They take all this to mean we'll see MP info on the 3rd of August or August 3rd, if you're American (8/3).

That's a Saturday but they still think it could be a hint.

Savio
07-30-2013, 11:39 AM
83 people can play multiplayer at once :drool:

Drakul
07-30-2013, 11:47 AM
I remember reading a rumour that MP would have more players in one room. 32 or 64. I can't recall which. Likely 32.

Drakul
07-30-2013, 11:48 AM
I've always thought it would be cool to have an "All TPWW" room in a RDR or GTA multiplayer room.

Drakul
07-30-2013, 04:29 PM
Xbox Avatar clothing and props (http://marketplace.xbox.com/en-US/AvatarMarketplace?Game=66acd000-77fe-1000-9115-d802545408A7).

El Fangel
08-05-2013, 11:26 PM
Do we have 360 confirmation yet?

Fignuts
08-05-2013, 11:42 PM
Nope. Cancel your preorder.

El Fangel
08-06-2013, 12:54 AM
Fuck sake.

Juan
08-06-2013, 12:55 AM
There are signs all over Wal-Mart and Gamestop's 360 sections telling you to preoder the game... does that count?

Fignuts
08-06-2013, 01:02 AM
Why is this a thing for you?

El Fangel
08-06-2013, 01:35 AM
Running joke.

Fignuts
08-06-2013, 01:36 AM
It's not funny. It's painful, tbh.

Drakul
08-06-2013, 04:13 AM
We should be getting some form of info any day now. R* said August will be full on new information and the game launches in September so any info then would likely be a launch trailer.
As a whole, everyone seems to be expecting multiplayer info this week sometime.

Savio
08-06-2013, 01:25 PM
Hope they change this into a side scroller

Drakul
08-06-2013, 02:28 PM
Hope they change this into a side scroller

http://www.xtreme-simpsons.de/pics/videospiele/Larry%20the%20Looter.gif

Drakul
08-06-2013, 02:29 PM
R* confirmed all 3 characters can have hair customised. No idea what we'll do with Trevor besides shave it all off.
he'd look odd with an Elvis 'do.

Evil Vito
08-07-2013, 11:18 PM
<font color=goldenrod>Really hoping Rockstar will crack down and ban people who ruin online play. I used to love doing Races in GTA 4 because they'd become so chaotic with 16 people, high traffic, pedestrians, damage, etc. but now every single lobby you go into will have a couple of people who don't care at all about winning and simply drive the wrong way, block roads, and in general ruining it for everybody that actually wants to play properly. You can request the lobby leader to boot those people, but seldom does anything actually happen.</font>

Drakul
08-08-2013, 06:47 AM
Given how much of a song and dance they're making of online and the fact they have gone on record saying the difference between IV's MP and V's MP is the same as the jump from GTA2 to GTA III. I think they'll take online pests very seriously.

A popular opinion seems to be it will be some kind of MMO. This would explain the teaser in the gameplay video showing a guy in a flat/appartment, the fact he has money, everyone having some kind of bar under their names (XP?), markers all over the map as if it were for missions and the collectors edition gives you exclusive cars for your garage in MP. So we have a garage. A hideout wouldn't be a stretch given the short clip in the gameplay video. It does sound like it's going to be an MMO to me, too.

Disturbed316
08-08-2013, 06:55 AM
Think I'm going to cave in and get the special addition of this. Never normally get them unless I know I'm going to keep them for ever, which is pretty easy to do with this one .